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Avion Raymaker
Palacio del Emperador!
Join date: 18 Jun 2007
Posts: 980
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08-20-2007 11:25
I'd like to know whether I'm mismanaging my browser or land settings somehow:
1) Radios: I get them working fine. I log in as my alt and it works fine for him (he's like any other tenant with no owner priviledges). Then the next day, the radios won't respond to anything, either to me or my alt. I "take" the radio back, re-place it, deed it to the land again, and it works fine again, for a while, then stops working again eventually. The radio is supposed to work if I just set it to the group without deeding it, but that never works.
2) Hippo boxes. Sometimes gives the prim count exactly right, sometimes counts zero prims used. Works for me and for my alt about half the time. Seems to work all of the time for my REAL tenant. That's what makes me think maybe it's my browser? I haven't been able to snag the real tenant to test the radios yet -- he's not all that concerned about the music.
3) Pirate ship cannon balls sometimes won't fire (but this won't affect my business). Non-interactive scripts like waterfalls and silly magic glowing particles always work fine. Sex beds always seem to work fine, so no danger to my social life.
Any ideas on what this problem is, or what would help? Thanks in advance for any advice!
-Avion
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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08-20-2007 12:23
From: Avion Raymaker 1) Radios: I get them working fine. I log in as my alt and it works fine for him (he's like any other tenant with no owner priviledges). Then the next day, the radios won't respond to anything, either to me or my alt. I "take" the radio back, re-place it, deed it to the land again, and it works fine again, for a while, then stops working again eventually. The radio is supposed to work if I just set it to the group without deeding it, but that never works. Hmmm... I gather that the land is group-owned, otherwise deeding the radio to group would definitely not work... and if so, *something* has to be deeded to group, either the "radio" or a "remote" if it came with one (and which of those should be deeded to group depends on which one calls llSetParcelMusicURL). Anyway, if it "won't respond to anything" then almost surely the script has hit an error condition, and LSL has no condition handling, it just mumbles something to DEBUG_CHANNEL, pops up a little warning sign for anybody in the immediate vicinity, and stops. If one really wanted to "hear" what it fussed about when it froze, one could write a little script that recorded everything on DEBUG_CHANNEL for later playback. But in fact, land radio scripts are so mind-numbingly simple, it's almost always a memory problem, in which case it *may* help to just reduce the number of channels it knows about. If that doesn't work, see if you can get by with one of the free radio scripts (e.g.,  ), and transfer any good stations from your existing notecard to the one in the new radio. The other problems (Hippo box prim counts and pirate ship cannon balls) seem unrelated to this or to each other. Well--on second thought: If there are changes being made to the parcel ownership group, the prim count thing could be related to the land radio problem. In both cases, something has to be deeded to group to operate properly on group-owned land. See also  , which might help debug (or, worst case, I can dredge up my old llGetParcelPrimOwners() script and see how that works for you... leave me an IM in-world if you wanna try that). In any case, scripts themselves run on the sim, so it's unlikely it could be a problem with your viewer. (Some script effects, like particles, smooth rotation, texture animation, etc. *are* viewer-side, but they originally get set for a prim by a script running on the sim.)
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Dana Hickman
Leather & Laceā¢
Join date: 10 Oct 2006
Posts: 1,515
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08-20-2007 12:56
I'm not so sure it has anything to do with what you're doing.. there's been a number of intermittant script errors I've noticed since the voice update... Radio being one of them. I pinned it down to NOT being the radio script (cuz all that does is change the media URL in the About Land settings). It's something within either the browser itself or with the sims script handling, not sure. You can manually enter a URL in the media tab for that parcel, and it STILL cuts out and behaves the same way, so its not the radio at all, its something with SL itself.
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Beezle Warburton
=o.O=
Join date: 10 Nov 2006
Posts: 1,169
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08-20-2007 13:03
With the cannon -- I'm suspecting it's not that the script not working, so much as a failure to rez. With the other devices going wonky, as the poster above pointed out, this is likely a sim issue, and the cannonballs just aren't rezzing.
_____________________
Though this be madness, yet there is method in't. -- William Shakespeare Warburton's Whimsies: In SLApez.biz
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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08-20-2007 13:07
From: Dana Hickman ... You can manually enter a URL in the media tab for that parcel, and it STILL cuts out and behaves the same way, so its not the radio at all, its something with SL itself. That's a very good debugging step to determine if it's the radio or some SL flakiness (and historically, parcel media and music have been pretty fragile), but the OP can get everything to work happily just by re-rezzing and re-deeding the radio, and when wedged the radio "won't respond to anything" which sounds kinda scripty (assuming no response to touch or anything). One slightly hairy bit is that the radio gets deeded to group, so I think it may be difficult to reset the scripts without first taking it back into a group owner's Inventory.
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