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Regional "prim reserve" for vehicles, etc

Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
03-06-2008 12:28
I just read this in the jira:
From: SVC-1070
Every sim has a "prim reserve" to allow for temporary prims and vehicles, which are not supposed to be counted against the prim limits of individual parcels, because they're temporary or (normally) just passing through.


Is this documented any where? Is there any way of knowing how many prims that overhead is? Would openspace prims have a lower 'prim reserve' than normal sims? Is this 'prim reserve' a fact, or just supposition?

For instance, if you have three sims in a row, A, B, and C, and sim B has all 15,000 prims used, could you drive a vehicle from sim A to sim C, passing through B? If you could, how many vehicles could go through sim B at the same time (assuming 30prims per vehicle)?

One final question - what defines a 'vehicle' in SL? Is it a physical object that uses the llSetVehicleType function in LSL? Or just any moving object that an avatar can ride? Or is a vehicle only a vehicle if at least one Avatar is sitting on it? All of the above? None of the above?

-Atashi
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Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
03-06-2008 12:29
Every vehicle I've seen has counted against the parcel?
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