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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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09-12-2007 05:09
I have this idea, but need some help in making it more useful.
Background: I think, way back when, I may have purchased some property from a real estate agent who's also an ad-splitter. I wouldn't want to make that mistake again, so now, when I'm thinking of buying a parcel, I TP back to one of my own parcels to check if the seller's name is currently on the parcel ban list, populated by the Clocktower Network probe. That would be kind of a lot to expect the general populace to do, however, so if I could get the current blacklist into a scripted attachment, the script could check the ownership of whatever parcel its over, and issue a warning to the wearer when the parcel is owned by a known ad-splitter.
Now, I haven't talked to the Clocktower Network folks about this yet; unfortunately given current LSL functionality, there's no way for a script to grab the contents of a parcel's banlist, so something is going to have to get a direct feed, like the probes do now (either directly to the attachment, or through some parallel server that feeds updates to the attachments, if the load gets too heavy).
So anyway... suppose such a HUD were freely available. What additional functionality would you want it to perform that would make it worthwhile occupying an attachment point at all times? (It actually doesn't have to be a HUD at all--any attachment point is fine--but if there's something you'd want a HUD to do, I'm up for scripting it.)
(One constraint: no "violence"--that is, I don't do weapons or combat meters or anti-griefer stuff; there's just plenty of that out there already.)
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Dnali Anabuki
Still Crazy
Join date: 17 Oct 2006
Posts: 1,633
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09-12-2007 05:43
Sounds interesting. So the HUD would let you know if the land you are considering buying is on the ClockTower ban list so you wouldn't support Ad cutters by buying land from them?
I'm not in the market but that sounds like if would be reassuring to someone looking for land.
I'm always amazed at what good scriptors can do!
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Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
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09-12-2007 06:55
This function sounds like a great start toward a useful "real estate" hud to profile a parcel succinctly. The client lets me do all these things, it's just slow. I'd love to have something that would show me all this with just one click. Of course, I think that most of what I'd want is impossible  > For the duration that I wear the HUD, tell me the maxiumum and minimum fps, ips, time dilation, collisions in the sim (I could leave my avatar just standing there for a few hours during SL's peak hours) > tell me at what height objects above 100M are on all the adjoining parcels (this would be of use on islands, where people's builds tend to be more stable than on the mainland) > Highlight all prims on the land (so i can see if parts of the landscape are not real) > Tell me what % of the parcel is not dry and fairly flat, in a single number I could go on ...
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bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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09-12-2007 07:11
From: Nika Talaj > Highlight all prims on the land (so i can see if parts of the landscape are not real) I'm sorry .... I know I shouldn't .. but I needed a chuckle .. soo I'm going to have it here .. tee hee hee!
_____________________
Be polite .. that newbie could be your next ex-partner.
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Carli Dancer
Registered User
Join date: 15 Aug 2006
Posts: 411
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09-12-2007 07:41
Id want a HUD that could do my laundry and pick my kids up from school
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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09-12-2007 08:20
From: Dnali Anabuki So the HUD would let you know if the land you are considering buying is on the ClockTower ban list so you wouldn't support Ad cutters by buying land from them? Yeah. Well, it can't tell what you're *considering*--but it can tell where you're *standing*.  From: Nika Talaj This function sounds like a great start toward a useful "real estate" hud to profile a parcel succinctly. Some of the suggestions are easy... some are impossible... and some are possible (if difficult), but only on land where the wearer is able to rez objects. (The problem is that sensors have a finite range, so to hunt for sky builds for example, a drone prim would have to be sent up.) And I'm afraid I'm not enough of a real estate person to have a clue what formula would give "not dry and fairly flat"--even though the raw numbers that would go into such a formula are available to a script. (The knowledge to devise a formula like that may be a trade secret, actually!) But I'd like to suggest a little redirection: as fun as the real estate HUD would be to script, I'd like folks to be always wearing it--or at least, without fail, any time they might think of buying land. And probably real estate professionals need it least of all, since they're likely well-versed in who is and isn't an ad-splitter. So, I'm thinking that more general-purpose functions would be better for this--though I could be wrong about that, too.
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