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Locking Prims |
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Charity Waffle
Registered User
Join date: 20 Oct 2008
Posts: 6
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11-07-2008 08:50
Does locking prims really work to keep them from drifting out of alignment?
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2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
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11-07-2008 08:53
You need to disable wind in Debug.
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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11-07-2008 08:55
LOL 2K.
Seriously though, it should work. _____________________
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Charity Waffle
Registered User
Join date: 20 Oct 2008
Posts: 6
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11-07-2008 09:23
Evidently it must not matter to those experienced builders making SL roads, bridges and buildings cause their not locking the prims. I guess they like to build so much that their looking forward to never ending maintenance.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-07-2008 09:26
Locking prims just keeps them from being moved by the client editing interface. Think of it like a "write protect" tab.
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Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
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Dilbert Dilweg
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Join date: 27 Jun 2006
Posts: 500
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11-07-2008 09:30
I guess they like to build so much that their looking forward to never ending maintenance. Job Security ![]() _____________________
Founder of Sweethearts Singles Dating Site
http://date.sweetheartsjazz.com Visit our Social network Site http://www.sweetheartsjazz.com To Visit us in World Sweethearts jazz http://slurl.com/secondlife/Sweethearts/197/148/24 Love everyone ![]() |
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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11-07-2008 10:08
Also, you can't lock prims that are deeded to a group. So most roads and the like won't belong to "Daisy Mole", but will instead be deeded to a land management group like "Nautilus Maintenance".
Locking prims simply adds one more dialog that warns you before you can take or move something that is generally where you want it. It's handy, for example, to lock the prims for your skybox workshop, so when trying to take that half-invisible HUD that you've been working on into inventory, you don't accidentally take the skybox instead, and go skydiving by accident. Locking prims does nothing to combat prim drift. _____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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LittleMe Jewell
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Join date: 8 Oct 2007
Posts: 11,319
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11-07-2008 10:15
I use it to keep myself from accidentally moving things. I seem to have this really bad habit of being in edit mode, trying to alt-zoom on something and hitting that darn Ctrl key instead - and wouldn't you know it but my cursor just happens to be on part of my house when I do that. Lock became my friend very early in my SLife.
Also, if you give someone modify rights to your stuff, you can still keep them from changing some things by locking them. _____________________
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Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
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11-07-2008 11:47
After suffering a serious and well-documented deletion disaster, my home is now well and truly locked in place. I've never suffered noticeable prim-drift on anything I've built - maialignments, yes, because aligning things can be difficult, but no movement after finishing builds.
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