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Borked rotation scripts?

Rocky Rutabaga
isn't wearing underwearâ„¢
Join date: 14 Apr 2006
Posts: 291
04-08-2008 17:40
Is it me or something with the latest update? Sometimes when I log on, everything that should be spinning is not. Objects I've made that also include a rotation script aren't spinning, but can be taken back into my inventory and re-rezzed to get spinning again. But other people's stuff? Nope can do.

Any suggestions on how to fix on my end or is it SL?
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Emily Triskaidekaphobia
Registered User
Join date: 13 Jan 2007
Posts: 44
04-08-2008 17:45
It's not just you ..

(edited: rest of my rant reserved for future use)
Rocky Rutabaga
isn't wearing underwearâ„¢
Join date: 14 Apr 2006
Posts: 291
04-08-2008 18:13
Yeah, I just checked the effing Jira. Sure enough, it's borked, thanks to Havoc 4, I guess. Since my art relies on rotation scripts, I'm kinda screwed, until (if) they fix it. Or is there a new rotation script I need to install in everything?
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
04-08-2008 18:59
The rotation script call, llTargetOmega, was broken before Havok 4, it has been for some time, but doesn't always show up. Rotations with it have seemed slower then usual since Havok 4 was implemented.
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Kenbro Utu
Registered User
Join date: 26 Sep 2006
Posts: 483
04-08-2008 19:46
There are temporary fixes like taking into inventory and rezzing fresh, shift-drag a copy, etc., but these are only temporary and eventually stop again themselves. :^(
Rmike Javelin
Muskrat Pilot
Join date: 20 Mar 2005
Posts: 159
04-08-2008 19:51
Oh yeah-- and when rotation applies to helicopter rotors, it can get wild.
(After what happened last night I'm layin' low till I find out if I decapitated anyone) :o
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Oni Horan
Registered User
Join date: 11 Jan 2008
Posts: 89
04-08-2008 19:59
theres a filed jira issue from about a week ago about this, 60 people have voted for it to get resolved, its still unassigned.