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Help with my land........

Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 01:21
Ok, so I am trying to build a cinema on my land, I am renting about 16 000sp m that is broken up into a few different parcels, for important reasons. I am trying to position a prim, which involves moving it from one parcel to another, but when I try to do that it says I can't reposition it. I have all rights that I need, as I 'bought it', and have done this before. I have tried wearing the tag that the land is deeded to, but no cigar. HELP!!!
Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-05-2007 01:22
You need to set object entry as possible for the land.

Go to abuot land, then options, then make sure object entry is checked for at least group, everyone if group doesnt work.
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Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 01:28
Yes yes, all that is already done, trust me I'm pretty knowledgeable when it comes to land. This is something that has dumbfounded me.
Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
11-05-2007 01:30
You might not be doing anything wrong. Sometimes I can put stuff down on land even if I forget to put on the right active group, sometimes scripted rezzing will give me permissions errors even with the right tag, while manually dropping or creating will work fine. Relogging will clear up the latter.

If the item is yours to take into inventory, you might do that and then drop it down into the other parcel.
Sy Beck
Owner of Group ???
Join date: 9 Feb 2007
Posts: 202
11-05-2007 01:39
As Viktoria said, sometimes SL can be cranky and I have had the same thing recently trying to apply textures and that lasted 48hrs!

Sorry to ask the basics but I wasn't sure about this from how you wrote it; were you able to wear the group tag and is that group title allowed the abilities you are trying to do? Are all parcels in the same group? This error message usually pops up when your prim or linked prims cross into some other person's or group's land.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
11-05-2007 04:06
EDIT: sorry mis-read OP

However, have you try taking said object and just rezzing it in position?
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Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 04:25
Sorry, should have laid it out better. Yes, all the parcels are deeded to the same group, I was wearing the tag that the land is deeded to, everything is as it should be. Hopefully it is SL based, but it's really pissing me off!
Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 04:30
It's a 20x20x.5 so it's a bit hard just to put it in position. :)
Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 04:45
Ok, so now it's getting really weird! I still move the prim, even after numerous relogs and cleared caches, but I have a different problem now too. I cut a hole in a prim used for floor, as an entrance for a staircase, but the hole seems to be solid, I can walk right over it without falling through :S. I don't know what's going on, if you're a seasoned builder who might know what's up, I'm willing to show you the problem in world.
Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
11-05-2007 04:49
From: Taylor Meness
It's a 20x20x.5 so it's a bit hard just to put it in position. :)


This sums up the issue with the hollow. Mega prims are very wonky when it comes to creating hollows. The physics engine doesn't recognize it as a change to the bounding box. Yeah, frustrating as heck.

Also, on the repositioning problem. Earlier this week, I was working on a dress in my shop. I wasn't moving it outside of my group land and had my group title on.. and still got the cannot reposition prim message. I chalked it up to SL FURBAR and moved on.
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Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
11-05-2007 04:59
From: Taylor Meness
Ok, so now it's getting really weird! I still move the prim, even after numerous relogs and cleared caches, but I have a different problem now too. I cut a hole in a prim used for floor, as an entrance for a staircase, but the hole seems to be solid, I can walk right over it without falling through :S. I don't know what's going on, if you're a seasoned builder who might know what's up, I'm willing to show you the problem in world.
That's normal behaviour for a megaprim. Holes don't work as they should in them.

Broken as designed. Sorry!
Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 05:03
From: Raudf Fox
This sums up the issue with the hollow. Mega prims are very wonky when it comes to creating hollows. The physics engine doesn't recognize it as a change to the bounding box. Yeah, frustrating as heck.

Also, on the repositioning problem. Earlier this week, I was working on a dress in my shop. I wasn't moving it outside of my group land and had my group title on.. and still got the cannot reposition prim message. I chalked it up to SL FURBAR and moved on.


Gah, that didn't even register, I should have realised that! I think I was a bit too worked up about the other problem, that can be fixed easily :). I just hope the repositioning problem isn't around for too long, What a thorn in the side for builders!
Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
11-05-2007 05:08
Further on the repositioning problem ... out of interest: What happens if you manually enter the desired coordinates in the edit dialog box? Do you also get the error message?
Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 06:19
Yup, no matter what I do I;m denied permission :(.
Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
11-05-2007 06:22
From: Taylor Meness
Yup, no matter what I do I;m denied permission :(.
Bummer! So you may want to open a support ticket then ... not that it'll help in the short run. Sorry!
Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
11-05-2007 07:56
Dumb dumb question: Can you put ANY object into the second parcel, or is it just this mega prim? I mean, if you try to move a regular non-mega cube from parcel A to parcel B, does that work? Can you rez from inventory on Parcel B?
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Sy Beck
Owner of Group ???
Join date: 9 Feb 2007
Posts: 202
11-05-2007 09:34
From: Taylor Meness
Ok, so now it's getting really weird! I still move the prim, even after numerous relogs and cleared caches, but I have a different problem now too. I cut a hole in a prim used for floor, as an entrance for a staircase, but the hole seems to be solid, I can walk right over it without falling through :S. I don't know what's going on, if you're a seasoned builder who might know what's up, I'm willing to show you the problem in world.


Another point to consider in the "can't reposition" error is that a mega-prim's actual boundary is not that defined by your view of it. Click it, go into edit and select stretch and you will see that at least along one plane it's X, Y or Z is longer than that which is rendered (at least in my set of mega prims it is). If that hidden extra length/width is crossing someone else's land that may produce the error message.
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Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-05-2007 09:36
From: Sy Beck
Another point to consider in the "can't reposition" error is that a mega-prim's actual boundary is not that defined by your view of it. Click it, go into edit and select stretch and you will see that at least along one plane it's X, Y or Z is longer than that which is rendered (at least in my set of mega prims it is). If that hidden extra length/width is crossing someone else's land that may produce the error message.


Ooh nice catch....usually though its on the Z axis unless the prims been rotated.. but that is a likely problem...
also, when it tells you you are denied permission, check to see if it is that parcel that is denying it, or a neighbouring one. If it isnt yours after all, then its probably the same thing mentioned above
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Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
11-05-2007 09:47
From: Sy Beck
Another point to consider in the "can't reposition" error is that a mega-prim's actual boundary is not that defined by your view of it. Click it, go into edit and select stretch and you will see that at least along one plane it's X, Y or Z is longer than that which is rendered (at least in my set of mega prims it is). If that hidden extra length/width is crossing someone else's land that may produce the error message.
Good point, Sy! Especially the 20m long megaprims ones are actually heavily "dimpled down" cubes.

It's the centre point of the prim which counts ... and for this specific kind of megaprim this may be outside of the actual prim.
Teejay Dojoji
Registered User
Join date: 30 Nov 2006
Posts: 293
11-05-2007 11:11
That's the nature of a megaprim. These are actually 'tortured prims' that may have started out as something else entirely, twisted around then, POOF, they become a 'megaprim'. Unfortunatley, that means you can not expect a hollow to work.

Also: I have been finding other solutions aside from megaprims, since it is still being decided whether LL will allow them to exist for much longer. I read a thread here (or a blog entry) about it. And on a recent shopping trip at Heart, I noticed they had put notices on any trees made from megaprims--that they may be outlawed by LL.
Teejay Dojoji
Registered User
Join date: 30 Nov 2006
Posts: 293
11-05-2007 11:13
From: Okiphia Rayna
Ooh nice catch....usually though its on the Z axis unless the prims been rotated.. but that is a likely problem...
also, when it tells you you are denied permission, check to see if it is that parcel that is denying it, or a neighbouring one. If it isnt yours after all, then its probably the same thing mentioned above


Common uses for hollowed boxes require rotation... so I bet that's the problem right there.
Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 14:39
I'm guessing that this is a bug, I still can't move the prim into place, I can move a couch and a flamingo into the area, but not the prim :(. Interestingly, I can copy a prim I have below it using shift and drag, and it will go exactly where I want it to, as long as it stays in the parcel, but it's still annoying that I am limited to this method.

The parcel which I am speaking of is surrounded by land on all sides, except for one that is the sim edge, so it's not going into other peoples land, and it's stopping a good 30 mObjuetres off the sim edge, so that wouldn't be the problem. The error message is that of 'Parcel does not allow objects to enter', although I do have the right perms on it.

(Oh, and I should mention that the other problem, of the hollowed out mega prim, was relating to another prim already in place, not the one that won't move, it's just on the same parcel.)
I may just have to file a support ticket about the repositioning problem, but if anyone has any ideas, or would like to see what I am talking about, just contact me :).
Sy Beck
Owner of Group ???
Join date: 9 Feb 2007
Posts: 202
11-05-2007 16:11
I'm begining to think this is SL crankiness or some awkward mega-prim set. As I said earlier last week I had owner permission prims refusing to accept textures when in select texture mode. After 48 hrs it disappeared. I have no idea of the cause and all probable solutions were proved redundant. In my case the problem just disappeared and I hope that this is the case for you. If you find me in world then I would be glad to stop by and observe, not sure if our experiences are linked but it's good to make notes.
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Taylor Meness
Registered User
Join date: 18 Sep 2006
Posts: 144
11-05-2007 17:17
Ok, so it's been figured out, the root prim was in the other parcel which caused all this drama. Thanks to all who offered suggestions and help, you rock! And a special thanks to Sy who came to my land and helped me figure out me (fairly obvious) problem! Mwah to all!