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Tenants pick the texture of shop walls?

Maran Romano
Registered User
Join date: 15 Jan 2008
Posts: 11
01-30-2008 04:11
How is it possible to rent out a space of land, mall, house etc and allow the tenant to pick the texture of the walls they rent?

What gadget do I need and do you supply it :)

I've seen it happen in a couple of places and I can't believe the owner goes around altering things manually and even if they do, there has to be a better system someone has developed.

Thank you for any help solving this mini puzzle of mine.
Bellissa Dion
Fringe Dweller
Join date: 5 Jun 2005
Posts: 183
01-30-2008 04:23
Hi Maran,

I've rented many shops over the years and some have been quite open to changing the shop to suit your preference. And that's exactly what they did at those times, manually changed the shop, wall textures or whatever, to your specifications. I'm not aware of any 'gadget' that does it for them and have seen them doing it while standing there.

Another way for shop renters to change walls is to use a few of their allotted prims and create walls of their own. I know of several merchants who do this on a regular basis.

~B
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-30-2008 04:42
I've never seen it myself, but this definitely could be scripted. The script would be a bit complicated because you only want the tenant to be able to do it, and to be useful, pretty much the whole Texture tab on the object editor would have to be replicated in scripted controls (probably a HUD). So, it would be a kinda big deal, but I don't see any big gotchas, so maybe somebody already has such a product.
Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
01-30-2008 04:44
Make walls group objects and all members of group can amend the walls
Dementia Obviate
Registered User
Join date: 29 Nov 2006
Posts: 218
01-30-2008 05:05
From: Qie Niangao
I've never seen it myself, but this definitely could be scripted. The script would be a bit complicated because you only want the tenant to be able to do it, and to be useful, pretty much the whole Texture tab on the object editor would have to be replicated in scripted controls (probably a HUD). So, it would be a kinda big deal, but I don't see any big gotchas, so maybe somebody already has such a product.


A friend of mine has a home that has scripted walls, its pretty cool... but its ownly owner controlled. Kind of a pain when his partner can't change things herself. He said the creator was going to work on making it access list controlled.
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
01-30-2008 05:05
Changing the textures on wall faces is the same process as changing the textures on window faces. It's just changing the texture on a prim face.

The Hippo rental system has an add on for window control. The control can be selective by face.
It allows for preset arrangements and as I remember, allows a user to add their own arbirary textures by UUID in chat commands.

Drop the Hippo window scripts into walls and there's your "gadget".
The nice thing is that the 'wall' control is permission-linked into the Hippo rental box.
Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
01-30-2008 05:13
Adding to my post above:

If you have a mall in which a single prim wall separate two rented shops, you would have "issues".
The system would have to restrict the face numbers that a given tenant would be able to control. That one would be a custom script.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-30-2008 05:29
From: Sling Trebuchet
Drop the Hippo window scripts into walls and there's your "gadget".
The nice thing is that the 'wall' control is permission-linked into the Hippo rental box.
Yeah, that's a huge advantage because the permissions would surely have to be set as part of the rental process somehow.
From: someone
It allows for preset arrangements and as I remember, allows a user to add their own arbirary textures by UUID in chat commands.
That's a reasonable approach. The alternative I had in mind was pretty ugly: the wall would accept a touch from only the renter, then briefly llAllowInventoryDrop() of a texture control-dragged onto it.
From: someone
Changing the textures on wall faces is the same process as changing the textures on window faces. It's just changing the texture on a prim face.
Except I'd imagined that a custom wall texture might need to have repeats, offsets, and possibly rotation be user-adjustable--hence a HUD to do all that. On the other hand, if it's just an unrotated, centered 1x1 logo, for example, none of that nonsense would be needed.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
01-30-2008 05:49
Script the wall to allow inventory drop, and to look for a texture file with a specific name? I've scripted changes of texture for a known collection of textures, but if you specify the needed file name, you could use that, having it update on change.

Might also want to see if there is a way to restrict inventory dropping to your land control group.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Maran Romano
Registered User
Join date: 15 Jan 2008
Posts: 11
01-30-2008 07:48
Thank you all for the many idea's :). Looks like I'll be speaking to a scripter to see if its practical to offer the service to people renting. I'll be sure to point him in this direction for idea's :)

If anyone has any other suggestions by all means pass them along.
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
01-30-2008 07:59
Just to chime in...yup, it's annoying that I can't change the color of the office I rent. There should be an easy 'allow perms' to the renter if the owner sees fit...

Some tenants shouldn't be allowed to manipulate the previous color scheme...lol. While other more capable residents have the savvy and eye for it.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
01-30-2008 08:39
By the way, in all the places I have rented so far, if I didn't like the walls or if I wanted a logo sign, I just covered them with my own prims or made my own sign. Though one nicely designed merchant street that I rented on had store signs that the sim owner would set up for the merchants, and that didn't count againt your prims. That was actually rather nice.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Rusty Heron
Registered User
Join date: 21 Feb 2007
Posts: 1
02-12-2008 18:40
If your interested in a scripted linked texture changing device, my partners and I developed one for a photo studio once. It was only usable by the group, and then with a hud which the owner gave out. It also automatically loaded any texture put into the prims. This meant you had to drop your texture in all the prims of course. It did not however scale to suit your individual needs, but overall was a pretty handy device. Contact me in world if you're interested. One of us still has a copy I'm sure.
Papalopulus Kobolowski
working mind
Join date: 11 Aug 2006
Posts: 326
02-12-2008 19:31
I think yes, many people let the tenants or renter choose the texture for walls , floor etc like me in my shops