Putting inventory on notecards?
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HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
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11-12-2007 10:37
A friend of mine showed me last night that you could put inventory items onto notecards. My specific reason for wanting to do this is to make it easier when I'm providing free shapes and skins to newbies. So, the questions are: Is this a workable idea? Does the item have to stay in my inventory after the notecard is created? What would prevent me from sticking those items that I don't want to keep in my inventory, but don't want to get rid of, on to a notecard? Please discuss.
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
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11-12-2007 10:46
I'm wondering how reliable this method would be. Seems especially risky as a way of storing back up items, as I frequently find notecards loose landmarks and photgraphs that I embedd in them. So much so that I have stopped doing this.
These are information notecards that I put in my vendors, which are given to customers when he vendor is touched, to tell the customer about the features of the product.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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11-12-2007 10:54
Everything you put on/in a notecard has to be full permission (even no modify won't work) so that limits what you can drop on a notecard already. You could drag full-permission onto it and delete them from inventory, but then you're running the risk of having everything dissapear on a bad save (everytime you save you create a new asset, if something goes wrong you risk loosing the entire notecard). If LL happens to change the way notecards are stored, you could loose all of the embedded objects as well (all my old notecards have their textures replaced by "?"  . The garbage collector looks for assets that are orphaned (doesn't belong in anyone's or any prim's inventory - and a few levels down), but tends to hick-up quite a bit (whenever you get "Missing from database" the GC messed up). If you loose the notecard, you didn't just loose a single asset, but you lost everything you put in that notecard as well (even though they may very well still exist) since you no longer have a way to get to them. You run the same increased risk when putting multiple items into a single prim. If you want to lighten your own inventory, an alt is the best and safest way to go  .
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HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
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11-12-2007 10:57
Hm...ok, so, I could create the notecard with the shapes to pass to the newbies, and then send the original shapes over to the alt to hold, thus effectively removing them from my inventory - Her inventory is HER problem Is this correct Kitty? Btw, it was very nice seeing you the other night 
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Del Wellman
Registered User
Join date: 24 Jan 2007
Posts: 168
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11-12-2007 11:04
Honey, why not putthem in a box? You can then either keep them in your inventory or leave them at home. I have 3 boxes in my inventory containing 30 items and about 100 items in 10 boxes in my house.
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HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
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11-12-2007 11:09
I actually HAVE boxed up some items, but don't want to leave them in my house - I'm getting a bit prim poor (or will be, when my roommate moves into the skybox I created for her). The bigger issue for me is not so much inventory management, as it is the transfer of free skins/shapes to newbies, and then I guess sending the stuff to my alt. As a side note, how many items CAN go into a box? Is there a limit?
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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11-12-2007 11:18
From: HoneyBear Lilliehook Hm...ok, so, I could create the notecard with the shapes to pass to the newbies, and then send the original shapes over to the alt to hold, thus effectively removing them from my inventory - Her inventory is HER problem  That should work fine  . From: someone As a side note, how many items CAN go into a box? Is there a limit? There's no practical limit (might be a technical one at some point though, not sure  ), but the more you stuff into one box, the messier is becomes to wait for its inventory to show up.
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HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
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11-12-2007 11:40
From: Kitty Barnett That should work fine  . There's no practical limit (might be a technical one at some point though, not sure  ), but the more you stuff into one box, the messier is becomes to wait for its inventory to show up. Eh, I can live with that if it's a good day on SL Am I also correct in thinking that if I put a 32 prim item into a box, that the box becomes 33 prims? While I've boxed some stuff up, I never examined it to see what happened after that.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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11-12-2007 11:55
From: HoneyBear Lilliehook Am I also correct in thinking that if I put a 32 prim item into a box, that the box becomes 33 prims? While I've boxed some stuff up, I never examined it to see what happened after that. No, a prim/linkset's prim count never changes because of something you put into it. Stuff all of SL into a little box and it's still one prim  .
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HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
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11-12-2007 11:59
From: Kitty Barnett No, a prim/linkset's prim count never changes because of something you put into it. Stuff all of SL into a little box and it's still one prim  . Wee-freaking-haw!! OK people, don't bug me tonight, I'll be stuffing boxes!! Thanks all!
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