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Snowglobe Versions

LittleMe Jewell
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Join date: 8 Oct 2007
Posts: 11,319
10-17-2009 08:44
Since LL pushed out a new regular client, I thought I would check on the Snowglobe versions. In my Snowglobe download directory, I have the following versions:

1.0.3.2537
1.1.2.2584
1.2.0.2680

However, when I now go to check on the latest Snowglobe, it seem that they have dropped back to the 1.1.2.2584 version. Anyone know why they would have done that?

:confused:
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SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
10-17-2009 09:06
There's appears to be a new release of Snowglobe.

http://wiki.secondlife.com/wiki/Snowglobe

Snowglobe 1.1.3: (1.1.3.2906, October 16, 2009)
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Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
10-17-2009 09:07
1.0.3.2537 - old release version
1.1.2.2584 - current release version (soon to be replaced by 1.1.3, for the notecard fix)

1.2.0.2680 - 1.2 the development branch, 2680 is an old build from August. The most recent build is 1.1.3.2906
LittleMe Jewell
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Join date: 8 Oct 2007
Posts: 11,319
10-17-2009 09:25
Odd - I am pretty sure I downloaded all of the various versions from the LL main download page, but maybe I did pull that 1.2 version from somewhere else (like the wiki page).

So, is the 1.1.3 version not on the main LL download page cuz it is not quite officially the latest release? Or are they just slow at keeping all of the various download sites up to date?

.
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-Lil

Why do you sit there looking like an envelope without any address on it?
~Mark Twain~

Optimism is denial, so face the facts and move on.
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Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
10-17-2009 09:28
1.1.3 will go onto the main download page after a day or two, if people trying it out don't report back with any disasters.

If you had the 1.2 build, yeah, it almost certainly came off something like the wiki or the mailing lists.
LittleMe Jewell
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Join date: 8 Oct 2007
Posts: 11,319
10-17-2009 09:34
Thanks. I'm going to go ahead and download the 1.1.3 version and try it out --- I always install into new directories anyway, so I'll still have the 1.1.2 if I need to revert back.
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~Mark Twain~

Optimism is denial, so face the facts and move on.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
10-17-2009 10:16
Is Snowglobe any good? Does it come with added features like Emerald does?
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SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
10-17-2009 10:25
I just tried the 1.1.3 version and like the earlier versions it locks up while I'm using the browser on both monitors.

The latest version of Greenlife ran for many hours with no gripes not long ago.

On my old machine, Snowglobe displays textures faster than most of the other viewers but is prone to hanging up.

Snowglobe may have more new features than the regular SL viewer but nothing to compare with all the Greenlife stuff.
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http://lindenlab.tribe.net/ created on 11/19/03.

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Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
10-17-2009 10:39
Over on http://wiki.secondlife.com/wiki/Downloads there is a link to "Snowglobe, Frequency Edition". This is Snowglobe with the Dale Glass/Emerald/etc. bells and whistles tacked on.
SuezanneC Baskerville
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Join date: 22 Dec 2003
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10-17-2009 10:56
Aighh!!! Too many viewers.

Just started Emerald, now off to download Snow-Em-Dale-Cool-Nic.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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LittleMe Jewell
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Join date: 8 Oct 2007
Posts: 11,319
10-17-2009 11:01
The biggest advantage to Snowglobe is when I am doing massive shopping or hunts cuz it does seem to rez textures much much faster. Also, when I am texturing my house, it seems to open that texture window much faster.

I've never had locking issues with it.
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-Lil

Why do you sit there looking like an envelope without any address on it?
~Mark Twain~

Optimism is denial, so face the facts and move on.
♥♥♥
Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22
.
http://www.flickr.com/photos/littleme_jewell
LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
10-17-2009 11:03
From: SuezanneC Baskerville
Aighh!!! Too many viewers.
Yes, for sure. I now have Nicholaz (1 version), Cool Viewer (3 versions), LL viewer (had 2, but with the mandatory update, only the latest one now), Kirstens (3 versions), Imprudence (1 version), Meerkat (1 version), Snowglobe (3 versions), Emerald (4 versions).

I have a tendency not to uninstall old versions for quite a while - hence the reason for so many versions of some of them.
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-Lil

Why do you sit there looking like an envelope without any address on it?
~Mark Twain~

Optimism is denial, so face the facts and move on.
♥♥♥
Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22
.
http://www.flickr.com/photos/littleme_jewell
Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
10-17-2009 12:31
From: SuezanneC Baskerville
On my old machine, Snowglobe displays textures faster than most of the other viewers but is prone to hanging up.
On my ancient integrated Intel graphics laptop, I just did repeated logins with Emerald (previous version, not the latest) and the newest Snowglobe, on a fairly visually complex sim, graphics settings exactly the same between the two.

I was surprised to see that with Snowglobe my FPS stabilized at 11.8 - 13.5, whereas with Emerald it was around 7.5 - 9. With such low FPS, that is a real difference in quality of experience. Texture rez rate seemed to be about the same.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-17-2009 12:50
The Snowglobe Map loads very quickly.

If one is to believe the release notes (http://wiki.secondlife.com/wiki/Release_Notes/Snowglobe_Release/1.2), there's not much to be expected from 1.2.

Does anyone know if there's been any progress on getting in-world script access to the http map textures (replacing, for example, the region map scripts using the subnova server), or is all that on the long, long list of "postponed" features?
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Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
10-17-2009 13:26
From: Qie Niangao
Does anyone know if there's been any progress on getting in-world script access to the http map textures (replacing, for example, the region map scripts using the subnova server), or is all that on the long, long list of "postponed" features?


It looks like that will be happening indirectly. The biggest change in 1.2 is the LLMedia stuff. While it's nice to have QuickTime and WebKit outside the main SL process, the bigger deal is that this also will be enabling the real "html on a prim" stuff we heard about so long ago.

There are new LSL functions coming to help work with this stuff, darned if I can find where I left my notes :p (oh ok, llSetPrimMediaParams, llGetPrimMediaParams, llClearPrimMedia)
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-17-2009 16:29
From: Viktoria Dovgal
It looks like that will be happening indirectly. The biggest change in 1.2 is the LLMedia stuff. While it's nice to have QuickTime and WebKit outside the main SL process, the bigger deal is that this also will be enabling the real "html on a prim" stuff we heard about so long ago.

There are new LSL functions coming to help work with this stuff, darned if I can find where I left my notes :p (oh ok, llSetPrimMediaParams, llGetPrimMediaParams, llClearPrimMedia)
Wow, thanks! Actually, that *was* how it was supposed to work, I just didn't realize it was part of the LLMedia API work, about which the discussions seemed... dilute. Anyway, that's great, and most eager to see those functions in the wild.
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Belle Loll
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Join date: 7 Dec 2006
Posts: 260
Bells & Whistles
10-17-2009 16:50
From: Viktoria Dovgal
Over on http://wiki.secondlife.com/wiki/Downloads there is a link to "Snowglobe, Frequency Edition". This is Snowglobe with the Dale Glass/Emerald/etc. bells and whistles tacked on.


I downloaded "Snowglobe, Frequency Edition" today because of this thread... and I love it!!

My desktop is still on XP... not only could I not get the voice figured out in the Emerald viewer...but my fps dropped so I could barely move. I was unable to use it.

Thanks for tip Viktoria!!! :D
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SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
10-17-2009 17:14
As many different viewers as there are, one might think someone would have fixed the Rendering / Axes bug, or put a direction indicator in the title bar or something.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
10-17-2009 17:44
From: Qie Niangao
Wow, thanks! Actually, that *was* how it was supposed to work, I just didn't realize it was part of the LLMedia API work, about which the discussions seemed... dilute. Anyway, that's great, and most eager to see those functions in the wild.

Mm hmm it's going to be nice when it is all finished for real. I don't think 1.2 will quite have everything needed to make a face show arbitrary media, there is server side support that I believe isn't ready yet, and part of that was temporarily ripped out of Snowglobe for now. Short term, the API is there for testing against parcel media, to get ready for then.
Batman Abbot
Registered User
Join date: 16 Sep 2009
Posts: 87
10-18-2009 16:56
Just tested Snowglobe. Sculpties load much faster, especially 64x64 lossless sculpties. This is great news as those lossless sculpties were terrible for hanging around in a deformed state for an excrutiatingly lone time. Now the buggers rez almost instantly!

Only concern is that Snowglobe is a little crashy for me. Seems certain things inworld seem to crash the client and leave me staring at my Windows desktop - Kapoof! Gone!. Although today it seems to be quite stable. Must test..