Not only can I not rez the avatars themselves, but now I can't view the ruth of the avatars:
http://jira.secondlife.com/browse/VWR-13060 Ruth is missing entirely now (RenderUnloadedAvatar) (Closed by Q Linden, but still a necessary fix for what is broken)
And all I can see are these stupid, confusing, and unprofessional looking egg prims:
http://jira.secondlife.com/browse/VWR-7334 "Cloud-ruth" avatar does not show with 0 particle count + Petition to bring back Ruth
(Still hoping to get reverted back to good ruth, but at least get rid of the bad cloud-ruths, or confusing egg-prims that are currently used as a temporary fix, something better needs to be in place)
Does anybody know a way to encourage the avatars to rez? Or why I can't rez them in the first place? This is solely a problem with the 1.23 series (I'm hoping I'm doing something wrong, but I haven't made a JIRA, nor seen a JIRA about it, but I might make one if this doesn't pan out...)
I've been playing for nearly 3 years, so it's not simple usage problems:
I have an Nvidia GeForce 8700gt, and I am running on "low" customized; all shaders are unchecked, all reflection detail is unchecked, draw distance is at 96m, particle count is 0, mesh details are all the way to the left, and hardware options are turned to their most efficient status possible, and I have not rezzed a single avatar other than mine.
So, am I doing something wrong, or do I need to make a JIRA?