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asset file is too large. all animation assets must be less than 60.000 bytes.

Yuriko Nishi
Registered User
Join date: 27 Feb 2007
Posts: 288
05-05-2009 08:53
hi :)

i just tryed to re upload an animation i allready have in my inventory because i need it with higher priority.

got this message:

asset file is too large. all animation assets must be less than 60.000 bytes. please try again later.

it´s the exact same .bvh file.

anyone else haveing that problem?

was there a change i didnt notice?

60 kb is waaaaay to small. around 80 % of my animations are larger than 200 kb

thanks
Vance Adder
Registered User
Join date: 29 Jan 2009
Posts: 402
05-05-2009 09:42
You might try posting this in the animations sub-forum.
Yuriko Nishi
Registered User
Join date: 27 Feb 2007
Posts: 288
05-05-2009 09:45
done
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
05-05-2009 11:20
just rekey your frames at a lower density
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Yuriko Nishi
Registered User
Join date: 27 Feb 2007
Posts: 288
05-05-2009 12:01
thats the problem with bvh files, have a key for each frame even if it´s only 2 keys in the animation software.

i allready have that animation in sl, but cant upload it again...