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XyzzyText - 10 Character, a few questions

Mallory Taov
Registered User
Join date: 8 Jun 2007
Posts: 1
06-21-2008 04:48
We are making a board using the XyzzyText scripts. And we are trying out the 10 character version. And there is a problem.
Around the 4th character on a prim it bleeds a part of some character a bit.
I did also notice that the space between the characters is a bit smaller between the 6th and 7th character on a prim.

Is there a fix for this? Is it so that when we fix that space problem the bleed will be gone?


I see on the Wiki that you can make your own letters by using a VBS script ( http://wiki.secondlife.com/wiki/XyzzyText#How_to_produce_textures_with_alternative_fonts_for_5_character_version ).
But this is for the 5 character version. Is there also a way, or howto, to do this for the 10 character version?
And would that mean I'd have to make 65 textures (if I counted correctly), or is there a workaround for this to do it, just like the 5 character version, with 1 texture?


And the last question is...
The Wiki ( http://wiki.secondlife.com/wiki/XyzzyText#How_to_produce_textures_with_alternative_fonts_for_5_character_version ) tells you how to go about in Photoshop when you made the changes you like.
I'm using Photoshop CS3 and I merged all the layers, made a black alpha channel, and then I need to "select all in the merged text layer and copy it to alpha channel". But how do I do this? I looked everywhere but I just can't find it.


THANK YOU!
Mallory Taov
Vampaerus Wysznik
bad lurker
Join date: 12 Apr 2008
Posts: 1,011
06-21-2008 19:34
the Scripting Tips forum might be better equipped to answer this kind of question:

/54/1.html
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
06-21-2008 21:14
5 and 10 character XYZZYText is NOT compatable with alpha channels. There is a weird cut that's made.. and faces 2 and 4 overlap a double-wide face 3... It's hard to explain. Let me show you a picture.



Basically the center "letter" is actually showing 1 full letter, and 2 half letters. These half letters are normally covered up by faces 2 and 4 (whatever their actual FACE NUMBERS are, I don't know). Normally, with a non-alpha texture, you wouldn't be able to SEE thie extra bit of graphic.

simple answer: DON'T USE AN ALPHA CHANNEL.
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