KC Despres
Werebutterfly
Join date: 7 Apr 2007
Posts: 166
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08-04-2007 22:22
There I was building a bedroom set when I noticed the pillows have a strange glow about them, highlighted only on one side as if a local light (which I do have set in my preferences) was shining on them. But I hadn't set any local lights in this room.
There are a couple of lights in the living room on the other side of the wall. So is this local light shining through the wall? I guess SL doesn't try to calculate an object stopping the light. If it did we would have shadows (or better shadows.) And mirrors.
So I guess I have to go into the living room and turn the light off if I want it dark in the bedroom. It's a weird effect too. Maybe I should put a faux readin lamp over the headboard to account for it. Is there a workaround short of disabling local lights? I usually like them.
--KC
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Avacea Fasching
Certified
Join date: 23 Dec 2005
Posts: 481
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08-04-2007 22:25
Yes, local lights illuminate the area in there set radius, at least in my observations.
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Brash Zenovka
Still Learning
Join date: 25 Jun 2007
Posts: 392
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08-04-2007 22:31
From: KC Despres So I guess I have to go into the living room and turn the light off if I want it dark in the bedroom. It's a weird effect too. Maybe I should put a faux readin lamp over the headboard to account for it. Is there a workaround short of disabling local lights? I usually like them.
--KC Find the prim on the living room light that uses "Lighting" under features, and lower its radius or increase its falloff, so you still get the light in the living room but it doesn't travel all the way to bedroom. I think the default is 10 meters, try setting it to 3 or something.
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
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08-04-2007 22:57
Depending on the setup of your rooms you could try putting a phantom prim in your bedroom that detects you and turns off the living room lights... and then put another prim in your living room to detect you there and turn them back on. Or a light switch would also work.
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Johan Laurasia
Fully Rezzed
Join date: 31 Oct 2006
Posts: 1,394
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08-05-2007 00:04
From: Bree Giffen Depending on the setup of your rooms you could try putting a phantom prim in your bedroom that detects you and turns off the living room lights... and then put another prim in your living room to detect you there and turn them back on. Or a light switch would also work. That's extra scripting when it's not needed, just adjusting the falloff should do it.
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Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
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08-05-2007 00:25
We have local light, no local shadows, so yeah the walls aren't taken in account.
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Aleister Montgomery
Minding the gap
Join date: 30 Apr 2006
Posts: 846
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08-05-2007 01:00
Perhaps one side of the pillows is set to "full bright"? Looks like a light effect too, at least at night.
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KC Despres
Werebutterfly
Join date: 7 Apr 2007
Posts: 166
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08-05-2007 06:20
This didn't look like full bright. It's a rounded pillow surface with a gradiation from light to shade. It would look great except there's no light there to explain it in RL terms. On a side note, it seems that most of the shoes I buy in SL are set to full bright for some reason, so they look worse than bling (and not modifyable). I gotta start paying more for shoes I guess. I wonder what possesed the designers to use it in a shoe instead of a light bulb where it belongs!
I think the phantom prim script idea is brilliant. I don't know how people dream up this sort of thing. I'll keep it filed away for some future workaround. If more than one Av is in the house, I envision the light blinking on and off frenetically . . . Could be some potential for a cool dance floor idea there?
Tried reducing the radius and that helps a lot. It still hits the pillows but not so glaringly. And since the light is really just decoration - I'm not going to be reading by it or anything - as long as it looks like a light and casts a warm glow on the adjacent sofa, that's all that matters. Thanks. -- KC
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