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Valuable Advice for after a Purchase.

VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
05-14-2009 08:07
I feel generous so I will share a big secret!

After you buy anything of value - Check it out and look inside everything! You will be surprised how much stuff you can find burried inside of objects. Some may even be useful.

You might find full perm scripts, Instructions, Textures all sorts of stuff that sometimes gets lost inside there or also put there on purpose.

Edit Linked Parts - Contents - Is your Friend!
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Jack42 Meredith
Registered User
Join date: 18 Dec 2007
Posts: 418
05-14-2009 09:26
interesting thank u :) do u go to contents then edit linked parts?
Marcel Flatley
Sampireun Design
Join date: 29 Jul 2007
Posts: 2,032
05-14-2009 09:42
Smart advice too.

In my furniture I put a script that can accommodate color changing, texture changing, and animation changes. Configurable by notecard. One of the things that every user should do, is change the permissions notecard, so only they and their trusted ones could change the colors for example, but many hardly know there IS a notecard inside.

Furthermore, if you get tired of a chair/couch/bed, why not pulling out the animations and use them in your own creations? So much is possible :-) We builders simply thing the consumer already knows it all, but thats far from true.
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
05-14-2009 09:44
/me wonders what VG.A. just bought...
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VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
05-14-2009 11:06
From: Jack42 Meredith
interesting thank u :) do u go to contents then edit linked parts?



No - to find the contents in a prim you need to use the edit linked parts check box before selecting (ckicking) it so you can see what is inside.
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VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
05-14-2009 11:07
From: Meade Paravane
/me wonders what VG.A. just bought...


I bought a Beta Machine. :)
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VonGklugelstein Alter
Bedah Profeshinal Tekstur
Join date: 22 Dec 2007
Posts: 808
05-14-2009 11:17
From: Marcel Flatley
Smart advice too.

In my furniture I put a script that can accommodate color changing, texture changing, and animation changes. Configurable by notecard. One of the things that every user should do, is change the permissions notecard, so only they and their trusted ones could change the colors for example, but many hardly know there IS a notecard inside.

Furthermore, if you get tired of a chair/couch/bed, why not pulling out the animations and use them in your own creations? So much is possible :-) We builders simply thing the consumer already knows it all, but thats far from true.



Yes it is not even wrong to be doing that. People should try to make the best out of their purchases. A lot of times what appears to be an expensive item is really a bargain if you consider all the thought and effort and spare parts etc some creators provide.

Many creators have to put scripts and cards in the child prims to make things work. Most of my customer service IM's are because a buyer does not know about the edit linked parts feature.

If they did they would find that they can copy the scripts to their inventory and build other items with those scripts for themselfes and also find texture changers and all sorts of things that can be very useful such as sounds and sometimes backup textures or non alpha textures..and Instructions.

Plus.. I have found some very cool open source scripts inside of things I have purchased. I personally put a full perm door script in all my inexpensive doors but chances are hardly anyone knows this.
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Ephraim Kappler
Reprobate
Join date: 9 Jul 2007
Posts: 1,946
05-14-2009 11:55
From: VonGklugelstein Alter
I have found some very cool open source scripts inside of things I have purchased. I personally put a full perm door script in all my inexpensive doors but chances are hardly anyone knows this.

I think one of the best is the Francis Chung/Ziggy Puff et al boyo that many AOs use. It's usually heavily annotated and I take it out from time to time just for study. I cleaned out all the notes in the version I use in my AO. I figure it must make a small difference to performance but I've never tested that.
Bec Sadofsky
Yup it's Iowa
Join date: 8 Jan 2008
Posts: 535
05-14-2009 14:19
One time we found a swim suit top in a chair. Sometimes I still wear it with my jeans :)

Bec
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Rygel Ryba
Registered User
Join date: 12 Feb 2008
Posts: 254
05-14-2009 14:38
From: Marcel Flatley
Smart advice too.

In my furniture I put a script that can accommodate color changing, texture changing, and animation changes. Configurable by notecard. One of the things that every user should do, is change the permissions notecard, so only they and their trusted ones could change the colors for example, but many hardly know there IS a notecard inside.


That sounds more like an RTFM problem on the customer's part than them not poking through. lol

There are a lot of companies out there that actually make things that are designed to be deconstructed one you have purchased them. Novatech (They make holodecks, teleporters, elevators, and that sort of thing) is a good example. Everything that comes out of there is copy and mod. So when you buy a TP system, for example, you get a "Custom Beam" object where you can do your own particles, make it look and act how you want. And if you want to change the "pad" that the beams rez from - have fun - make something, grab the scripts, and put them in the new object. (Certain "rules" apply as to what prims things need to be in for it to work, but...).

It's a good way to learn to make things too. Look at what someone else has done - make something similar but different and reuse the copyable scripts you got from the original purchase. Now you have something unique looking, but that does something cool - and you don't know a lick of scripting. ;)
Zaphod Kotobide
zOMGWTFPME!
Join date: 19 Oct 2006
Posts: 2,087
05-14-2009 19:19
Then we get to the uncomfortable situation where a content creator has not followed the license agreement that came with the object, texture or script they included in their product. Lots of creations out there are sold to builders with full permissions, with the expectation that when they are distributed in other products, the permissions will be restricted such that the original work cannot perpetuate in the wild.

What appears to be "free" easter eggs can most likely be the result of an ignorant or apathetic seller of goods.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
05-14-2009 19:22
When I find a full perm script in an object I often optimize or improve it and send it back to the creator.
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Ceka Cianci
SuperPremiumExcaliburAcc#
Join date: 31 Jul 2006
Posts: 4,489
05-14-2009 19:24
there was a thread about this a coupe years back with people finding easter eggs in their things they bought..
some creators were posting that they just like to drop things in there..

it's like finding something you bought like a year ago that you forgot about ..
OMG i don't remember where i got.....Oh yrah that one store!!! omg i was looking for this now that i remember!!!
Oo
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Marcel Flatley
Sampireun Design
Join date: 29 Jul 2007
Posts: 2,032
05-15-2009 01:30
From: Argent Stonecutter
When I find a full perm script in an object I often optimize or improve it and send it back to the creator.

Hey I will have to get a chair with my new script to you then :D

One thing is important to keep in mind when doing this: Never sell that full permed stuff you find inside purchased goods. Either they are freebie scripts, or the permissions are not set as supposed by the vendor. Think of animations or textures that are purchased by a creator full perm, but they forgot to change the permissions.
Neither freebie script nor those animations with wrong permissions, you should sell.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
05-15-2009 02:51
From: Marcel Flatley

Neither freebie script nor those animations with wrong permissions, you should sell.
Check the license first.
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"And now I'm going to show you something really cool."

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