Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Invisible, Unclickable, Annoying prims

Pickle Soup
Registered User
Join date: 8 Nov 2009
Posts: 18
11-29-2009 12:50
has anyone had run-ins with these 100% completely invisible prims? they are sooo annoying... specially if they have ur name on em. i dun know how they are made, where they come from, or how to get rid of em completely.

u can't see em in 'cntrl/alt/t' either, an as i said, u can't click on em... u can just "feel" them, u can stand on them an stuff, an tha only way to get rid of em is to guess tha object they may be attached to an make it phantom... but if they aren't attached to anything ur screwed.

one time there was one of these ghost prims left over in a sim after i had been workin on sumthin... not sure why it was left there, i never made it that i can remember, but it had mah name on it as creator... it stayed in that sim for about a month(even though tha sim had a 2min auto-return). in case ur wonderin, tha only way i know tha creator was cuz mah sensors picked it up when i walked into it.
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
11-29-2009 12:54
I used to get those on mainland often, one was a mega prim.. so it really blocked movement in an area! The only thing that worked every time was a sim restart.
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
11-29-2009 14:14
Ghost prims are a pretty old bug, usually a sim restart gets rid of them.
Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
11-29-2009 21:40
From: Pickle Soup
one time there was one of these ghost prims left over in a sim after i had been workin on sumthin... not sure why it was left there, i never made it that i can remember, but it had mah name on it as creator... it stayed in that sim for about a month(even though tha sim had a 2min auto-return). in case ur wonderin, tha only way i know tha creator was cuz mah sensors picked it up when i walked into it.


Jumpy?
Kara Spengler
Pink Cat
Join date: 11 Jun 2007
Posts: 1,227
11-30-2009 04:16
Oh yes they are frustrating! On my mainland plot I was working on an object and it became a ghost. Luckily I knew where it was so I could avoid tripping over it until it became visible again.
_____________________
Those Lindening Lindens!

'O predictable experience,
O predictable experience,
Never shalt we define thee.
Our users think that means no lagging,
But we say they want no shagging.
O predictable experience,
O predictable experience,
We love you null expression.'