Weapons Splash
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Enchtris Byrd
Registered User
Join date: 1 Mar 2005
Posts: 20
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04-05-2008 10:19
hi ... would like to be able to impose for a few minutes if you can assist plzzzz .... seems there are many who do not understand splash range if there are weapon makers out there I would really appreciate the explaination from you guys and not an explanation from another who thinks they know but aren't absolute. Question Splash ... when talking range .. example ... 3 meters .. is this 3 meters on each side of an avie .. with a total of 6 meter circumference or it is 1.5 meters per side with a total circumference of 3 meters
Also if it is possible to know.. is there a standard splash range that is set for weapons used in gor dispite what meter is being used
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RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
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04-05-2008 10:21
It would probably be more effective to ask the weapon makers directly, rather than starting the same exact thread three times.
Just send one of them an IM asking the question, I'm sure that at least some of them would be willing to answer.
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 10:28
i think you have a totally wrong idea how splash damage works...
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Enchtris Byrd
Registered User
Join date: 1 Mar 2005
Posts: 20
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weapon splash
04-05-2008 10:40
I have put this question out to several slots because the forum is a place people check and answer questions. Designers do not always get back to you in world as they are either busy involved in designing , or customer service . or helping customers etc. Im's get capped or any other reason for long delays or none at all in a no response to question. As far as having a wrong idea on how splash works, this is one of the reasons why this question is out here in the forum to get a correct understanding about how it works. I posted this question in 3 spots in forum also because not everyone will open different subject categories so it good to have channels open to one who only frequent one slot. If you know why I have the wrong idea of how weapon splash works and are absolute in your answer I welcome the comment or understand on how splash works on the invisable field around an avatar and what that field in ..
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Oodlemi Noodle
Frizzle Fry
Join date: 8 Feb 2006
Posts: 179
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04-05-2008 10:43
From: Alicia Sautereau i think you have a totally wrong idea how splash damage works... Maybe that is why they are asking how it works?
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 10:49
well, the basics
object mass object speed object impack velocity object collision angle target surface type target surface density wind speed/direction fragmentation size/mass
and alot more stuff
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Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
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04-05-2008 10:50
wouldnt 2*PI*radius = cercumference? I think your asking about diameter, not cercumference tho
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"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 10:52
From: Toy LaFollette wouldnt 2*PI*radius = cercumference? I think your asking about diameter, not cercumference tho that depends on object velocity on impact, mass, density, impact angle etc
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Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
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04-05-2008 10:53
and here I thought formulas were constant hehe
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"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 11:00
From: Toy LaFollette and here I thought formulas were constant hehe formula would be the same but the outcome to everything depends on all the variables you can`t just say the radius is 3m when firing a bullet drop a marble in the sand and it throws out sand to all sides, throw it and the crater gets deeper and splash damage range increases with sand flying farther throw it at an angle and most of the sand flies out in the direction it was travelling, you could be safe 10km from the impact site but get a sandstorm 50km on the other side don`t forget the shockwave 
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Enchtris Byrd
Registered User
Join date: 1 Mar 2005
Posts: 20
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weapon splash
04-05-2008 11:00
well I do understand there is contributing factors against splash I guess to break down this question I am seeking a basic answer as I am not designing a weapon but would like to know what a legal splash range is in combat using bows . I would also like to understand how splash works in a combat situation. We are testing s[lash and don't know the details exact on the area surround that invisable area around each avie and the legal distance used. Some wepons depending on the type will splash in a wider area I am only really interested in arrow splash at this time. I do understand splash from prims and ground can you elaborate more on being hit whith a splash hit and what is expected as a legal range for a gorean role play combat with use of bow and arrows
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 11:07
bow and arrow?
ignore splash damage as it`s pretty much non existing unless on an 100 time then normal scale lol
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Enchtris Byrd
Registered User
Join date: 1 Mar 2005
Posts: 20
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weapon splash
04-05-2008 11:26
thanks all for the comments. I am not sure if the question has been unstood but that is ok. I can't ignore the splash it is a requirement to know. To allow a fair combat play splash must be considered and weapons are being banned from certain role play sims because they fall outside a basic range or considered a cheat bow.. because the splash range is so wide that even if you never used weapons in any SL game you can't miss a target ... nor could your target run out of the splash range Thanks again for trying... Enjoy the day .. Guess SL is stil Fubarred !!  (
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 11:32
From: Enchtris Byrd thanks all for the comments. I am not sure if the question has been unstood but that is ok. I can't ignore the splash it is a requirement to know. To allow a fair combat play splash must be considered and weapons are being banned from certain role play sims because they fall outside a basic range or considered a cheat bow.. because the splash range is so wide that even if you never used weapons in any SL game you can't miss a target ... nor could your target run out of the splash range Thanks again for trying... Enjoy the day .. Guess SL is stil Fubarred !!  ( splash damage on an arrow is 0 with the amount your looking for, you can`t even crack a wooden board with an arrow, you would only get a slight breeze at 10cm distance, let alone damage...
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Enchtris Byrd
Registered User
Join date: 1 Mar 2005
Posts: 20
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weapon splash
04-05-2008 11:43
lol .. we will never crack any boards in SL with weapons ... this is virtual!! But thanks for trying I do need a more professional answer then someone guessing and not understanding my question. There is an absolute splash an arrow can produce .. when it hits an object. When it hits an Avatar that is considered a direct hit and splash does apply then if a meter registers the hit as direct. Splash will occure if the arrow hits an object and bounces off The range of splash is measured in these weapons as to the radius in distance it can splash before dying That splash range has still not been determined or answered here ... or any information about it ... so thanks once again and I will wait hoping someone with knowledge on this will also make a reply .. hugz to all
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Alicia Sautereau
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Join date: 20 Feb 2007
Posts: 3,125
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04-05-2008 11:48
From: Enchtris Byrd lol .. we will never crack any boards in SL with weapons ... this is virtual!! But thanks for trying I do need a more professional answer then someone guessing and not understanding my question. There is an absolute splash an arrow can produce .. when it hits an object. When it hits an Avatar that is considered a direct hit and splash does apply then if a meter registers the hit as direct. Splash will occure if the arrow hits an object and bounces off The range of splash is measured in these weapons as to the radius in distance it can splash before dying That splash range has still not been determined or answered here ... or any information about it ... so thanks once again and I will wait hoping someone with knowledge on this will also make a reply .. hugz to all that is not splash damage and goes back to the velocity of the arrow after deflection to know how far it will fly
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