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PictureBoard 2.0

Aragorn Schism
Registered User
Join date: 1 Nov 2007
Posts: 42
01-12-2008 07:59
I have had what can best be described as a totally frustrating and aggravating experience trying to get a picture slide show to function. Please excuse the utterly simplistic questions that follow. I have separated this into a number of single questions just to understand how these things work.

I am using PictureBoard 2.0 (PB) and have rezed it so that it is on the left side of my screen. I have opened inventory on the right side of my screen and have a folder named picture show in which there are five textures named: 1, 2, 3, 4, 5.

1. Hovering my mouse cursor over the PB, I receive a message: “Ctrl-Drag on inventory”. I presume this to mean Control Drag textures from inventory and drop them onto the PB. Correct?


2. Ctrl-Drag I presume to mean: Press and hold down the Ctrl (left in this case) key. Move mouse cursor on top of texture 1. Press and hold left mouse button. Move mouse cursor to be on top of PB. Release left mouse button. Release Ctrl key. Correct?


3. What exactly does Ctrl-Drag do in this example? Does it move one texture or all five to the PB? At one point I ended up with Texture 1 and 5 in contents, which to me makes no sense.


4. Should you be able to see textures Ctrl-drag’ed under the contents tab in edit?


5. In general when I edit an object and go to the texture(?) (sorry, at work) tab, there is a little box for textures. In this box it says “multiple”. Is there some way to see what makes up these multiple textures? Double clicking brings up another window that has two boxes, one for texture and one for color but not a list of textures. It appears that by selecting a texture by clicking the texture box and selecting from the inventory listing that appears, you overwrite any texture already there. Correct?


6. At one point I was watching a black picture and the five titles were appearing above it as the apparently the script was working and the five textures were in place. So I go to texture tab, select color and change it from black to white (why there is no option for just no color at all baffles me). Now I am looking at a white picture but still no textures appear. Does changing color cause textures loaded by Ctrl-drag to be eliminated?

Well, it was a very throw the keyboard through the monitor experience. Hopefully having a better understanding of how things work will help. Next up is the texture titles appear above my roofline for the neighbors to see. Any help would be appreciated.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-12-2008 08:54
The reason to use Control-Drag instead of just Drag is that, with textures, if you simply drag a texture onto a prim's face, it will actually texture that face, rather than putting the texture into the object's Contents--and you want it in Contents because the script is gonna use the textures it finds there to paint the side of the prim.

So you were doing the right thing. If at some point it brought all five textures over, it must have been that all five were selected when you Control-Dragged (hmmm... except that usually doesn't work... perhaps you dragged over a folder containing all five and nothing else: Object Contents can't contain Folders).

The White/Black thing: Maybe easiest to just think of it as adjusting the brightness of the resulting texture: White dims it not at all, whereas Black makes the texture completely dark, so you can't see it--it's all Black. (Does that help? It makes sense after you understand it, but no idea if it *helps* understanding! :o )

To see the individual textures on a prim with multiple textures, you'll have to pick the Select Texture button, and then pick just one face of the prim at a time. (You can actually get the prim to "tell" you in chat some technical info about which texture is on which face by selecting the prim and typing Control-Alt-Shift-T; can get it for individual faces if Select Texture radio button is picked and just one face is selected.)
Melissa Zerbino
Registered User
Join date: 29 Sep 2007
Posts: 212
01-12-2008 09:40
The word "multiple" on the texture tab is also like a warning. It is telling you that any changes you make will affect multiple faces of the prim.
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
01-12-2008 09:48
ctrl drag also works for dropping a prim into a prim
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