Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Havok 4 - whats the best performing physics card

Chaos Bikcin
Registered User
Join date: 10 Jun 2007
Posts: 296
11-11-2007 08:27
What physics card would work best with the Havok physics engine on SL, i don't want the physics to slow it down when Havok4 comes out?
_____________________
www.felonhall.com
Tengu Yamabushi
Registered User
Join date: 25 Sep 2005
Posts: 191
11-11-2007 08:29
The physics engine runs server-side. In other words, you don't have to worry about your client being compatible with anything (and a physics card on your end would not make a difference in the slightest).
Chaos Bikcin
Registered User
Join date: 10 Jun 2007
Posts: 296
11-11-2007 09:26
From: Tengu Yamabushi
The physics engine runs server-side. In other words, you don't have to worry about your client being compatible with anything (and a physics card on your end would not make a difference in the slightest).


i didn't think the actual calculations were done server side, no wonder SL gets laggy,lol
_____________________
www.felonhall.com
Tengu Yamabushi
Registered User
Join date: 25 Sep 2005
Posts: 191
11-11-2007 09:49
Think of it this way... you and a friend set up some ninepins (American bowling) - you pitch the ball... some pins are hit and fall, some pins hit other pins, more pins fall (and some don't). If the physics were done clientside, it's quite possible that the results would be different for you and your friend.

That might cause some arguments about score, if nothing else :)
Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
11-11-2007 11:30
There is some scope to do some physics client-side, for example handling physics for your own avatar, possibly some other cases.

But the majority of physics must be done server-side or they can't be relied upon.
_____________________
Computer (Mac Pro):
2 x Quad Core 3.2ghz Xeon
10gb DDR2 800mhz FB-DIMMS
4 x 750gb, 32mb cache hard-drives (RAID-0/striped)
NVidia GeForce 8800GT (512mb)
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
11-11-2007 11:33
From: Chaos Bikcin
i didn't think the actual calculations were done server side, no wonder SL gets laggy,lol

You'd rather every client doing all the physics itself then syncing up with every other client in the area?