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can't find light source!

Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
11-21-2008 16:02
I have a ghost light in my house, just below the floor.

It's been there a long time. I noticed it some time ago, started looking for the cause, and found a lamp behind the wall, and figured it was just the lamp (but odd that the light was on the wrong side, and not quite centered ... well heck it's SL, and I have alpha textures in the wall, etc).

I should have moved the lamp ... because I did move the lamp and the light is still there. I can find the exact center of it, but there's no prim there that I can find.

I tried turning off "select only my objects", "limit select distance", and "select by surrounding". Still no dice.

I figured it might be a megaprim (though not too big a one, because my 4k isn't totally covered in blue on minimap). It could be 20x20, though, maybe a bit bigger. I backed WAY off, selected everything in the neighborhood (draw distance to 512). Still no dice.

I would suspect a phantom prim, but I'm sure there've been rolling restarts since I first noticed this.

I can find the center by passing a flat object through the space. I see the light build up on it until I approac the center, at which point it peters out. Right at the center, it's dark, then as I keep going, it builds again and then fades again. (Is that what the falloff distance is? Or is that an indication of how big the prim might be?)

I tried scanning for it with a simple script; no dice.

Any ideas?
Thanks
LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
11-21-2008 16:10
Damn, did I leave my halo there?

;)
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Kenbro Utu
Registered User
Join date: 26 Sep 2006
Posts: 483
11-21-2008 16:12
Turn on advanced menu Ctrl+Alt+D, then choose Advanced/Rendering/Info Displays/Lights. This will help you find the light source.
Tabliopa Underwood
Registered User
Join date: 6 Aug 2007
Posts: 719
11-21-2008 23:45
Just wonder if it maybe is just invisible+phantom. Lots of primlights are. Try Ctl+Alt+T. If that doesnt help show you where it is then its maybe an invisiprim. If it is then stand close as you can to where u suspect it is. Then use your cam controls to pan your avatar behind the point you suspect. If is an invisprim you will get a "hole" in your avatar, kinda like an eclipse of the sun, and u can right-click on it then.
Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
11-22-2008 00:32
Well, if you have a large, hollowed cube, for instance, and set it to have a light of small radius, there will be a light shining inside the cube that looks unconnected to anything. Perhaps that's it.

I'd check surrounding area prims in case one is set to light.

Like this:


In this pictures the standing hollow grey cube has a 2m radius light that lights up the floor and the 3 small cubes.
Atom Burma
Registered User
Join date: 30 May 2006
Posts: 685
11-22-2008 05:08
and there is no beacon for lights, nope, there should be
Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
11-22-2008 05:20
From: Atom Burma
and there is no beacon for lights, nope, there should be
Indeed there should, but what Kenbro said is almost as good.

Good luck hunting for the source.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-22-2008 07:16
From: Lear Cale
I tried scanning for it with a simple script; no dice.
That's interestng. I'd be tempted to try that again, with a script in an object centered close to the apparent light source, and with a very small scanning radius, something like:

llSensor("", NULL_KEY, ACTIVE | PASSIVE | SCRIPTED, 1.0, PI);

I'll bet it finds "Object" which is a hollow megaprim surrounding everything, a la Osprey's suggestion.

If it finds nothing, then I'll still bet it's that hollow megaprim, but it's linked as a child to some other prim that's not so close by.
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
11-22-2008 09:44
From: Qie Niangao
That's interestng. I'd be tempted to try that again, with a script in an object centered close to the apparent light source, and with a very small scanning radius, something like:

llSensor("", NULL_KEY, ACTIVE | PASSIVE | SCRIPTED, 1.0, PI);

I'll bet it finds "Object" which is a hollow megaprim surrounding everything, a la Osprey's suggestion.

If it finds nothing, then I'll still bet it's that hollow megaprim, but it's linked as a child to some other prim that's not so close by.


That's exactly what I did, and no dice.

Osprey, as I said above, I zoomed above quite a ways, and selected everything in the neighborhood, and there is no prim centered at the ligh source. If that's not what you meant, please clarify.

Thanks -- I look forward to trying Kenbro's suggestion.
Malia Writer
Unemployed in paradise
Join date: 20 Aug 2007
Posts: 2,026
11-22-2008 12:15
Did you also try Wireframe view? (Ctrl-Alt-R, I think)
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
11-22-2008 12:16
Could you post a slurl or something
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
11-24-2008 10:59
Did you find it? If so, what was it?
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
11-24-2008 12:59
Kenbro's tip solved the problem. As it turns out, the light was coming from a floor panel. The reason I didn't suspect that panel is that it's a 20x20 mega cut down to 20x10, so the glow came from its edge (understandbly, because that's the uncut object's center.) To make it more confusing, the center of light was about a half-meter below the prim, for no reason I can think of, other than that megaprims are goofy.

Thanks again! My home is now dark at night. :)
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-24-2008 13:45
From: Lear Cale
Kenbro's tip solved the problem. As it turns out, the light was coming from a floor panel. The reason I didn't suspect that panel is that it's a 20x20 mega cut down to 20x10, so the glow came from its edge (understandbly, because that's the uncut object's center.) To make it more confusing, the center of light was about a half-meter below the prim, for no reason I can think of, other than that megaprims are goofy.

Thanks again! My home is now dark at night. :)
Probaly the megaprim was also dimpled to reduce its thickness. A lot of the original Gene Replacement megas are like that.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
11-25-2008 09:12
It's a Gene Replacement 20x20x.5. I bet you're right. :D

See, SL really is simple, after all. And here I thought it was complicated!