From: Beatrix Babenco
heeeelp,
pleaaaaase help. My skirt disapears after a short time after wearing. I m confused, my best skirt didnt works any more. I did a new textureupload for the skirt and created the whole skirt again. But the error is the same, after wearing the skirt gets hidden.
Not permanent, but there have been posts about this...apparently, they have come up with new workaround:
https://jira.secondlife.com/browse/VWR-2778 New workaround: Take off all HUDs before wearing system (slider) skirts. (IMPORTANT NOTE: there are other concerns about removing HUDs, but this workaround does work...)
Zen Linden posted two items.
Zen Linden 09/May/08 09:56 AM - edited
Hi folks,
So I finally had some time to look at this again. I think it's a rendering issue where we weren't setting glColorMask to the proper state during the baking of the skirt texture (or for any of the other baked textures for that matter) and this would also explain some of the randomness. I've also found that wearing a HUD exacerbates the problem, which would make sense if we're not cleaning up well after hud rendering.
I'm testing a fix right now that looks promising, and will let you know how progress goes.
For now a workaround might be to take off any HUDs you have, put on your clothing, make sure it bakes, then put on the HUD.
I apologize for how long this bug has been around. It seemed to occur starting in 1.18.6, right when we started not cleaning up glColorMasks well.
and
Zen Linden 12/May/08 11:52 AM - edited
Fix is committed, but I don't know if it will make the 1.21 viewer or not. We'll have to see how the QA process goes. I'll keep you posted.
Two points:
When this fix is introduced, you may still have a disappeared skirt when you try it on the first time as it will still use the old, borked, baked texture at first. Hit ctrl+alt+r for a rebake and it should look fine.
Also, if anyone is running open source, I could post a patch if you all want to check out the fix and see if it works for you. Let me know if anyone's interested.
Sorry this took so long to look at. Once we get our crash rate down, I'll be able to hit more of these type of bugs.