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Holes and Text

Maelstrom Janus
Ban Ban Lines !!!
Join date: 4 Jul 2007
Posts: 1,220
09-30-2007 17:46
Im no tech and I suppose relatively new to sl but the two things I would love to be able to do when building are to cut holes anywhere on a shape (aren't doors and windows frustrating - and more importantly prim consuming ) and secondly to put text, letters and numbers on to shapes without having to import signs I created myself in an art software package.

Does anyone more informed than myself and with a little more tech knowledge know why two such seemingly simple features are not available and - more importantly - whether they are likely to be in the near future.
Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
09-30-2007 17:48
The good news is, you can cut holes in objects.

I believe its in the "object" tab of the edit menu. You can also change the shape of that hole (Eg put a circle hole in a square object).

Bad news is, No inworld text editor. I did find a device that typed, but for each letter, 1 prim was used.
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Maelstrom Janus
Ban Ban Lines !!!
Join date: 4 Jul 2007
Posts: 1,220
09-30-2007 17:52
Quote - but for each letter, 1 prim was used.

Ouch...so calling my new ship the 'Starship Rhamphorrynchus' probably isnt advisable then :p :D
Incanus Merlin
Not User Serviceable
Join date: 12 Apr 2007
Posts: 583
09-30-2007 18:14
From: Maelstrom Janus
Quote - but for each letter, 1 prim was used.

Ouch...so calling my new ship the 'Starship Rhamphorrynchus' probably isnt advisable then :p :D

Maelstrom

If you have the base texture as full perms and send it to me, I'll photoshop the name on for you.

Inc
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Maelstrom Janus
Ban Ban Lines !!!
Join date: 4 Jul 2007
Posts: 1,220
10-01-2007 16:19
Thanks for the offer... I can make signs in JASC's paint shop pro and upload 'em but I think it would be better for everyone if there was a feature which allowed the application of text 'inworld' I can undertand why manipulating shapes might be difficult but I would have thought that a text addition tool would have been a fairly simple addition.

The only thing I find complex is making the text appear on a tranparent background so I can apply it to a transparent prim. It seems a bit hit and miss - if anyone uses Paint shop pro 7 and can tell me how to get it right Id be grateful.
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
10-01-2007 19:51
theres also xy text, which isnt perfect but handy if you need dynamicly updated text on a prim, basicly its got all the letters on a texture and it offsets that texture to show the word(s)

handy aint it :)

you can have 3 6 5 or 10 letters per prim, but its not exactly lighting quick