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Can you round off only one corner of a prim?

Alice Katayama
Making Faces
Join date: 29 Jun 2006
Posts: 377
01-23-2008 10:45
I am working on making my shop become much less of a huge cube and have been playing with cylinders; however what I would like better is a cube with a rounded edge. My building skills are improving although only slowly and after I have tapped every resource to avoid it :rolleyes: I plan in the next week or two to remodel heavily but replacing corner cubes on my shop with cylinders doesn’t seem like the optimum way to do it. As my Building skills are minimal I am not looking forward to starting over from the ground up.
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George Standish
Your Friend!
Join date: 12 Aug 2006
Posts: 124
01-23-2008 10:48
I'm not positive, but I think I recently saw some sculpty prims with rounded corners. Try searching inworld or on SLex.
Stormy Dyrssen
Out of the loop
Join date: 21 Nov 2007
Posts: 832
01-23-2008 10:50
You can also check the Building tips in the forum. There is a lot of great info in there.
Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
01-23-2008 11:14
replacing the corner oxes with cylinders is the most straightforward way to do it.
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Alice Katayama
Making Faces
Join date: 29 Jun 2006
Posts: 377
01-23-2008 11:16
From: Lee Ponzu
replacing the corner oxes with cylinders is the most straightforward way to do it.


I thought it was just need to match the size
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*Katayama Originals* Shapes and eyes Fantastic, light up your Second Life!
http://slurl.com/secondlife/Newman/34/228 (Mainland)
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Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
01-23-2008 11:19
I used ROKURO for making sculpties. It's fairly easy and can give you the effect you are wanting. The down side to using sculpties include the blob effect until they fully res and the odd things done by level-of-detail scaleing.
Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
01-23-2008 11:27
You can not round one corner of a prim.

In 3d apps, this is known as either 'chamfer' or 'bevel'--you can do neither with the standard tools in SL. You can, however, create a sculptie map that simulates this...

In a 3d app...select the 'edge' you want to smooth...click the 'chamfer' button, and boom, that edge alone is 'smoothed.' I love it...I wish these tools would work with the SL graphical engine...but they do not.
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Alice Katayama
Making Faces
Join date: 29 Jun 2006
Posts: 377
01-23-2008 11:30
well 90% of what we do in SL is make the linitations work for us rather than beating our heads in... I'll let you know when i finish my little project :)
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*Katayama Originals* Shapes and eyes Fantastic, light up your Second Life!
http://slurl.com/secondlife/Newman/34/228 (Mainland)
http://slurl.com/secondlife/San/130/52 (Southern Continent)