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ivan Supply
llPleaseDoNotCamp();
Join date: 30 Nov 2006
Posts: 246
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10-22-2007 08:19
im just curious. i have draw distance 512... if i stand at the edge of one sim i can see object over one sim , i mean i can see object which are on the second sim from me. i draw a "NICE" pic to explain what i mean .. i cant see island on firs pic, but i can see island on another one, distance is same ? why ? this is very good becouse u have privacy (if u need) but if somebody can explain technicaly why ?  
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Stephen Zenith
Registered User
Join date: 15 May 2006
Posts: 1,029
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10-22-2007 08:42
I find that if you teleport from one island to the other, then quickly look across, you can still see it. Then it disappears after a few minutes.
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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10-22-2007 08:45
That's weird, but cool. I wonder if it has something to do with the fact that the "ocean" isn't really "ocean," just an actual void, where nothing exists?
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Stephen Zenith
Registered User
Join date: 15 May 2006
Posts: 1,029
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10-22-2007 08:49
Even cooler is the fact that you can see the clouds over the other island, but the void doesn't have them. I'll try and grab a snapshot of it when I get home. The islands where I noticed it actually have 2 empty void spaces between them (with the draw distance higher), so it's even more pronounced.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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10-22-2007 08:54
From: ivan Supply im just curious. i have draw distance 512... Do you really need a draw distance of 512?  On the mainland that means you're taxing (as a child agent) every sim in a 2 sim radius around you unnecessarily.
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Stephen Zenith
Registered User
Join date: 15 May 2006
Posts: 1,029
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10-22-2007 08:55
Not to mention how slow it is to use - even on my pretty decent machine, just the time it takes to pull everything over the network makes it unusable for most things.
I usually only increase it when taking wide angle snapshots for various reasons.
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ivan Supply
llPleaseDoNotCamp();
Join date: 30 Nov 2006
Posts: 246
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10-22-2007 09:07
From: Kitty Barnett Do you really need a draw distance of 512?  On the mainland that means you're taxing (as a child agent) every sim in a 2 sim radius around you unnecessarily. no no, i use 128 D.D. i just ask  ) i will be very happy that i can use 1024 draw distance without.... ...door.....window....gray house.....texture of wall.....tree....etc.... ( 2 min )
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Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
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10-22-2007 09:31
When your draw distance is far enough that you can stand in one sim and see into the next, you are a 'main' agent of the sim you are in, and a 'child' agent of the one you're looking into. The stuff you are seeing is being sent by the sim that the stuff is in.
When your draw distance is 512m and you stand in the middle of sim 'A', look across sim 'B' and into sim 'C' you are a child agent to both sim 'B' and sim 'C', and both of those sims are sending you their info (prims, textures, etc).
When sim 'B' does not exist, i.e. there is a gap of void between sims A and C, that means there is no way for sim C to know you're there looking at it -- there is no connection from A to C. So sim C won't send the data to you, and you cannot see it.
The reason you could see it briefly if you teleported from C to A (or vice versa) is that when you teleport out of a sim, you remain a 'child' agent of that sim for a few seconds, until (presumably) it knows your teleport was successful. Then it drops you and stops sending you data, hence the island vanishes.
-Atashi
_____________________
Visit Atashi's Art and Oddities Store and the Waikiti Motor Works at beautiful Waikiti.
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ivan Supply
llPleaseDoNotCamp();
Join date: 30 Nov 2006
Posts: 246
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10-22-2007 09:33
nice explanation Atashi, seems logical !! thank u !
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