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Jackie Silverfall
One Happy Man
Join date: 28 Mar 2009
Posts: 687
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04-20-2009 10:03
I'm wondering if there is a way to change the color of the white square touch points used in the Stretch operation when editing? My place has white floors and gray walls and I'm trying to fit some complex shapes (3-piece boots). What's the easiest way to get the squares to be more visible> I could build some colored panels and put them against the walls, or I could go out on the roof and make it twilight, I suppose. Is there a simple trick I'm missing? Thanks! Jackie
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Jackie
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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04-20-2009 12:37
Simple: Lay a flat black prim on the floor, like a rug. Stand on it while adjusting.
In one part of my skybox I have a corner that has a prim like that sitting there, for just that use. If I need better contrast, I change the color of the prim.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Kornscope Komachi
Transitional human
Join date: 30 Aug 2006
Posts: 1,041
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04-20-2009 17:04
Most colours can be changed via the Debug Settings list in the Advanced menu. (CTL + SHIFT + ALT + D ) I don't know which one there does change the one you are looking for but I assume it's in there somewhere. Somebody else might be able to point it out?
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SCOPE Homes, Bangu -----------------------------------------------------------------
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Jackie Silverfall
One Happy Man
Join date: 28 Mar 2009
Posts: 687
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04-21-2009 03:52
From: Ceera Murakami Simple: Lay a flat black prim on the floor, like a rug. Stand on it while adjusting.
In one part of my skybox I have a corner that has a prim like that sitting there, for just that use. If I need better contrast, I change the color of the prim. Thanks. I guess one vertical and one horizontal colored flat prim is the way to go. My main concern is fine tuning clothing. Jackie.
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Jackie
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