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robin Meridoc
Registered User
Join date: 9 Jan 2009
Posts: 7
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05-18-2009 10:43
I have a gesture to help get me quickly ready to 'fight'. It turns off my AO, turns off my collar's current animation (does a release) and draws my bow. I'd like it to also turn on 'always run', which is the ctl-r key or in the World menu. Is there a way of adding this to a gesture?
Also, I have a gesture to turn off all of the above, and so would like to turn off 'always run' in that gesture, if possible.
Any suggestions?
Thanks, Robin
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Kurt Ludd
"The Gesture maker"
Join date: 27 Sep 2005
Posts: 229
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I don't think so
05-18-2009 13:02
Robin...
I don't think a Gesture can invoke the <Ctl> key...It can use the / command in a gesture to control a scripted object ( Like your AO and Collar) but not a function key...
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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05-18-2009 13:07
You could have a script that calls llApplyImpulse() when you've gut FWD pushed to make you move faster, and start you running that way?
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