Selling box question
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Dent Arashi
Registered User
Join date: 4 Aug 2007
Posts: 26
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09-06-2007 11:50
Well I don't really know the exact name of the thing, but what I want to make its a box that users can click on it and pay the box and then they get the item inside the box. Anyone can help me? Thanks
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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09-06-2007 12:00
Hi Dent,
You can set any object that you own for sale. To do this, right click and edit the object, then mark "for sale" and then select "contents."
Then, in the Contents Tab of the Edit Window, you can drag items from your inventory to the contents. They are now "in" the object, and when someone clicks on the box and selects "buy" they are given NOT THE OBJECT itself, but the CONTENTS of the object. Easy peasy!
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Dent Arashi
Registered User
Join date: 4 Aug 2007
Posts: 26
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09-06-2007 12:08
From: Oryx Tempel Hi Dent,
You can set any object that you own for sale. To do this, right click and edit the object, then mark "for sale" and then select "contents."
Then, in the Contents Tab of the Edit Window, you can drag items from your inventory to the contents. They are now "in" the object, and when someone clicks on the box and selects "buy" they are given NOT THE OBJECT itself, but the CONTENTS of the object. Easy peasy! alright thanks, and is there a way to give the user a warning that he bough that? and whats the scrip to put the "name" on the box, like what you will buy
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Zazas Oz
Rufeena Fashion Designer
Join date: 22 Jan 2005
Posts: 517
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09-06-2007 12:15
From: Dent Arashi alright thanks, and is there a way to give the user a warning that he bough that? and whats the scrip to put the "name" on the box, like what you will buy You dont usually put a script (although you can), what you do is delete the name Object replaceing it with the name of the item and then in the description box you can describe it. Then when someone puts thier mouse over the box they will see the name and price. Most malls do not like scripts or floating text is why its not a good idea to use the scripts. Floating text bleeds through walls onto other sellers vendors and makes it look real messy and I have heard it causes ... lag.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
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09-06-2007 12:17
Rez a box. Decorate it however you want. In the edit window, drag the items you are selling into the contents tab. On the front tab of the edit window: - Enter the name and description people will see for the box - Set it for sale, for the desired price, set to "sell contents" The buyer hovers their mouse over the box and sees the name, description, and selling price for the box (if they have hover tips turned on). The buyer right-clicks and selects "Buy". A window comes up telling them: - What they will get (a list of the contents) - What the permissions on each item are - How much they will be paying - Who they are paying it to If they choose to buy, the contents will be transferred into the inventory, I think into a folder with the same name as the box. (This is all from memory, so anyone is free to correct me.  ) ETA: The box can also be reshaped, and you can put an image of the products inside on it, to make a poster to put on the wall of a store.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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09-06-2007 12:19
When you use a single prim to sell contents, I believe what they get in their inventory is a folder with the name of the box, containing a copy of the contents of the box.
The next step up from that is a scripted vendor. You can get quite a few free ones if you look around the malls. Most mall owners offer free simple vendors to hwlp new merchants get started. A scripted vendor may allow the customer to choose from several items that are for salem and can offer more information about the sale to the customer and to the vendor owner.
Serious merchants with lots of store locations and lots of products for sale tend to use networked vendors. These have a central server prim that communicates with scrripted vendors in other sims. Update the central server and you update what you have for sale in all your stores at once. Beats telepotting to ten locations and editing 20 one-prim vendors at each one.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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09-06-2007 12:23
From: Dent Arashi alright thanks, and is there a way to give the user a warning that he bough that? and whats the scrip to put the "name" on the box, like what you will buy When you click "buy" on a box that will sell you its contents, you automatically get a pop up dialog that displays the contents of the box, and has a button to push for "buy." To edit the name of the box, right click on the box, choose Edit, and in the General screen, the first two lines are for the name of the box, and a description. For example, to sell an outfit consisting of a pants and shirt, here is the process: 1) Create a box. 2) Edit the box. In the General Name field, call it "New Outfit" or whatever. In the description field, enter "Includes pants and shirt no copy/no mod" (if that is what applies.) In the Textures tab, select a picture in your inventory of a model wearing the outfit. That will show the buyers what is in the box. In the Contents tab, drag the shirt and pants from your inventory to the box. You can include notecards, landmarks, etc as well. Back in the General tab, select For Sale, and enter a price. Be sure to enter a price here! Choose CONTENTS. 3) Close the edit window. You're all set!
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Dent Arashi
Registered User
Join date: 4 Aug 2007
Posts: 26
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09-06-2007 12:30
From: Zazas Oz You dont usually put a script (although you can), what you do is delete the name Object replaceing it with the name of the item and then in the description box you can describe it. Then when someone puts thier mouse over the box they will see the name and price.
Most malls do not like scripts or floating text is why its not a good idea to use the scripts. Floating text bleeds through walls onto other sellers vendors and makes it look real messy and I have heard it causes ... lag. ah alright then thanks hehe
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Sunni Jewell
Who said so?
Join date: 22 Mar 2007
Posts: 748
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Not trying to infringe on the OP's thread, but.....
09-06-2007 12:35
From: Zazas Oz You dont usually put a script (although you can), what you do is delete the name Object replaceing it with the name of the item and then in the description box you can describe it. Then when someone puts thier mouse over the box they will see the name and price.
Most malls do not like scripts or floating text is why its not a good idea to use the scripts. Floating text bleeds through walls onto other sellers vendors and makes it look real messy and I have heard it causes ... lag. I have a question about this, and it seems like fate it came up on here....lol. I rent a small store in a nice little shopping area at Cascadia Plaza where they don't allow floating text. I just "bought" a free vendor from Slexchange which is very simple and seems to work pretty well, however!.....it has floating text. The text doesn't seem to bleed very far, but i haven't set it out in the store yet because I need to know if I delete the floating text, will the customer still see the name, description and price of the item if they hover over the picture on the vendor? I can't script at all, so didn't want to remove the floating text script until I knew the customer would still have the details of the item they are buying from the vendor. If not, I'll just have to additionally rent something really small, low prims and cheap to set the vendor...<sigh>, which I don't want to do. And don't want to completely move my store because I like where it's at.....it gets decent traffic and lags not TOO bad. If someone could just answer that, I would appreciate it. Sorry for the interruption, now back to your regularly scheduled thread.....
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Annabelle Babii
Unholier than thou
Join date: 2 Jun 2007
Posts: 1,797
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09-06-2007 13:26
Quick tip with vendors...
On the image texture you use, print the name and details of the item(s) you're selling. No hovertext required.
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Dent Arashi
Registered User
Join date: 4 Aug 2007
Posts: 26
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09-06-2007 20:15
hello so I've made the stuff and it worked fine, when someone buy it from me they get the itens and the overtext (yes I putted a scrip there). But when I gave the box to a friend when I tried to buy from her it only got the overtext, the shirt was in the content but it vanished when I buy it... any ideas?
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ed44 Gupte
Explorer (Retired)
Join date: 7 Oct 2005
Posts: 638
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09-06-2007 20:20
You probably have not set copy permission
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Dent Arashi
Registered User
Join date: 4 Aug 2007
Posts: 26
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09-06-2007 20:37
From: ed44 Gupte You probably have not set copy permission yah had to chose allow anyone on the shirt inside the content. Btw SL changed my simbols, on my keyboard I press the ? key and it gives me the _ how can I turn it back?
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Larrie Lane
Registered User
Join date: 9 Feb 2007
Posts: 667
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09-07-2007 01:50
From: Dent Arashi yah had to chose allow anyone on the shirt inside the content. Btw SL changed my simbols, on my keyboard I press the ? key and it gives me the _
how can I turn it back? In the bottom right hand corner of your desktop you should see a 2 letter simble, ie; EN for English, right click that, then choose settings, click on key settings and usually there is a default setup for changing keyboard, like left Alt + Shift. If you have been using Alt + other keyboard shortcuts in SL sometime this can change keyboard layout so you need to remember what the settings are to convert back.
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