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Jano Debevec
Registered User
Join date: 28 May 2007
Posts: 87
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07-04-2009 00:44
I plunge into the ground with my cross country skis, especially in places where ground is not leveling. Probably I have to lift avatar a bit with script. Do you have any idea that skis don't go under ground.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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07-04-2009 02:32
from my testing with the default stand animations, the collision plane for the ground vs on a prim is ~10cm different (5 too low for the ground, 5 too high for a prim). you can tweak this by offsetting the animations being used by the av which will offset all their attachments... or build thicker skis...
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