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Edit / Undo

Larrie Lane
Registered User
Join date: 9 Feb 2007
Posts: 667
09-09-2007 16:55
I just thought I should share this useless bit of information.

Of all the platform games I have played, all the software that I have used (not to mention CS2/CS3 as they are useless for undo and revert) but all in all SL when building has the best "Edit" / "Undo" feature I have ever used.

I have built things, designed things, moved things, changed things and yet I can still select those things 3 or 4 hours later (even after log out/log in) and click Edit/Undo and they go back to their original position.

So, as always with the forums there has to be, "SO WHAT WAS YOUR QUESTON THEN?"

My question is, has anyone ever used software/program with such ability to be so versatile, cause I think one thing SL has got right is this feature.

Also, its a feature not publicised enough especially for noobies or is it newbies, (I think they should all be called "DORKS";) anyway on with my post: when they purchase an item and rez it, with no idea, only to find it disapearing like a puff of smoke, woof poof and away, its gone, oh! but where?

"Where? L$2000 for nothing, where is it, my house, its gone, just gone, NO/COPY -NO/TRANSFER, and not even in my inventory, just woof poof and and away, gone, it just disappeared with no warning.
It must be a scam, where is the notecard. nothing on there about disappearing, I was in edit mode all the time, perhaps its one of those dodgy salesman? Next, the seller gets an IM:

SO!
Just to add, as long as it is on your own land or neighbours land where build is allowed, then don't forget to mention the "EDIT/UNDO" feature, it is also very useful if you can still see or find the x,y,z co-ords.

UBOIE
Damanios Thetan
looking in
Join date: 6 Mar 2004
Posts: 992
09-09-2007 17:19
From: Larrie Lane

Of all the platform games I have played, all the software that I have used (not to mention CS2/CS3 as they are useless for undo and revert) but all in all SL when building has the best "Edit" / "Undo" feature I have ever used.


I agree, undo in most games really sucks, i keep being dead.
On PS Undo, it's fairly okay, if you have lots of ram, immediately increase undo buffers to max, and fix the horribly default keyboard layout. And for heavy modifications/experiments, i use groups/layers. Layers in PS is a pretty powerful 'undo' mechanism.

On the topic.

The SL undo, is unlike in any other software, server and object based. So it's possible to quit/relog even come back the next day (providing no server restarts happened) and undo anything.

I often use this to do 'experiments', drag copy part of my build in the sky, modify the copy (the one actually left behind in place), and if i don't like it, just delete, reselect the old part and ctrl-z it back into place.

Where undo for individual object moves/resizes really shines, it's sorely lacking in any other object/texture modifications, though. I would give my left xxx to have the same versatility on texture manipulations.
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Larrie Lane
Registered User
Join date: 9 Feb 2007
Posts: 667
09-09-2007 17:29
From: Damanios Thetan
Where undo for individual object moves/resizes really shines, it's sorely lacking in any other object/texture modifications, though. I would give my left xxx to have the same versatility on texture manipulations.


The texture issue does suck, especially on zoom when you zoom out, select another item to see the item you was working on, then start tapping the numbers back in only to find the texture has not changed but the texture behind has, (that when I forget to re click the prim I was working on) I never and always forget to lock things.

Is it possibe to edit a prim without having to see the Blue or Yellow Prim lines? the only line that is useful is the white one when the Texture is repeating itself, especially when aligning.
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
09-10-2007 00:46
From: Damanios Thetan
Where undo for individual object moves/resizes really shines, it's sorely lacking in any other object/texture modifications, though. I would give my left xxx to have the same versatility on texture manipulations.


Undo on terraforming would be very nice as well. It's so easy to mess something up, and at least for me, so hard to get it back to the way it was. :(

(Not meaning 'revert', which is rather easy of course. :) )
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Raymond Figtree
Gone, avi, gone
Join date: 17 May 2006
Posts: 6,256
09-10-2007 00:48
Every time I take something by accident, I wish there was an untake.
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Read or listen to some Eckhart Tolle. You won't regret it.
Larrie Lane
Registered User
Join date: 9 Feb 2007
Posts: 667
09-10-2007 02:51
From: Raymond Figtree
Every time I take something by accident, I wish there was an untake.


There is, rez and delete.

Could be misconstrued as "THEFT", careful!