If you could peek into SL's black box and pull out one metric what would it be?
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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05-22-2009 19:35
If you could open the black box of SL's financial/user/performance metrics, but you were only able to withdraw one answer, which would you want to see?
Personally, I want to see a historical graph of the average linden per prim revenue of SL by month.
I was having some fun with numbers and by my calculations I pay:
L$ 26.873 per prim per month for my OpenSpace sims ($75 USD for 750 prims) L$ 8.9573 per prim per month for my Homestead sims ($125 USD for 3,750 prims) L$ 5.285 per prim per month for full prim private sims ($295 USD for 15,000 prims) L$ 3.4936 per prim per month for mainland sims ($195 USD for 15,000 prims)
I own 2 openspace, 24 homestead, 6 full prim private, and 23.5 mainland. My cost per prim is 4.77.
When I exclude my mainland, my private sims cost me 7.27 per prim.
I'd love to know SL's average revenue per prim.
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
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05-22-2009 20:19
Ho-lee crap, Daddy Warbucks. Congratulations.
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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05-22-2009 21:13
From: Elanthius Flagstaff
I own 2 openspace, 24 homestead, 6 full prim private, and 23.5 mainland. My cost per prim is 4.77.
must be nice I am lucky to cover a 25 a month tier....
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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spinster Voom
Registered User
Join date: 14 Jun 2007
Posts: 1,069
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05-23-2009 01:12
I'd like to see a breakdown of where LL's profit comes from:
1) mainland sales and tier from "regular" residents 2) estate sales and tier from "regular" residents 3) premium membership fees 4) XStreetSL (or whatever it's called this week) commission fees 5) LindeX commission fees 3) RL business customer packages 4) Educational/non-profit customer packages etc. ...
If we had this info it would become apparent where their loyalties really lie.
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Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
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05-23-2009 01:37
From: Elanthius Flagstaff I own 2 openspace, 24 homestead, 6 full prim private, and 23.5 mainland. My cost per prim is 4.77.
When I exclude my mainland, my private sims cost me 7.27 per prim.
I'd love to know SL's average revenue per prim.
Haha! I bet your the sort of bloke who inventories his breakfast cereal to work out what ratio of raisins there are to bran flakes. Interesting to know but an overall a pointless exercise 
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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05-23-2009 04:04
The number of unique IP addresses covering all residents.
Rock
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Infiniview Merit
The 100 Trillionth Cell
Join date: 27 Apr 2006
Posts: 845
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05-23-2009 04:45
Access to the Master Transaction Report. This would be an interesting read on occasion. 
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Melita Magic
On my own terms.
Join date: 5 Jun 2008
Posts: 2,253
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05-23-2009 07:30
From: Rock Vacirca The number of unique IP addresses covering all residents.
Rock Stalker! (KIDDING!!)
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Anya Ristow
Vengeance Studio
Join date: 21 Sep 2006
Posts: 1,243
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05-23-2009 09:08
I'd like to see the total linden dollar revenue of every resident that considers themselves a business, minus the total tier paid by those people, minus the total they spent on classifieds and xstreet fees and enhancements.
I suspect this number is negative.
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Anya Ristow
Vengeance Studio
Join date: 21 Sep 2006
Posts: 1,243
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05-23-2009 09:15
From: Rock Vacirca The number of unique IP addresses covering all residents. It'd be interesting to see this number for the currently-online residents. For example: Concurrency: 68,347 IP addresses: 31,108
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The Vengeance Studio Gadget Store is closed! 
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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05-23-2009 09:16
The number of L$ spent in a month by residents who are no longer active in the following month.
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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05-23-2009 09:45
From: Yumi Murakami The number of L$ spent in a month by residents who are no longer active in the following month. +1
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
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05-23-2009 10:10
From: Elanthius Flagstaff 2 openspace, 24 homestead, 6 full prim private, and 23.5 mainland Wow. We're nearly the exact same size of operations landwise. Though there's a lot of things you do, that I don't such as profitable land resale (I tend to give away the random defaulted parcels I have) and some currency trading. Plus you can do a lot more with mainland tier by buying and selling different parcels and not going over the tier limit, plus that 10% land bonus. On the other hand I've got 14 old tier regions, but who's to say how long that will last. I pass on most of the savings on those anyway. So probably you make a good bit more, though Caledon's situation might be a bit more stable/predictable (as far as such a statement can make sense). I always figured you for a far larger operation though. * * * * * I don't want or need to see any current stats. I am, however, curious about future plans.
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 Steampunk Victorian, Well-Mannered Caledon!
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Ponsonby Low
Unregistered User
Join date: 21 May 2008
Posts: 1,893
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05-23-2009 11:12
From: spinster Voom I'd like to see a breakdown of where LL's profit comes from: 1) mainland sales and tier from "regular" residents 2) estate sales and tier from "regular" residents 3) premium membership fees 4) XStreetSL (or whatever it's called this week) commission fees 5) LindeX commission fees 3) RL business customer packages 4) Educational/non-profit customer packages etc. ... If we had this info it would become apparent where their loyalties really lie. All the wish list items mentioned in this thread would be of interest to me, but I think I'm convinced by the 'where their loyalties really lie' idea into voting for a nice (accurate!) pie chart showing these items. Such knowledge would aid us in making decisions on what potential changes to put our energy into. We'd be able to see that some things are simply NOT going to change, but that others might be changeable if only we could come up with some viable suggestions to present to the LL decision-makers. (Of course it's all a pipe dream...we'll never be given any of this information! But it's a fun topic to consider.)
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
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05-23-2009 11:26
1) mainland sales and tier from "regular" residents roughly 4000 regions x roughly 300 USD/mo (not everyone has efficient tier) = 1,200,000 / mo 2) estate sales and tier from "regular" residents roughly 20,000 regions x roughly 300 USD/mo = 6,000,000 / mo 3) premium membership fees 100,000 memberships + 6/mo - nearly 6/mo in benefits = 0 4) XStreetSL (or whatever it's called this week) commission fees 1% of entire economy (from a press release if I recall correctly) is maybe 100k monthly tops, x say 5%, is essentially insignificant, 0 5) LindeX commission fees $L 100m / day => 3 billion/month x 3.5% = 400k USD monthly 3) RL business customer packages zero (smug answer, but, srsly folks!) 4) Educational/non-profit customer packages etc. ... zero (folded in with private region underestimate) Totals: 1.2 million + 6 million + .4 million = 7.6 million monthly, roughly call it 100 million USD income annual ...then start writing checks for employees, office rent and bandwidth out of that.
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 Steampunk Victorian, Well-Mannered Caledon!
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Amity Slade
Registered User
Join date: 14 Feb 2007
Posts: 2,183
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05-23-2009 12:36
I'd love to see someone now take Desmond's breakdown of sources of income, and try to figure up the expenses that come with each one. (Cost of servers for sims, cost of bandwidth.)
$100,000,000.00 USD revenue looks like a lot of money on it's own. But for a global company with at least several hundred employees (I think; I once counted how many Lindens there were in-world), that isn't looking like a lot.
But I only have a vague idea of how many employees they have, little idea of how many are full-time or part-time, how many are skilled or unskilled, and certainly no idea of what the technology and advertising costs are.
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Ponsonby Low
Unregistered User
Join date: 21 May 2008
Posts: 1,893
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05-23-2009 13:52
From: Amity Slade ...no idea of what the technology and advertising costs are. They advertise?
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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05-23-2009 15:00
From: Rock Vacirca The number of unique IP addresses covering all residents.
Rock this (not the actual ip addresses but how many unique ones there are) in other words... how many unique users (not alts, not bots, not multiple account holders all added together but... unique users (from the beginning) then break that down to active and inactive users (don't care who has how many multiple accounts, but just how many unique users (active and inactive)
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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05-23-2009 16:19
It's kind of cheating to "go meta", but I'd really like to know the formula that goes into calculating M's bonus.* As long as I'm asking the impossible, inspired by Amity: I'd love to know the total marketing budget for corporates, educationals, and non-profits--and the ROI on that. _____ * I'm pretty sure it's not determined by the Rewarder, as described in the podcase cited in  .
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