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Adding always run to a gesture

robin Meridoc
Registered User
Join date: 9 Jan 2009
Posts: 7
05-18-2009 10:43
I have a gesture to help get me quickly ready to 'fight'. It turns off my AO, turns off my collar's current animation (does a release) and draws my bow. I'd like it to also turn on 'always run', which is the ctl-r key or in the World menu. Is there a way of adding this to a gesture?

Also, I have a gesture to turn off all of the above, and so would like to turn off 'always run' in that gesture, if possible.

Any suggestions?

Thanks,
Robin
Kurt Ludd
"The Gesture maker"
Join date: 27 Sep 2005
Posts: 229
I don't think so
05-18-2009 13:02
Robin...

I don't think a Gesture can invoke the <Ctl> key...It can use the / command in a gesture to control a scripted object ( Like your AO and Collar) but not a function key...
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
05-18-2009 13:07
You could have a script that calls llApplyImpulse() when you've gut FWD pushed to make you move faster, and start you running that way?
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