scripts stopped working
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nikita Jefferson
Registered User
Join date: 12 Dec 2007
Posts: 229
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12-13-2009 14:33
Is anyone else having problems with scripts not working in objects. I have a homestead and my security orb has stopped spinning,my hair ribbon which usually flows back and forth has stopped,my couple intan dance ball is spinning but its lost all its color,the small intan dance anywhere balls have stopped spinning,thats all i 've noticed at this point. Before all this happened i cleared cache and when i logged back in i noticed the changes There is only me in the sim and spare time is always around 16ms
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nikita Jefferson
Registered User
Join date: 12 Dec 2007
Posts: 229
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12-13-2009 14:51
update to the above thread,it seems it's only to me these things appear this way,my partner came on and said the hair ribbon is flowing,the security ball is spinning ,the intan couple ball is multy colored to her. Anyone know why these things would appear to stop working for me and not someone else,as i mentioned the last i did was clear both caches and when i logged in this is what i saw
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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12-13-2009 14:53
There's a debug setting, under Advanced/Rendering, that's somehow been turned off. I can't remember the name off-hand, but it's something like "dynamic textures." This may ring a bell with somebody who's able to get in-world to look at that menu.
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Sassy Romano
Registered User
Join date: 27 Feb 2008
Posts: 619
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12-13-2009 14:54
Doesn't sound like scripts to me, sounds like you've turned off animated textures in advanced rendering options.
None of the things you describe are scripted to do that, the Dance anyplance, the Intan texture are animated textures.
The hair ribbon? Maybe that's an animated texture, or just flexi, without seeing it hard to say.
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nikita Jefferson
Registered User
Join date: 12 Dec 2007
Posts: 229
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12-13-2009 15:03
From: Sassy Romano Doesn't sound like scripts to me, sounds like you've turned off animated textures in advanced rendering options.
None of the things you describe are scripted to do that, the Dance anyplance, the Intan texture are animated textures.
The hair ribbon? Maybe that's an animated texture, or just flexi, without seeing it hard to say. I just checked animated textures it does'nt have an x beside it so it is'nt checked
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Sassy Romano
Registered User
Join date: 27 Feb 2008
Posts: 619
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12-13-2009 15:07
So check that then to turn them back on 
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nikita Jefferson
Registered User
Join date: 12 Dec 2007
Posts: 229
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12-13-2009 15:16
From: Sassy Romano So check that then to turn them back on  Hee hee silly me,i had it back wards,i clicked it and they all started working,have'nt a clue how it got unchecked. Thanks sooo much for the help.one more thing i know now
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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12-13-2009 16:18
another one that will have that effect is the setting for interpolation... velocity is one, I don't rember the other, but you need at least one on.
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nikita Jefferson
Registered User
Join date: 12 Dec 2007
Posts: 229
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12-13-2009 16:43
From: Void Singer another one that will have that effect is the setting for interpolation... velocity is one, I don't rember the other, but you need at least one on. thanks
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nikita Jefferson
Registered User
Join date: 12 Dec 2007
Posts: 229
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12-13-2009 17:42
Funny thing is, i crashed and when i came back i had to re check animate textures again,it unchecked by itself
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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12-13-2009 18:22
Just a side note: At least one of the debug menu items ("Slow Motion Animation" I think) never shows a tick whether it's ticked or not - so you have to go by what you see happening, not the menu.
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Benski Trenkins
Free speech for the dumb
Join date: 23 Feb 2008
Posts: 547
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12-13-2009 19:17
From: nikita Jefferson Funny thing is, i crashed and when i came back i had to re check animate textures again,it unchecked by itself usually when you crash, the viewer forgets any setting changes you made during that session. That's why I always relog after making changes. Annoying, I know...
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Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
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12-14-2009 09:44
From: Void Singer another one that will have that effect is the setting for interpolation... velocity is one, I don't rember the other, but you need at least one on. ping
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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12-14-2009 13:02
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