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Daniel Regenbogen
Registered User
Join date: 9 Nov 2006
Posts: 684
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01-10-2008 08:04
I have a weird lag problem on several SIMs I manage. In short intervalls I get massive peaks in script time, cause corresponding drops in time dilation and SIM FPS. I spent hours hunting for the responsible script just to find out that there isn't one. Those peaks affect different scripts. When I caught it at one and deleted the affected object, the next peak affacted another one. (As example: a flower emitter usually taking 0.5ms at such a peak suddenly took 30ms, a sound emitter that usually takes 0.04ms took 4ms and so on.) A region restart didn't help either.
Does anybody have similar problems? I'd like to know how widespread this is. A called Linden didn't find anything unusual.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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01-10-2008 08:06
I manage a private island, I get this too, I assume it's a SL problem, but if there is a 'real' reason I'd love to know too.
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Daniel Regenbogen
Registered User
Join date: 9 Nov 2006
Posts: 684
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01-10-2008 08:08
It's kinda new, the first reports I got about this are not older than a week or two.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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01-10-2008 08:11
I can do a check an a object can register 1.00ms and then rescan and its back down to 0.01ms, also changes on a daily basis. however, it's happened less since I banned most temp rezzers, but that was just a week ago, so not enough time to assume that helped
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Daniel Regenbogen
Registered User
Join date: 9 Nov 2006
Posts: 684
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01-10-2008 08:14
I suspected TempRezzers too, but they were removed.
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