Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Landlords: How do you handle aesthetics disputes?

Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
10-13-2008 15:36
Every once in a while one of my tenants will contact me to complain about an unsightly neighboring build. Most of the time it's something that easily falls under my "no ugly builds on the ground" clause. For example, I have no problem requesting that the owner of a 32x32x32 cube with the same "gothic wall" texture on every surface and hardcore texture flicker at every prim intersection move the build above the clouds- but sometimes it's not that simple.

Every once in a while it's a case where tenant X just doesn't like tenant Y's house, even if I don't personally see any covenant violations, or really don't even think it's ugly. It can be an uncomfortable situation, because you potentially risk losing the complaining tenant if you don't do anything, or the "offending" tenant if they are upset that you didn't like their build- and I tend to be the kind of person who stubbornly tries to make everyone happy.

So, landlords, what do you do when this occurs?
_____________________
Desperation Isle Estates: Great prices, great neighbors, great service!
http://desperationisle.blogspot.com/

New Desperation Isle: The prettiest BDSM Playground and Fetish Mall in SL!
http://desperationisle.com/

Desperation Isle Productions: Skyboxes for lots (and budgets) of all sizes!
HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
10-13-2008 16:06
I tell them to turn down their draw distance or, I offer to move them to another location, or I offer to change their elevation (most of my stuff is skyboxes).

There is something to be said for the "neighborhood uniformity" approach ;)
_____________________
Virtual Freebies now has its own domain!
URL=http://virtualfreebiesblog.com

The Mall at Cherry Park - new vendors, new look!
Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
10-13-2008 16:21
Usually people are quite aware, and so I get talking to them casually about other stuff - and offer help, textures, prim shapes, whatever. I don't need to steer the conversation, usually they bring it up themselves.

Second way is just to wait. New people are often... new! Wait three months. Some people had real issues with my patience policy, until it turned out some of the most incredible designers we have.

It's about fun. I don't care how perfect a place may look, there is going to be *someone* who is considered 'not quite' - it's human nature. Pretty soon you'll miss the goofy tacky blood fountain or what have you, because of all the kitschy fun you've had. That's been the case 10 out of 10 times.

I'm actually beginning to miss the noob builds - Caledon's population is maturing now, there are mostly long term oldbies and their fantastic builds taking over... and yet, it's really not the prims somehow. Sure, we still have a few - and some construction, plywood and so forth, but that's a sign of vitality and life.

Revel in it, for it is all too soon gone.
_____________________

Steampunk Victorian, Well-Mannered Caledon!
Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
10-13-2008 16:34
Easy. They don't build any of their homes. :)

And I return unsightly things hanging outside.
_____________________
Affordable & beautiful apartments & homes starting at 150L/wk! Waterfront homes, 575L/wk & 300 prims!

House of Cristalle low prim prefabs: secondlife://Cristalle/111/60

http://cristalleproperties.info
http://careeningcristalle.blogspot.com - Careening, A SL Sailing Blog
FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
10-13-2008 18:55
Personally I am constantly experimenting and I have never been comfortable
renting especially in situations where I don't have control over the space.
Maybe some non-creative people want to rent places like that and only use
the neighborhood prefab designs or builds of the owner but for someone like
myself I would never rent from a place that I couldn't build.
If it is issue and you can keep renters who don't build anything, don't
let them build there own homes and require them to keep anything they rez inside
their homes.
Everyone has different taste personally I think prefabs and box shaped
houses with no interesting details are ugly.
I share land with others, I may not always like what they create but I don't
want to restrict what others are building either unless it really is causing severe
issues like with lag or blocking view or because its something like self reproducing mega prim rotating boxes, huge 1000 meter phallus,etc.
_____________________
Look for my alt Dagon Xanith on Youtube.com

Newest video is

Loneliness by Duo Zikr DX's Alts & SL Art Death of Avatar
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
10-14-2008 02:57
Since I've 'outed' my Egotherapy Centre as being mock-tudor rather than a genuine tudor building, I've been waiting for the complaints to flood in. So far none!
Anyway, it was only built earlier this year, so clearly it's a replica!
_____________________
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-14-2008 03:24
From: HoneyBear Lilliehook
... I offer to change their elevation (most of my stuff is skyboxes).
Yep: All my stuff is skyboxes now. Every single time I've allowed a ground build, it's been a disaster. Sky space generates less rent, but there's just no hassle: if a neighbor clutters a tenant's airspace, they just move their build to any altitude they want, as long as it's above the clouds. It's a big sky up there now.

(I suspect that this only works with Mainland cost structure. But at the same time, it's only Mainland where one just can't control all neighbors.)