Suddenly, one of my objects permissions are all wonky. How do I fix it?
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Ed Bumstead
Cheese Consumer
Join date: 18 Feb 2007
Posts: 17
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10-18-2008 14:08
I created a silly little statue using various full perm objects from various sources, and quite a few of my own prims. I tried to send it to a friend today, and it was showing as no transfer in my inventory, so I rezzed it, and realized the hat I put on it is no transfer, so I removed it, built a new hat out of my prims, re-linked it, checked permissions.... and the whole statue shows as no transfer, and the permissions boxes are grayed out as if it were someone elses item. I de-linked it, relinked it, no difference. Every single prim shows these characteristics, whether they were created by me or someone else.
I can re-build this, but I'd rather not, and more to the point, I'd like to avoid this happening in the future. Any idea how to repair the damage, or is it just broken now?
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Eva Ryan
That's Eva Ryan™
Join date: 26 Aug 2006
Posts: 197
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10-18-2008 14:19
You'll have to unlink the object, and search, prim by prim, to find which one is set to "no transfer". Once linked, an object will inherit permissions from other child objects.
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Nimue Jewell
Unabashedly Leggy
Join date: 20 Mar 2007
Posts: 1,745
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10-18-2008 14:23
If there are any scripts in the prims you are using (look in the contents tab of each prim) that could be the source of your troubles. Even if the prim itself is set to full perms, a no transfer script will make the object show as no transfer in your inventory.
In this case, if you have mod rights on the prim, try removing the script.
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Ed Bumstead
Cheese Consumer
Join date: 18 Feb 2007
Posts: 17
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10-18-2008 15:46
From: Nimue Jewell If there are any scripts in the prims you are using (look in the contents tab of each prim) that could be the source of your troubles. Even if the prim itself is set to full perms, a no transfer script will make the object show as no transfer in your inventory.
In this case, if you have mod rights on the prim, try removing the script. Yeah, I should have mentioned that, there are no scripts anywhere in the object, and also, as I say, if I de-link the object, each individual prim shows the wonky permissions and does not let me change them. I suspect it's just broken and I'll have to replace it, but I was hoping someone would say "Oh, yes, here's how to fix it when your prims do this:" etc.
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RemacuTetigisti Quandry
Diogenes Group
Join date: 3 Jun 2008
Posts: 99
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10-18-2008 16:30
What about texture permissions?
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--- Rema 
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Ed Bumstead
Cheese Consumer
Join date: 18 Feb 2007
Posts: 17
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10-18-2008 19:04
From: RemacuTetigisti Quandry What about texture permissions? Only texture is one I uploaded myself.
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
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10-18-2008 19:32
I too have an object that becomes less permissive, either when I duplicate it, or unlink it. No items inside or anything, and I even tried changing the textures (even though texture permissions do not affect objects they're applied to as texture permissions only apply to inventory items) What's more, if I give a copy to someone else, it doesn't repro for them. I'm waiting hoping someone at LL will check it out x_x
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Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
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10-18-2008 21:11
This happens a good deal. I recently did a collaboration on an avatar, and we'd send things back and forth between us at full perm. Yet, sometimes an item *I* had initially created would end up showing as no-transfer in my inventory!
Shoot, sometimes things will change permissions when they are in your inventory, and all copies of that object will ALSO change their permissions to match.
I know, none of that is supposed to happen. But I've seen it. No really, I have!
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Horses, Carriages, Modern and Historical Riding apparel. Ride a demo horse, play whist, or just loiter. I'm fair used to loiterers. http://slurl.com/secondlife/Caledon%20Eyre/48%20/183/23/
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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10-18-2008 22:52
What happens if you link it all to a new fully permissive prim?
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
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10-18-2008 23:01
From: Osprey Therian What happens if you link it all to a new fully permissive prim? How trippy! Good thing you asked! If I link mine to a new prim, with the new prim being the root, it stays full perm, but when I unlink it, the problem prims lose perms. However! If I link it so that the new prim is a child, and then unlink, all of the prims are full perm!  So... in my case, giving it a new child prim and then unlinking, repairs the object
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Nimue Jewell
Unabashedly Leggy
Join date: 20 Mar 2007
Posts: 1,745
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10-18-2008 23:05
From: Ed Bumstead Yeah, I should have mentioned that, there are no scripts anywhere in the object Well poo...sorry I wasn't any help.
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Ed Bumstead
Cheese Consumer
Join date: 18 Feb 2007
Posts: 17
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10-18-2008 23:07
From: Osprey Therian What happens if you link it all to a new fully permissive prim? Yeah I tried that, it didn't change anything, except the permissions on the full perm prim changed, but when I unlinked it again, I could change the perms again on that prim... but the other prims remain damaged. I'm chalking it up to a glitch, and an annoying one.
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Min Fairweather
Registered User
Join date: 21 Feb 2007
Posts: 202
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10-19-2008 01:19
Hi Ed,
Wonky permission bugs have been happening to me too a fair amount. Seems to get worse when I'm dealing with objects of 100+ linked prims. They'll be full perms one moment and then no modify the next. Another bug is the perms showing in my inventory sometimes seem to have no relation to the actual perms of the item (and I'm not talking about scripts or textures on the item effecting this).
At first I thought I was imagining things but seeing it too often now. I'm afraid I don't know of a solution but I imagine/hope these bugs are on the Jira, I'll have a search when I have more time. Searching the Jira is one of my Top 10 least favourite past times.
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Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
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10-19-2008 15:48
I've never experienced a permissions glitch before and now I've had 2 in the last week. First one was a prefab i sold, it was set to mod/copy/no transfer, was fully tested on an alt before going up for sale to check all perms were right and I have seen at least 3 customers who have fully moded the build since purchase. I've sold a lot of copies of the build in question which has been up for sale for a few months now. So I was suprised when a customer complained recently that when they unlinked the build loads if the prims were no copy/no mod/ transfer. The complete opposite to what they should have been. They sent me back the transfer prims so I went and checked them against the copy on sale and definitely completely opposite. Totally baffled, sent the customer another copy and works fine.
So today i built a street light lampost thingy. Set it to mod/copy/no trans. When i link it together it ishowed as no mod/no copy/ no transfer. Only used 2 textures which i know are full perms, no scripts involved. Unlink it and all the prims revert to the right perms. link it together and it had no perms again. Did this 3 times, could find no logical explanation so logged out in frustration and went to buy a cat flap.
Still baffled.
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Marcel Flatley
Sampireun Design
Join date: 29 Jul 2007
Posts: 2,032
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10-20-2008 00:48
This only happened to me after I linked a no-copy item to a handful of prims that were created by myself. Unlinking did give back the correct permissions, as long as I did not take the item back into inventory. As soon as I took the object into inventory, it showed up as no-copy (good) AND no-transfer (bad). Rezzing the obeject showed greyed out permission boxes on every prim. The no-nopy prim still was no-copy, but all the others were no copy and no transfer. Now this kind of bug is nasty but can still be lived with, what I am very affraid of is that one day the opposite happens and our hard work will end up with copy AND transfer permissions 
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Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
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10-20-2008 05:42
From: Marcel Flatley Now this kind of bug is nasty but can still be lived with, what I am very affraid of is that one day the opposite happens and our hard work will end up with copy AND transfer permissions  Thats the day we sue Linden Labs.
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