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Am I a responsible citizen?

Paladin Pinion
The other one of 10
Join date: 3 Aug 2007
Posts: 191
09-18-2007 16:26
I have purchased a bird avatar which comes with its own AO. I'm very fond of it. But I've been reading here that AOs are a big source of lag for others and that a clothing allotment (index? something or other) more than 2 is bad. (Where would I find out what my clothing index is?) This AV has a wardrobe that uses every available clothing item. Am I being a bad citizen?
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
09-18-2007 16:34
From: Paladin Pinion
I have purchased a bird avatar which comes with its own AO. I'm very fond of it. But I've been reading here that AOs are a big source of lag for others and that a clothing allotment (index? something or other) more than 2 is bad. (Where would I find out what my clothing index is?) This AV has a wardrobe that uses every available clothing item. Am I being a bad citizen?


No.

(Edit, no to your last sentence, not to the thread topic)
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Jax Jevon
There ya go !
Join date: 18 Jun 2006
Posts: 308
09-18-2007 16:40
IMHO you are being a responsible citizen by even asking these questions ..

the AO only adds to sim lag if it constantly "open listens" on channel 0 ..

i.e all commands are issued in normal chat .. and not say /5.

the outfit composite limit ( your words "clothing index" ?) is only affecting your client draw time.


EDIT to add ..

Your "clothing index" comes under advanced graphics ( I think lol )

actual title "Outfit composit limit" .. as all other avatars recieve the "Baked" version down the stream it affects no one but you.
milady Guillaume
Shhhh, I'm researching!
Join date: 28 Dec 2003
Posts: 696
09-18-2007 17:34
From: Paladin Pinion
I have purchased a bird avatar ........ Am I being a bad citizen?



No, a naughty bird maybe!

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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
09-18-2007 17:51
From: Jax Jevon
the AO only adds to sim lag if it constantly "open listens" on channel 0.
There's really much more to it than that. A recent thread ("The TAO of AO" or something like that) explores why AOs cause various forms of lag, but an open listen wouldn't even register on the scale of laggy stuff an AO does, just to be an AO. (One big part of it is that an AO script must poll, there being no event triggered when an avatar's animation state changes.)

All that said, I wholeheartedly agree with the statement "IMHO you are being a responsible citizen by even asking these questions."

I think the one thing that a responsible--and well-informed--resident might do, though, is to remove their AO before entering a very crowded sim (like a town-hall type meeting, where one can be sure in advance that the sim will be maxed out with gray avatars). In those conditions, nobody (but oneself) would be able to see the animation used by the AO anyway, but it *will* cause lag to be forcing that animation down to all the other avatar's viewers--a download doomed to complete several minutes after it no longer applies to anything your avatar is doing.

And in a sim that isn't maxed out? I think just enjoy the AO.
Innes McLeod
Registered User
Join date: 8 Oct 2006
Posts: 190
09-18-2007 18:03
From: Paladin Pinion
I have purchased a bird avatar which comes with its own AO. I'm very fond of it. But I've been reading here that AOs are a big source of lag for others and that a clothing allotment (index? something or other) more than 2 is bad. (Where would I find out what my clothing index is?) This AV has a wardrobe that uses every available clothing item. Am I being a bad citizen?


No, the lag claimed by AO's is being blown out of proportion. Most AO's only have a few scripts that run, they do not really affect the sim nearly as much as some people seem to think. Recently the author of the ZHAO AO rewrote his to cut down the number of scripts it uses, and the lag it can cause.

40 people with a ZHAO II AO would only be about 120 scripts operating. A normal sim has 3,000, to 5,000 scripts running normally. This would not make too much difference. Now some avatars will be a bit laggier than others, but in most cases I really do not see that much of a problem.

Now that is not to say that lots of scripted attachments won't be a problem. Some listen for open chat, so they process every spoken word around them wasting lits of server time, and some, like radars scan a large area around them on a regular basis.

From my experience with scripting, AO's probably are one of the less likely items to case major lag in a sim.

I ran across one person once, that was wearing a bunch of scripted weapons. She bragged about having over 3000 prims worth of weapons and armor, containing over 2000 scripts. Now that was a person who would bog the sim down when she arrived.