Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Don't go over 250 prims!

VooDoo Bamboo
www.voodoodesignsllc.com
Join date: 4 Oct 2006
Posts: 911
12-07-2008 07:53
So even after all this time I have spent in SL today I get hit with something I had no clue about... I just completed a build and decided last night that I would take it all in as one bundle in order to save prims at my store and allow my rezzer to work. I thought no problem I will just rez it again in the morning. So I try and try and try and nothing will rez. So then I goto a sandbox even and try and nothing. Well I should not say nothing...
It did crash 2 times. So then I thought ok bad copy. Problem is I made 3 copies last night just in case and none would rez. So I did some asking around only to find out that there seems to be some 250 prim limit to a bundle!!!!!!! WHAT!!!!???!!!!???

Ok I could live with that however there is a problem here.... WHERE WAS THE WARNING? WHY DOES IT LET YOU TAKE IT IN THE FIRST PLACE THEN?

Who's bright idea at Linden Labs was it to limit a bundle to 250 and not tell anyone or even give a warning to the user before they take it all in to only look with tears at the build in their inventory knowing they will never see it again! :-(

In case your wondering YES I am fricking ticked right off. So mad over it in fact that I have 100% had it with SL.

That being said... I have decided to make some kind of good from what I have done in SL to this point after all this time and hard work and building my name. I have decided to walk away by selling the business VooDoo DESIGNS for $5000 U.S. No joke 5k thats it. And all the money is going to a family that is in need of an addition to their manufactured home where there is 4 girls and 1 boy however all the girls have one small bedroom and there is only one bed in there. It is Chirstmas and I want to do something good for somebody else.

So if you are interested in a VERY well established business that runs itself at this point for just about free with the kind of profit margin it has then contact me in world.

~VooDoo
_____________________
VooDoo DESIGNS www.voodoodesignsllc.com
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
12-07-2008 07:58
i'm sorry VooDoo. i didn't know about the 250 prim limit either. i wish you the very best of luck.
_____________________
it was fun while it lasted.
http://2lf.informe.com/
Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
12-07-2008 07:59
Overreact much?
_____________________
Do worried sheep have nervous ticks?

Karmakanix@Sin-Labs http://slurl.com/secondlife/Circe/170/197/504
Karmakanix on SLX http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=61062
Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
12-07-2008 08:09
250 prims is something major. Before doing anything major, it's best to research your project first. Many large scale prefab home builders have rezzer object scripts that place out multiple assemblies so they can allow their builds to be 300, 1000, or more prims. (^_^)

The limit for a linkset is also 255 prims. When working on any project, I always put thought into "Will I be able to link it?" and take that into consideration while I'm building so that I'm not flying off the cliff with my project and potentially causing myself trouble when I'm near completion. (^_^)

For some real fun. Try to frequent Blitz Build / Speed Build events. Not only do you have an arbitrary time limit, but you also have a prim limit. The NCI one is 40 minutes and 40 prims. The pressure and the limitations forces each builder to think about the prims they're using and often come up with 'prim saver' alternatives. It's a great skill to study and practice. (^_^)

Though, considering I wear a tail that has 222 prims in it, I'm not one to talk. (T_T)

=^-^=
_____________________
Somewhere in this world; there is someone having some good clean fun doing the one thing you hate the most. (^_^)y


http://slurl.com/secondlife/Ferguson/54/237/94
LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
12-07-2008 08:29
There is a limit on the number of prims that can be in a linkset, but as far as I know, there is no limit on the number that you can Take as a cluster object. I have taken my entire house with all furnishings in a single cluster object -- roughly 750 prims.

If something went wrong, it was not due to the number of prims.





Okay, I'm ready for the next rant now.
_____________________
♥♥♥
-Lil

Why do you sit there looking like an envelope without any address on it?
~Mark Twain~

Optimism is denial, so face the facts and move on.
♥♥♥
Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22
.
http://www.flickr.com/photos/littleme_jewell
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
12-07-2008 08:39
From: LittleMe Jewell
There is a limit on the number of prims that can be in a linkset, but as far as I know, there is no limit on the number that you can Take as a cluster object. I have taken my entire house with all furnishings in a single cluster object -- roughly 750 prims.

If something went wrong, it was not due to the number of prims.





Okay, I'm ready for the next rant now.

same here, well over 250 prims in unlinked cluster...
_____________________
From: someone
Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar. :)


They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
12-07-2008 09:02
I don't have many major builds, but what I have I make into a few linksets, save them and take a cluster version too. Then, if the cluster fails to rez, it's not so difficult to peice together a few large bits as a few hundred little bits.
_____________________
ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
12-07-2008 09:40
EDIT

I just tested this, took in a build consisting of 29 objects, 661 prims, went to a sandbox and rezzed it from inventory with no problems. IT APPEARS YOU MUST BE MISTAKEN AS TO WHAT THE PROBLEM WAS YOU EXPERIENCED.

END EDIT


I had not heard of this limit either. The knowledge base says only

"There are limits to how large a creation you can link together: No single object may have more than 255 prims, and no physics-enabled object may have more than 32 prims".

I'm curious to go test the limits in SL.



I applaud your desire to do something good for a family in need.

I tried to visit the website in your sig

www.voodoodesignsllc.com

but it could not be found. ??
_____________________

VRchitecture Model Homes at http://slurl.com/secondlife/Shona/60/220/30
http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=2240
http://shop.onrez.com/Archtx_Edo
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
12-07-2008 10:30
That "250 prim limit" does not exist. I've taken builds with thousands of objects, and re-rezzed them with no problem.

Keep in mind, when you go to rez a lot of objects all at once, sometimes the system can take a while to do it. My guess is you simply didn't wait long enough to see your stuff appear.
Skell Dagger
Smitten
Join date: 26 Jun 2007
Posts: 1,885
12-07-2008 10:49
You didn't, by any chance, accidentally include a Linden tree in the coalesced object when you took it, did you?

https://jira.secondlife.com/browse/SVC-3136
_____________________
It always ends in chickens...

Store blog - http://primflints.wordpress.com/
Inworld - http://slurl.com/secondlife/Jindalrae/21/25/442
XStreet - http://tinyurl.com/primflints
Photos - http://www.flickr.com/photos/skelldagger/
Jojogirl Bailey
jojo's Folly owner
Join date: 20 Jun 2007
Posts: 1,094
12-07-2008 12:09
I dont know if this is related in any way, but last night we had some major weirdness on Etopia also. One person was fiddling with the parcels and all of as sudden the sim sent back a ton of stuff saying we were over the limit for prims. Unfortunately it sent back some bldgs etc, that we cant get at again. Im wondering if this is some sort of glitch that happened last night also...
_____________________
Director of Marketing - Etopia Island Corporation
Marketing and Business Consultant
Jojo's Folly - Owner
Mjolnir Uriza
Hammer of the Gods
Join date: 14 Sep 2007
Posts: 504
12-07-2008 12:52
From: Jojogirl Bailey
I dont know if this is related in any way, but last night we had some major weirdness on Etopia also. One person was fiddling with the parcels and all of as sudden the sim sent back a ton of stuff saying we were over the limit for prims. Unfortunately it sent back some bldgs etc, that we cant get at again. Im wondering if this is some sort of glitch that happened last night also...



SL has no glitches, what you experienced is LL's build from memory exorcises it's to help improve your memory skills and they do this for us at no extra charge.
Ponsonby Low
Unregistered User
Join date: 21 May 2008
Posts: 1,893
12-07-2008 16:29
From: Mjolnir Uriza
SL has no glitches, what you experienced is LL's build from memory exorcises it's to help improve your memory skills and they do this for us at no extra charge.



:-D
Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
12-07-2008 16:33
if the prims were unlinked, then she had over 250 OBJECTS in the coalesced inventory item listing...


So there may be a limit to the number of unlinked OBJECTS that will successfully coalesce.

That said, SL is frequently weird. I got a mess of objects returned today, that simply vanished. NOTHING in Lost & Found!
_____________________

● Inworld Store: http://slurl.eclectic-randomness.com
● Website: http://www.eclectic-randomness.com
● Twitter: @WinterVentura
Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
12-07-2008 16:38
From: VooDoo Bamboo
So even after all this time I have spent in SL today I get hit with something I had no clue about... I just completed a build and decided last night that I would take it all in as one bundle in order to save prims at my store and allow my rezzer to work. I thought no problem I will just rez it again in the morning. So I try and try and try and nothing will rez. So then I goto a sandbox even and try and nothing. Well I should not say nothing...
It did crash 2 times. So then I thought ok bad copy. Problem is I made 3 copies last night just in case and none would rez. So I did some asking around only to find out that there seems to be some 250 prim limit to a bundle!!!!!!! WHAT!!!!???!!!!???


I think you got this completely wrong. I just did a test 5 mins ago to make sure and managed to rez a copy of the 1000 prim build i am working on at the mo, none of it was linked. 1022 individual prims.

Maybe check the Jira for similar issues.

If you have no luck selling the whole business and still intend to quit then i may be interested in taking a couple of your better builds, I like your style.
_____________________
Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
12-07-2008 16:40
I too have lots of coalesced objects over 250 prims, in the past week I have made 7 art installations with a full mix of perms and nearly all of them are 300 + prims, I have a 750 prim merry go round i made a long time ago, just rezzed it and it's fine
Matthew Dowd
Registered User
Join date: 30 Jan 2007
Posts: 1,046
12-07-2008 16:40
If your build had scripts you may have hit the 1024 script limit for coallesced/linked prims rather than a prim limit.

See http://jira.secondlife.com/browse/SVC-1571 for details

Matthew
Serenarra Trilling
Registered User
Join date: 14 Oct 2006
Posts: 246
I may be way out in left field here, but...
12-08-2008 05:53
Is it possible that you were trying to rez it where part of it would be across property lines?

I know some strange things happen when you do that.

I'm probably totally wrong, but thought it couldn't hurt to mention it.
Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
12-08-2008 06:24
VooDoo,
What is a bundle?
From: someone
I just completed a build and decided last night that I would take it all in as one bundle in order to save prims at my store and allow my rezzer to work.
I'm really not following this statement at all and I think it is key to understanding what happened.

Do you mean a bundle as a single collection of all the seperate objects into a coalesced or cluster? And why would this be saving prims? Are you trying to put this into a temp resser? I would think you would need to create a linkset for it to be used in a temp resser, in which case you would have recieved the message about the prim limit when when trying to link the objects from the Tools menu.

Like I said, I'm not sure at all what the process was that caused the problem in the first place.
Scott Savira
Not Scott Saliva
Join date: 10 Aug 2008
Posts: 357
12-08-2008 07:14
As others have stated, there doesn't appear to be a 250 prim limit. My house that I'm currently working on is 340 prims and I take it and rez it as an unlinked cluster all the time without problems.
LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
12-08-2008 18:31
Since nobody else every asked:

Other than the business, can I haz the rest of your stuff?
:D



And that bug about more than 1024 scripts is a bad one.
_____________________
♥♥♥
-Lil

Why do you sit there looking like an envelope without any address on it?
~Mark Twain~

Optimism is denial, so face the facts and move on.
♥♥♥
Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22
.
http://www.flickr.com/photos/littleme_jewell
Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
12-08-2008 22:47
I picked up my new shop build which was between 2-3K prims into my inventory and re-rezed it with no problem. There is no limit on that to my knowledge.
_____________________
a i t u i // Tattoo & Fashion House

http://slurl.com/secondlife/Aitui/127/128/41