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Dropping into floor

Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
08-01-2008 02:00
Has anyone figured out how to get around the falling into the floor problem that one has when their build is on/near a region line? I get pulled along and then dropped into the floor going in and fall into the porch going out. This is very annoying and in effect makes the land unfit for building. Are there any tricks to get around this? TIA (I hope)
Denise Bonetto
Registered User
Join date: 31 Jan 2007
Posts: 705
08-01-2008 03:27
Not really sure there is anything you can do if your property goes across a sim boarder as you are moving from one simulator to another and highly likely on different servers.

I can only suggest you don't have your actual home/building across the line.
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Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
08-01-2008 04:06
I think one way to work round it is to have a prim on each side of the boundary - each with it's centre on theirrespective sides and stretched over the border - you can then cross without falling down the hole betwen the servers.

I rather like sky diving through my sky bridge though - see how close I get to the ground before I click the fly button. :D
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Deira :)
Must create animations for head-desk and palm-face!.
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
08-01-2008 04:17
Thanks! I have moved the building and porch as far from the line as I can and it's not as bad as it was, now it's my neighbor's teleporter hovering text screaming through the back wall.. sigh.. it's always some darn thing ain't it?

Deira... I like to throw myself off of high things too! I have a 'fly like an eagle' animation that makes the fall pretty trippy.
Tex Nasworthy
Udder Disgrace
Join date: 2 Sep 2006
Posts: 1,330
08-01-2008 07:15
I have seen that double overlapping prim thing work well for border crossings.

Now, for those of you that mentioned falling off of high places, if you haven't seen it you will love this place.
/327/e7/273608/1.html
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
08-01-2008 14:32
Answered in detail in this thread:

/8/86/247749/1.html
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Katelicious Xue
Fresh Meat
Join date: 7 Jul 2008
Posts: 202
08-02-2008 21:19
These keeps happening to me at Dark Paradise. I cannot stay up. WTH?
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
08-03-2008 07:33
There are two reasons for the "dropping through the floor" phenomenon.

One is sim edge crossings. See the link in my previous post for how to fix that. It only applies to sinking through the floor just as you cross a sim edge.


The other thing that can make a prim floor "soft" is a bug that happens when two prims in the exact same plane slightly overlap, or where one of those prims gets corrupted.

If only PART of a prim becomes soft, so you fall through it, and you are not near a sim edge. try the following fixes (you must be the owner of the prims or as someone with mod rights for them):

Slightly re-size the prim that you are falling through, so it comes just short of touching any other floor prims that are side by side with that one. You don't have to worry about perpendicular wall prims - just floor prims on the same level. Try walking on it, now that you have eliminated any edge-to-edge overlap. If it is solid now, then carefully readjusting the edges to eliminate the slight gaps you just made, without overlapping the prims beside it, will fix the problem.

If that does not work, the next trick can only be done by the owner of the prims, on a build they have copy and mod perms for: Unlink the "bad" prim, and shift-drag to duplicate it. Delete the original, which is the one you just moved. Re-link the copy, which was left in place where the original was. That should fix a "corrupted" prim.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.