Rezzer question
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Denise Rhode
Registered User
Join date: 25 Feb 2007
Posts: 7
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02-21-2008 12:09
I'm not too up on what a rezzer is exactly, just have an inkling, but here is my question but before some info: I own a parcel, which is almost maxed out on prims, i also have an empty skybox above my parcel, my question is this: Would it be possible to use a rezzer to rez furniture or poseballs in the skybox only when using the skybox so that the SB would be populated and furnished instantly istead of rezzing all the objext at a time then having to drez everything at at time also? and them derez the the furniture and object all at once when done, keeping th SB empty when im down below?, would that be possible with a rezzer or anything in SL that might be able to do that to save on prims? Any suggestion and ideas would be greatly appreciated. TY  Dee-
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ConductorX Nieuport
NO LONGER RELEVANT
Join date: 29 Nov 2007
Posts: 86
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02-21-2008 12:21
Rezzers help builders organize and store thier builds. Typically items are built and then linked together. SL has limits on how far apart linked prims can be and still join to each other.
I use Rez-Faux myself and it requires that I place a script in the last prim of each linked set. The script remembers the position and placement of that part in relation to all the other linked parts. Then once the locations are set each piece is placed in the R-F container.
When the container is removed from inventory you touch it and it will rez all the parts and place them correctly with each other.
For your problem you would have to own or have full permissions for all of your furniture, you would arrange your furniture the way you want it. Then place the script in each part. (the yellow prim of a linked set) Then you would copy each peice of furniture into your Inventory and then store them into the R-F box.
Of course this is the way I think it will work to solve your problem. You would actually have to test it in SL. I'll be happy to help you try if you wish to contact me inworld.
"CX
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Denise Rhode
Registered User
Join date: 25 Feb 2007
Posts: 7
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02-21-2008 12:38
Thanks CX, I will try that see if it works, I'm sure ill ask you a few questions  Ty
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Eyerocker Picket
Imaginary Menagerie Mgr.
Join date: 18 Sep 2006
Posts: 151
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02-21-2008 12:53
From: Denise Rhode I'm not too up on what a rezzer is exactly, just have an inkling, but here is my question but before some info: I own a parcel, which is almost maxed out on prims, i also have an empty skybox above my parcel, my question is this: Would it be possible to use a rezzer to rez furniture or poseballs in the skybox only when using the skybox so that the SB would be populated and furnished instantly istead of rezzing all the objext at a time then having to drez everything at at time also? and them derez the the furniture and object all at once when done, keeping th SB empty when im down below?, would that be possible with a rezzer or anything in SL that might be able to do that to save on prims? Any suggestion and ideas would be greatly appreciated. TY  Dee- Your talking about temp rezzing items with a system that is supposed to save prims but at a cost of significant lag. (sellers will tell you it dont cause lag) I dont like em. If'n ya need more prims get yerselfs sum mo lands or use lower prim items.
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Larrie Lane
Registered User
Join date: 9 Feb 2007
Posts: 667
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02-21-2008 13:02
From: ConductorX Nieuport Rezzers help builders organize and store thier builds. Typically items are built and then linked together. SL has limits on how far apart linked prims can be and still join to each other.
I use Rez-Faux myself and it requires that I place a script in the last prim of each linked set. The script remembers the position and placement of that part in relation to all the other linked parts. Then once the locations are set each piece is placed in the R-F container.
When the container is removed from inventory you touch it and it will rez all the parts and place them correctly with each other.
For your problem you would have to own or have full permissions for all of your furniture, you would arrange your furniture the way you want it. Then place the script in each part. (the yellow prim of a linked set) Then you would copy each peice of furniture into your Inventory and then store them into the R-F box.
Of course this is the way I think it will work to solve your problem. You would actually have to test it in SL. I'll be happy to help you try if you wish to contact me inworld.
"CX CX, you do not need full permissions to use rezz faux, as long as the items owned by the OP are mod/Copy she could use a rezzer. However, rezz faux is not a temp rezzer, when the prims are rezzed they wil still count towards the parcels primitive usage. I think Holodecks is what the OP needs to look at but I am not 100% sure, perhaps someone will answer that.
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ConductorX Nieuport
NO LONGER RELEVANT
Join date: 29 Nov 2007
Posts: 86
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02-21-2008 13:07
To the OP...
I am repling based on my limited experience. I am not familar with a Temp-Rezzer or holodeck. I was quoting the Rez-Faux instructions from memory (very feeble).
I am still willing to help.
"CX"
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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02-21-2008 13:20
From: Eyerocker Picket Your talking about temp rezzing items with a system that is supposed to save prims but at a cost of significant lag. (sellers will tell you it dont cause lag) I dont like em. If'n ya need more prims get yerselfs sum mo lands or use lower prim items. It doesn't seem like that's what Denise is talking about at all, Eyerocker. Unless I misread her post, she's not asking how to cirvumvent the prim limits with temporary objects. Rather she's asking for a system simply to rez objects, in this case furniture, only when people are around, and then derez them as soon as people leave. That's actually quite a responsible thing to do, as it keeps the prim count down to a minimum when the area is not in use. What you're talking about is a totally different thing. You're right that prim limits exist for good reason, and if people want more prims, they should get more land. You just seem tobe mistaken for having assumed that that sentiment was warranted here.
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Chilly Charlton
Registered User
Join date: 15 Jun 2004
Posts: 483
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02-21-2008 13:38
1.) Arrange your items 2.) Multi select and pick up 3.) Now you can take them all out pre-arranged (do it in edit mode so you can move the group)
>>> more specifically >>>
1.) Arrange your items
2.) You can multi select items (edit one then hold shift and click others) and with them all selected take into inventory. They are bundled into one composit item in your inventory now. Note it's name ... it is either the first or last item selected, not sure. You could also rez one prim and name it and select so it takes on this name ... up to you.
3.) Edit something first! So your edit box is up ... with this up then drag the composit object out (all items will be selected becuase the edit box was up). Since all items are selected you can move them as a group to where you want them.
------------------- If all the items are copyable then you can just delete them when done and always rez a new bundle. If any are not copyable then you have to select them all again to pick back up.
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Eyerocker Picket
Imaginary Menagerie Mgr.
Join date: 18 Sep 2006
Posts: 151
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02-21-2008 13:53
From: Chosen Few It doesn't seem like that's what Denise is talking about at all, Eyerocker. Unless I misread her post, she's not asking how to cirvumvent the prim limits with temporary objects. Rather she's asking for a system simply to rez objects, in this case furniture, only when people are around, and then derez them as soon as people leave. That's actually quite a responsible thing to do, as it keeps the prim count down to a minimum when the area is not in use.
What you're talking about is a totally different thing. You're right that prim limits exist for good reason, and if people want more prims, they should get more land. You just seem tobe mistaken for having assumed that that sentiment was warranted here. /me bows to Chosen. I have read the OP several times and it does appear that the OP is wanting to just rezz items temporary but not in the sense of trying to circumvent prims limits. What I gathered the OP was wanting was something that they could just touch and rezz furniture in order to more efficiently utilize prims. But its possible that by doing so it might put the parcel over the prim limit anyhow. That is unless the prims that are already rezzed are removed from lower altitudes in order to free up prims for the use in the skybox.
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
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02-21-2008 14:23
Another option, something that I love, is a product called "Horizons" that is like Rez-Faux but operated by a menu. Basically, you store your build in a package like Rez-Faux but you can recall it by typing, "run program ____ (whatever you've called your package". When your finished you type "clear" and it's gone. You can actaully change the build on an entire sim if you wanted. It's an amazing program for those who like to change the build on their parcel frequently or for special occasions.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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02-21-2008 15:00
rez-foo- rez-faux, jack-in-the-box, builders buddy, all should work for this.... as I believe they all have a 'de-rez' button that allows you to take all the stuff back into the box... and remember, the 'box' doesn't have the be a box.... it could be a table that rezs chairs, a dresser that rezzes drawers, a house that rezzes furniture, or any variation thereof... just make sure the 'box' scripts go in the object you want to use as a 'box', then follow the normal instructions. you could even have a welcome mat that rezzes your house... or a call box that rezzes a sim full of stuff 
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Denise Rhode
Registered User
Join date: 25 Feb 2007
Posts: 7
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02-21-2008 15:30
Hi Guys, Thanks for all your responses, Chosen Few has gotten my idea i want to do, My intent isn't to go over or be able to exceed my prim count, but more to maximize the count as much as possible, I'm below my limit and just thought it be a good way to conserve prims when the sky box isn't being used, unlike my home which i keep furnished. Chilly's idea seems to be the easiest without using a Rezzer, i will give that a try. Cunundrum and Voids are also very interesting suggestion i will experiment with them all, i do really appreciate all the responses. TY so much 
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