SHOUT objects - restricted by 'spatialized sounds' setting?
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Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
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12-21-2007 05:37
Hi - I just want to know whether an object which shouts a message can be heard on neighbouring land (not owned by me) if I check the 'restrict spatialized sounds to this parcel' box in the 'about land' settings. I DON"T want any shouty stuff bothering my neighbours!!
Thx!
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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12-21-2007 05:42
Unfortunately, there's no controlling "shouting" chat: it's gonna go 100m in all directions, even crossing sim borders. Spatialized sound is something different: the audio that objects emit, or that you get from gestures, for example.
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Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
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12-21-2007 05:58
ok thx - and if it's set to 'say' - will that cross borders too?
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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12-21-2007 06:01
From: Pregnant Moorhen ok thx - and if it's set to 'say' - will that cross borders too? Yes, but to (about) 20m, instead of 100. "Whisper" goes about 10m. Depending on the object's use, it may be better scripted to use llInstantMessage to the avatar(s) with which it's trying to communicate.
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Pregnant Moorhen
Registered User
Join date: 1 Dec 2007
Posts: 19
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12-21-2007 06:14
ok thx - does that 20m include sim borders?
I can only set the object to shout or say unfortunately
(and are these distances - 100 or 20 etc. in all directions - ie. up and down as well?)
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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12-21-2007 06:58
Yeah, all directions from the point of origin, so yes, if it's within 20m of a sim border, it will cross that, too.
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Shmirly Gopheller
Registered User
Join date: 16 Aug 2007
Posts: 3
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01-14-2008 02:23
man, that was one hell of brainbreaking - trying to mute a chiming glowing light inside a glass cylinder of a buoy...
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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01-14-2008 02:42
From: Shmirly Gopheller man, that was one hell of brainbreaking - trying to mute a chiming glowing light inside a glass cylinder of a buoy... Muting the owner of the object mutes all sounds/chats/and inventory offers (and I think particles?) from any of their objects as well.
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Snowman Jiminy
Registered User
Join date: 23 Dec 2007
Posts: 424
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01-14-2008 11:50
From: Qie Niangao Yes, but to (about) 20m, instead of 100. "Whisper" goes about 10m. Depending on the object's use, it may be better scripted to use llInstantMessage to the avatar(s) with which it's trying to communicate. Whisper goes 10m? I didn't know that - I thought that it just whispered to the avatar interacting. /me goes back to the scripting 101
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