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Where to find a color chart

Lias Leandros
mainlander
Join date: 20 Jul 2005
Posts: 3,458
01-07-2008 08:09
I need a color chart with th ethree numbers I need to imput to change the floating text color. Anyone have that?
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Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
01-07-2008 08:15
The Color Table about halfway down this page shows both the web-safe colors and the SL vectors for them. Use the vector numbers in your llSetText call.

http://www.lslwiki.net/lslwiki/wakka.php?wakka=color
Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
01-07-2008 09:29
Or the incredibly simplified version:

<1.0, 1.0, 1.0 > = white (values < 1.0 make greys)
<0.0, 0.0, 0.0 > = black

<1.0, 0.0, 0.0 > = red (values < 1.0 make darker reds)
<0.0, 1.0, 0.0 > = green (values < 1.0 make darker greens)
<0.0, 0.0, 1.0 > = blue (values < make darker blues)

<1.0, 0.0, 1.0 > = cyan
<1.0, 1.0, 0.0 > = yellow
<0.0, 1.0, 1.0 > = magenta


Green text seems to show up best, unless it's against a green background :)
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Okiphia Anatine
Okiphia Rayna
Join date: 22 Nov 2007
Posts: 454
01-07-2008 09:32
Find the values for a 0-255 scale, then divide them by 255. (Or 256..not sure.. either one will get pretty damn close =P)
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Debbie Trilling
Our Lady of Peenemünde
Join date: 17 Oct 2006
Posts: 434
01-07-2008 10:00
/54/c1/209705/1.html
contains a list of literally 100's of labelled colour vectors, although most of these may well be overkill for floating text...
Still, worth knowing that such a list exists. :)
Nessa Yiyuan
Registered User
Join date: 26 Feb 2007
Posts: 146
01-07-2008 10:24
this link doesn't give you the color codes for things but it is extrmely useful for design since it list the complimentary colors. Just wanted to post it.

http://design.geckotribe.com/colorwheel/
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Princess Ivory
SL is my First Life
Join date: 17 Jan 2007
Posts: 720
01-07-2008 10:51
From: Okiphia Anatine
Find the values for a 0-255 scale, then divide them by 255. (Or 256..not sure.. either one will get pretty damn close =P)


http://rgbchart.com/ This is a chart of the 3digit number for RGB. You would juse these in your texture tab on an object. This a a GREAT website. Every color.

To get the simple 1 digit number to use as your 3 choices for scripting text, you use the above 3digit numbers and divide, I think, by 255. I don't remember for sure if it is divide. Pretty sure it is. Can anyone help us out here to confirm,

Princess Ivory
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Princess Ivory
Okiphia Anatine
Okiphia Rayna
Join date: 22 Nov 2007
Posts: 454
01-07-2008 10:54
From: Princess Ivory
http://rgbchart.com/ This is a chart of the 3digit number for RGB. You would juse these in your texture tab on an object. This a a GREAT website. Every color.

To get the simple 1 digit number to use as your 3 choices for scripting text, you use the above 3digit numbers and divide, I think, by 255. I don't remember for sure if it is divide. Pretty sure it is. Can anyone help us out here to confirm,

Princess Ivory



It is divide, for certain, since it will give a number between 0 and 1, which is what you want for the color vector.
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In-world, I am Okiphia Rayna. This account is an alt, and is the only account I currently have with payment info on-file due to some account cracking that took place. This is a security measure at present, and I may return to the forums as Okiphia Rayna at a later date.

If you need to reach me, IM Okiphia Rayna, not Okiphia Anatine
Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
01-07-2008 10:58
It is divide by 255. The LSL wiki page I cited above gives vector, RGB, and actually shows the color for a quite wide range of colors. When the wiki is up. Which sometimes it appears not to be *sigh*

The thread cited above is also useful, because it ties vector values to the color names you see frequently in notecards and menus in SL.
Lias Leandros
mainlander
Join date: 20 Jul 2005
Posts: 3,458
01-07-2008 11:55
Thanks math people!
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
01-07-2008 12:07
OK this might be a little late but the in-world color picker in the build menu's texture tab also gives the rgb value. just pick a nice color, divide those by 255 and you get the values you need.
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Lias Leandros
mainlander
Join date: 20 Jul 2005
Posts: 3,458
01-07-2008 12:10
Thanks Bree!
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