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Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
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11-18-2008 12:53
I help run an artist colony sim with the sim's owner and I have a question about object bonuses. We have several studios we rent out where the build is already in place and the resident can add to it. Each parcel gets its own group so we can set the resident to build on it, and prevent them from building anywhere else in the sim. Every parcel is still owned by the owner and no one else.
Because the owner owns everything in the entire sim, do we have to still use the region object bonus function to give residents more prims to use on their small parcels? Can we not use object bonus and let them use more prims than what the parcel supports?
I haven't been able to dig up anything on search that answers my question. We currently -do- have object bonus set and it's been a nightmare to use because of how many variables we're dealing with. Thanks!
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Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
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11-18-2008 12:58
For your ideal to work each parcel must be set the owner of the parcel to the different groups you mentioned, since all the prim allocation in the parcels that belongs to one owner or group are added together in the sim. The total used parcels cannot exceed the sim limit in any case. You are basically moving the allocation around, ie. from water and/or roadways to the parcel.
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Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
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11-18-2008 13:02
But if the parcel owner is the same across the sim (this case the owner of the sim), that means in theory we can offer more prims to use on the parcel than what the parcel limit allows though, since prims are accumulated over several parcels in the same sim, right?
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Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
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11-18-2008 14:12
The only way to control each parcel prim count is to have them set to different group owner, or else anyone in on of the parcels can use all 15,000 prims in on parcel. If you make a parcel 1024 the normal prim allocation is 234. If all the parcels in the sim belongs to one owner, you can put all 15,000 on that 1024 parcel and have nothing anywhere else. If you make the parcel 1024 and set to a unique group and give a bonus factor of 2, then you can place 468 prims, but that is 234 less prims for elsewhere in the sim. With bonus factors, if the prim is not used then you can keep using it until the sim is full. So you can make all parcels double bonus, but if everyone used the bonus, you will run out of prims at half the parcels.
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Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
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11-18-2008 14:34
I'm not worried about controlling prim counts, I just want to make sure that we don't have to use the object bonus in the estate tools in order for people to add more prims than the parcel will allow. I think we're both saying the same thing just in different ways, so I'm going to assume that as long as the same owner owns each parcel, we can bypass prim caps on parcels. Thanks!
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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11-18-2008 16:33
What the object bonus is useful for is for allocating more prims per parcel, by chosing NOT to use them elsewhere. It does not, in any way, shape or form, allow you to have more than 15,000 prims in a sim.
Here's one good example of use:
Take a commercial sim, and reserve 55% of the land for "protected land", used as open walkways between the commercial parcels in the sim, streams, and lakes. That 55% is owned by a group that the sim owner controls, and has very few prims in it. Just enough for some sidewalks, a few low prim trees and shrubs, and a few rocks. Let's say that the sim owner can use, at most, 1,500 prims in this portion of the sim (10% of the total in the sim).
Split the rest of the sim into rentable parcels, which total 45% of the land area in the sim. Normally, that would mean that the commercial parcels would have 6750 prims to use among them. They start as being deeded to a second group owning them, but it is highly advisable that each tenant sets their land to their own land group, so they each have a known prim limit, based on how much land they own in the sim.
Now, set the object bonus to 2.0 for the sim. Now those rental parcels will show that they could use a combined total of 13,500 prims.
Add up the allowed totals on the rental parcels, with what the sim owner reserved for himself as 1500 prims for use in his "protected land, and you get... 15,000 prims.
Each rental parcel acts as "double prim land". The allowed prim count, before the Sim tells that land owner that they can't rez any more prims, is exactly twice what a normal sim offers. So a 512 M2 parcel offers 234 prims.
BUT this only works because the sim owner is ***refraining*** from using more than 1500 prims in the remaining 55% of the sim! If HE looks at his "allowed prim count for his protected land, the simulator will tell him that he could use, in his portion alone, 16,500 prims! But if he does this, he will get stopped at 15,000, and none of his renters will be able to rez a single prim.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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