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Beady Voom
Registered User
Join date: 31 Jan 2007
Posts: 148
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09-09-2007 05:29
I've just noticed that a light, which chould be constant is causing flickering on surrounding buildings and trees. The same light on another sim doesn't do that. Can anyone suggest what might be causing this to happen and what I can do to stop it?
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Regards, Beady Voom
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Raynor Hammerer
Linguistic Rabbit
Join date: 21 Feb 2007
Posts: 404
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09-09-2007 05:37
In Preferences --> Graphics Detail --> Lighting Detail, do you have "nearby local lights" enabled?
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Do not meddle in the affairs of linguists, for they are subtle and quick to anger.
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Beady Voom
Registered User
Join date: 31 Jan 2007
Posts: 148
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09-09-2007 06:28
Strange, its stopped doing it.
It was affecting two of us, so it wouldn't have been a preferences setting I don't think.
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Regards, Beady Voom
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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09-09-2007 06:35
The client only displays a maximum of the six nearest light sources. So if one moves the cam around, different light sources will make it into that "nearest six." Could also happen if something temp-rezzes a light source. (I *think* glowing particles with PSYS_PART_EMISSIVE_MASK are just the equivalent of PRIM_FULLBRIGHT and don't really count as emitters, but really not sure.)
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