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Renter: how do I know if I'm on an Openspace or not?

Desiree Lorgsval
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Join date: 10 Oct 2008
Posts: 45
11-17-2008 10:29
Hope this isn't too dumb of a question, but over the last few days I've had a couple of friends who lost their rental spaces overnight. They don't know why - just woke up and had to move. Now I'm guessing it has to do with this Openspace business.

I rent a small parcel of land - how do I know if it's on Openspace so I can start looking around if it is?

Why did people do all this building on Openspaces to begin with if it was supposed to be for parks and things like that? Why didn't LL monitor this all along and warn people who were breaking the rules? (I confess I haven't read every thread...too overwhelming.)

Thank you.
Yumi Murakami
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Join date: 27 Sep 2005
Posts: 6,860
11-17-2008 10:32
Go to the About Land box, in the Objects tabs. The first line will be "Simulator object usage: (something) out of (something else)". If (something else) is less than 15000, you're on an openspace.
HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
11-17-2008 10:34
Click on the bar at the top of the screen that shows the name of the sim. Look under Objects. It'll either say X available of 3750, or X available of 15000. 3750 is an OS sim.
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Wildefire Walcott
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11-17-2008 10:55
From: Desiree Lorgsval
Hope this isn't too dumb of a question, but over the last few days I've had a couple of friends who lost their rental spaces overnight. They don't know why - just woke up and had to move. Now I'm guessing it has to do with this Openspace business.

I rent a small parcel of land - how do I know if it's on Openspace so I can start looking around if it is?

Why did people do all this building on Openspaces to begin with if it was supposed to be for parks and things like that? Why didn't LL monitor this all along and warn people who were breaking the rules? (I confess I haven't read every thread...too overwhelming.)

Thank you.

There is no easy or 100% reliable way for anyone who isn't the island's owner to tell, although LL plans to incorporate an indicator into future versions of your viewer. HoneyBear's method works if you are the parcel owner of the full 65536m of land on the island. If the land is parceled to different owners, the numbers will change.

If an island is already populated, one way to tell that an island ISN'T an openspace is to open the statistics bar and check the number of objects in the sim. If it's over 3750, it's a regular sim. But, again, if the object count is lower than 3750, you don't know whether it's a regular or openspace sim.

If you want to be able to tell if a parcel that you don't already own is on an openspace, this method works, but requires math, and you have to understand that prim bonuses can affect the outcomes.

Assuming the island is set to a 1.0 prim bonus (in other words, all parcels get the default number of prims- no more or less than normal), you can calculate the number of prims a parcel on a regular sim would have with this formula:

prims = ROUNDDOWN(15000.0/(65536.0/PARCELSIZE),0.0)

Where PARCELSIZE = the number of square meters. The "ROUNDDOWN" indicates that you have to round your result down to the lowest integer.

A same-sized parcel on an openspace sim (or a "homestead" sim in January) would have 1/4 the number of prims:

prims = ROUNDDOWN(3750.0/(65536.0/PARCELSIZE),0.0)

I really wish this forum supported BBCode, but here are common parcel sizes with their expected prim counts on Regular sims, versus the same on Openspace/Homestead:

512m: 117 prims (regular), 29 prims (homestead)
1024m: 234 prims (regular), 58 prims (homestead)
1536m: 351 prims (regular), 87 prims (homestead)
2048m: 468 prims (regular), 117 prims (homestead)
3072m: 703 prims (regular), 175 prims (homestead)
4096m: 937 prims (regular), 234 prims (homestead)
6144m: 1406 prims (regular), 351 prims (homestead)
8192m: 1875 prims (regular), 468 prims (homestead)
12288m: 2812 prims (regular), 703 prims (homestead)
16384m: 3750 prims (regular), 937 prims (homestead)
32768m: 7500 prims (regular), 1875 prims (homestead)
65536m: 15000 prims (regular), 3750 prims (homestead)

Sims with prim bonuses will indicate larger prim limits in About Land.
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Wildefire Walcott
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Join date: 8 Nov 2005
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11-17-2008 11:02
From: Desiree Lorgsval
Why did people do all this building on Openspaces to begin with if it was supposed to be for parks and things like that? Why didn't LL monitor this all along and warn people who were breaking the rules? (I confess I haven't read every thread...too overwhelming.)

In the space of less than two months, Linden Lab did the following:
- Dropped the requirement that you had to order openspaces in batches of 4.
- Dropped the requirement that openspaces had to be placed adjacent to other sims. This meant that an individual openspace could be placed anywhere on the grid with no sims necessarily able to "see" it.
- Doubled the prim limits to the true equivalent of 1/4 that of a regular sim (before, it had been 1/8).
- Dropped the startup price from, I think, $425USD to $250USD.
- Simplified openspace purchase by adding them to the Land Store. Previously you had to send in a support ticket and preferred coordinates that often got shot down because the land store and grid maps were totally incorrect and out of date.

It seemed, to many, to be an INVITATION by LL to use them for more than just open water.
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Ashe1 Writer
Searching & Seeking
Join date: 20 Jul 2007
Posts: 1,138
11-17-2008 11:06
From: Wildefire Walcott
There is no easy or 100% reliable way for anyone who isn't the island's owner to tell, although LL plans to incorporate an indicator into future versions of your viewer. HoneyBear's method works if you are the parcel owner of the full 65536m of land on the island. If the land is parceled to different owners, the numbers will change.

If an island is already populated, one way to tell that an island ISN'T an openspace is to open the statistics bar and check the number of objects in the sim. If it's over 3750, it's a regular sim. But, again, if the object count is lower than 3750, you don't know whether it's a regular or openspace sim.

If you want to be able to tell if a parcel that you don't already own is on an openspace, this method works, but requires math, and you have to understand that prim bonuses can affect the outcomes.

Assuming the island is set to a 1.0 prim bonus (in other words, all parcels get the default number of prims- no more or less than normal), you can calculate the number of prims a parcel on a regular sim would have with this formula:

prims = ROUNDDOWN(15000.0/(65536.0/PARCELSIZE),0.0)

Where PARCELSIZE = the number of square meters. The "ROUNDDOWN" indicates that you have to round your result down to the lowest integer.

A same-sized parcel on an openspace sim (or a "homestead" sim in January) would have 1/4 the number of prims:

prims = ROUNDDOWN(3750.0/(65536.0/PARCELSIZE),0.0)

I really wish this forum supported BBCode, but here are common parcel sizes with their expected prim counts on Regular sims, versus the same on Openspace/Homestead:

512m: 117 prims (regular), 29 prims (homestead)
1024m: 234 prims (regular), 58 prims (homestead)
1536m: 351 prims (regular), 87 prims (homestead)
2048m: 468 prims (regular), 117 prims (homestead)
3072m: 703 prims (regular), 175 prims (homestead)
4096m: 937 prims (regular), 234 prims (homestead)
6144m: 1406 prims (regular), 351 prims (homestead)
8192m: 1875 prims (regular), 468 prims (homestead)
12288m: 2812 prims (regular), 703 prims (homestead)
16384m: 3750 prims (regular), 937 prims (homestead)
32768m: 7500 prims (regular), 1875 prims (homestead)
65536m: 15000 prims (regular), 3750 prims (homestead)

Sims with prim bonuses will indicate larger prim limits in About Land.


Wildfire, I'm confused---I know I'm on an Open Sim, but mine reads 6144 with 1406 prims...by your chart above, it would not be OS...or am I misunderstanding something?
Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
11-17-2008 11:23
From: Ashe1 Writer
Wildfire, I'm confused---I know I'm on an Open Sim, but mine reads 6144 with 1406 prims...by your chart above, it would not be OS...or am I misunderstanding something?

Open Sim is different from an openspace sim. We're talking about openspaces, right? The 3750-prim light-use islands on the Second Life grid? If so, consider the following:

- An openspace sim today has only 3750 prims, and those prims are distributed by parcel size.
- A 6144m parcel is around 1/10 of a full sim in terms of square meters (10.66% to be exact). 3,750/10.66 = 351 prims.
- If you are on an openspace sim, and only own 6144m on that sim, and it's saying that parcel holds 1406 prims, then the island owner has bumped up the prim bonus multiplier to 4x, to make it seem like the openspace was a regular sim. The prim multiplier does not increase the sim's true prim limit though; it only alters the formula used for per-parcel limits. If you really are on an openspace with a 4x prim bonus you won't be able to use all those prims unless you're the only person putting prims down on that island.
- For a while, there was a bug in Second Life, where the prim bonus multiplier actually did increase the number of prims on an openspace. Some estate owners intentionally bumped this up to make their openspaces look like regular sims, and hid the fact that they were really openspaces. This no longer works (openspace islands are hard-limited to 3750 prims), but you can (I imagine) probably still do multiplier voodoo on the per-parcel limits.
- Also, if you own more than one parcel on a sim, you have to calcuate the number of prims based on the total number of square meters owned on that sim. About Land will tell you both how many prims you have available sim-wide and per-parcel.
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Ashe1 Writer
Searching & Seeking
Join date: 20 Jul 2007
Posts: 1,138
11-17-2008 11:50
Yep, my bad....openspace is what I'm referring to :) So then you really can't tell for sure 100% if it's an openspace or regular sim just by the prim count?

Ashe
Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
11-17-2008 12:04
From: Ashe1 Writer
Yep, my bad....openspace is what I'm referring to :) So then you really can't tell for sure 100% if it's an openspace or regular sim just by the prim count?

Ashe

There is no 100%-certain way, no. The prim count method is only reliable if no one's messed with the prim bonus multiplier.
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LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
11-17-2008 12:07
Well, for a rough indication (apparently due to that prim multiplier thingy), go join "The Forum Cartel" group, go to the Notices and grab the item that Atashi just set us.

Thanks Atashi !!
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Meade Paravane
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11-17-2008 13:02
From: Desiree Lorgsval
I rent a small parcel of land - how do I know if it's on Openspace so I can start looking around if it is?

Open the About Land window and post here the parcel size from the General tab and, from the Objects tab, the number for "Prims parcel supports" (or something close to that). Also, if it's there on the Objects tab, also tell us the region bonus factor.
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Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
11-17-2008 13:43
From: LittleMe Jewell
Well, for a rough indication (apparently due to that prim multiplier thingy), go join "The Forum Cartel" group, go to the Notices and grab the item that Atashi just set us.

Thanks Atashi !!

Interesting. The HUD appears to be able to tell you how many prims the sim supports, but I cannot figure how it does this. I don't think there's anything in LSL that grants this information, and I don't believe it's possible to get using the information that's available via HTTP. I did try one known regular sim and one known openspace and it did report the correct numbers.
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Atashi Toshihiko
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Posts: 1,423
11-17-2008 14:08
From: Wildefire Walcott
Interesting. The HUD appears to be able to tell you how many prims the sim supports, but I cannot figure how it does this. I don't think there's anything in LSL that grants this information, and I don't believe it's possible to get using the information that's available via HTTP. I did try one known regular sim and one known openspace and it did report the correct numbers.


1) find out how many prims the parcel supports
2) find out the size of the parcel
3) figure out using a formula how many prims the parcel would support if it were a fullprim sim, a homestead, or an openspace
4) compare the figure in 1 with the figure in 3, allowing a margin of error for prim bonuses

I posted the actual function a week or so ago in scripting tips :)

-Atashi
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11-17-2008 14:23
llGetParcelMaxPrims



http://wiki.secondlife.com/wiki/LlGetParcelMaxPrims
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Wildefire Walcott
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11-17-2008 14:23
From: Atashi Toshihiko
1) find out how many prims the parcel supports
2) find out the size of the parcel
3) figure out using a formula how many prims the parcel would support if it were a fullprim sim, a homestead, or an openspace
4) compare the figure in 1 with the figure in 3, allowing a margin of error for prim bonuses

I posted the actual function a week or so ago in scripting tips :)

-Atashi

Cool!
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Jesse Barnett
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Join date: 21 May 2006
Posts: 4,160
11-17-2008 14:42
Drop this in a prim:

CODE

//Based on Atashi Toshihiko's work
//http://forums.secondlife.com/showthread.php?t=291872
default {
state_entry() {
integer actualPrims = llGetParcelMaxPrims(llGetPos(), FALSE);
integer parcelSize = llList2Integer(llGetParcelDetails(llGetPos(),[PARCEL_DETAILS_AREA]), 0);
integer homesteadPrims = (parcelSize * 572) / 8000; // includes 25% margin of error
integer openspacePrims = (parcelSize * 572) / 40000; // includes 25% margin of error
if (actualPrims < openspacePrims)
llOwnerSay("Openspace Region");
else if (actualPrims < homesteadPrims)
llOwnerSay("Homestead Region");
else
llOwnerSay("Normal Region");
llDie();
}
}
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