[n00b?] The Media Player from Linden.
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Wezza Writer
Registered User
Join date: 9 Jun 2009
Posts: 59
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06-09-2009 04:16
Does it work on any sandbox?
I know the original .mov is 404, so I replace it with the URL that work, but nothing. Is this a permission issue? Or this object just doesn't work!?
BTW, how to open the window for Debug Channel? The debug console doesn't seem to show anything from the debug channel.
Any help is appreciated, thanks.
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Viktoria Dovgal
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Join date: 29 Jul 2007
Posts: 3,593
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06-09-2009 04:27
In-world media players need to belong to the land owner to work.
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Jackie Silverfall
One Happy Man
Join date: 28 Mar 2009
Posts: 687
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06-09-2009 04:28
From: Wezza Writer Does it work on any sandbox?
I know the original .mov is 404, so I replace it with the URL that work, but nothing. Is this a permission issue? Or this object just doesn't work!?
BTW, how to open the window for Debug Channel? The debug console doesn't seem to show anything from the debug channel.
Any help is appreciated, thanks. Welcome to the forum!
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Jackie
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Viktoria Dovgal
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Join date: 29 Jul 2007
Posts: 3,593
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06-09-2009 06:13
From: Wezza Writer BTW, how to open the window for Debug Channel? The debug console doesn't seem to show anything from the debug channel. You mean from scripts? If you see a script icon hovering over the object, or in the SL title bar, you can click that to bring up the script errors window. I prefer to see the errors in chat most of the time, and instead go to Preferences->Text Chat tab->Show script errors and warnings as regular chat -- they will then show up in red in the normal chat stream.
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Wezza Writer
Registered User
Join date: 9 Jun 2009
Posts: 59
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06-10-2009 00:11
From: Jackie Silverfall Welcome to the forum! thanks 
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Wezza Writer
Registered User
Join date: 9 Jun 2009
Posts: 59
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06-10-2009 00:16
From: Viktoria Dovgal In-world media players need to belong to the land owner to work. I see some media player that can play various contents, and I'm trying to create one of those. So you mean the player object has to belong to the owner of the land to get it working? Does that relate to permission that can change the Media URL in land properties?
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Wezza Writer
Registered User
Join date: 9 Jun 2009
Posts: 59
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06-10-2009 00:18
From: Viktoria Dovgal You mean from scripts? If you see a script icon hovering over the object, or in the SL title bar, you can click that to bring up the script errors window. I prefer to see the errors in chat most of the time, and instead go to Preferences->Text Chat tab->Show script errors and warnings as regular chat -- they will then show up in red in the normal chat stream. Sorry for not being clear enough, I mean using function like llWhisper and output to the DEBUG_CHANNEL 0x7FFFFFFF. Which console should I open for the DEBUG_CHANNEL?
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Dave Herbst
Registered User
Join date: 4 Sep 2004
Posts: 343
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06-10-2009 01:09
Radios and media centers are not "players" as such. SL uses your computer's internal sound system to play streaming media.
Most SL radios are just scripted database managers using land tools.
Streams are not available on most Linden land (including sandboxes) and scripts are not allowed on protected land.
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Viktoria Dovgal
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Join date: 29 Jul 2007
Posts: 3,593
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06-10-2009 02:00
From: Wezza Writer I see some media player that can play various contents, and I'm trying to create one of those. So you mean the player object has to belong to the owner of the land to get it working? Does that relate to permission that can change the Media URL in land properties? Yes that is part of it, permission to change the URL. But the LSL functions for media are even stricter than that, it has to be the land owner's object. Details in here: http://wiki.secondlife.com/wiki/LlParcelMediaCommandListFrom: someone Sorry for not being clear enough, I mean using function like llWhisper and output to the DEBUG_CHANNEL 0x7FFFFFFF. Which console should I open for the DEBUG_CHANNEL? Stuff said to DEBUG_CHANNEL should show up just the way I described above. It uses the script error window, or shows up in regular chat if you enable that.
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Wezza Writer
Registered User
Join date: 9 Jun 2009
Posts: 59
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06-11-2009 00:49
From: Viktoria Dovgal You mean from scripts? If you see a script icon hovering over the object, or in the SL title bar, you can click that to bring up the script errors window. I prefer to see the errors in chat most of the time, and instead go to Preferences->Text Chat tab->Show script errors and warnings as regular chat -- they will then show up in red in the normal chat stream. I did not enable "Show script errors and warnings as regular chat", but it shows in chat anyway!! I can't find the script icon and nothing on the menu bar, any other way to open the script errors window? Thank you.
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Wezza Writer
Registered User
Join date: 9 Jun 2009
Posts: 59
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06-11-2009 00:52
thanks for the wiki link? Is this the only function to manipulate media?
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Viktoria Dovgal
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Join date: 29 Jul 2007
Posts: 3,593
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06-11-2009 01:41
Pretty much, that plus the LlParcelMediaQuery function listed there, and LlSetParcelMusicURL if you want a simple audio-only stream.
Everything else those scripts do is figure out what URLs to plug into those functions.
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