Please
|
|
Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
|
01-31-2008 17:47
revert back to the most stable environment, forget features (esp new), Do not be in a rush to add anything till thouroughly ran through a beta test before using residents as Guinnie Pigs. PS I remember LL getting hacked. The rumor was ex-disgruntled employee. At the time they said no worries the financial records were not on the asset server(s) hacked, though we all had to change passwords immediately. Maybe so, but still been many problematic developments since. Some would suggest that once hacked your never truly safe again. Doubt LL would want any info about being hacked known, but this could be one reason SL is so bonked amoung other reasons. That LL doesnt care or is not responsive may not be accurate-especially if they are in a constant state of reacting to intrusions. That being said its is quite disturbing to have someone piss on your back and tell you its raining. Kinda like its always your computer, ISP, vdeo card, equipment but never an unstable environment, or hackers, or open source config issues. Take live help away, remove yourself from the forums make a blog that to me is frustrating, get eggheads to say something like "have you tried rewriting the architexture on the client side?" make the user feel obligated to do everything only to find out later that sl is bonked. I have loved and enjoyed sl and though I would like to stay positive, please....
|
|
Cunundrum Alcott
A Sardonic Pessimist
Join date: 15 Jan 2007
Posts: 773
|
01-31-2008 17:49
A bit sardonic are we?
|
|
Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
|
01-31-2008 18:06
From: Cunundrum Alcott A bit sardonic are we? More like wishful thinking. Forget it. Doing what the op suggest is done in a perfect world. And that would mean NO LINDENS around. It's nice to dream.
|
|
Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
|
01-31-2008 18:08
From: Ray Musketeer ...I would like to stay positive, please.... Staying positive in sl goes out the window shortly after you arrive. It leaves, never to return again.
|
|
FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
|
01-31-2008 18:20
I never written code but I have asked question of few friends who do it as a job. I can't even imagine how they decipher what it is they are creating personally. What happens with writing code I was told is often when there is a lot of code to be written its easy to miss things. When I was 2 4 years younger I tried to do bit of programing based on something I saw in hobby magazine. It was pages and pages of symbols I didn't entirely understand. I typed each one, copy each symbol only to find something was missing and not working I didn't understand what I had missed. I figure coding is like this except 1000 times more complex. People make mistakes. Smart ones make profit on creating worlds like this with lots of mistakes but enough good stuff to keep us around.
_____________________
Look for my alt Dagon Xanith on Youtube.com
Newest video is
Loneliness by Duo Zikr DX's Alts & SL Art Death of Avatar
|
|
Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
|
02-01-2008 02:25
FD your right I have watched coders at work and frankly after a day or two it appears I would jump out of a wimdow (reason why I always work at ground level  ), Very meticulous exacting work and one reason to test test test before public release. Buy any scripted item in sl and if the script doesn't work or is bug laden many would get behind getting a refund from such a creator and that should go both ways if LL because of whatever has their system bonked we residnts lose esp those who have biz'z in sl. Rudy and I made a pact in the begginning to only grow as it paid for itself, and we've done allright but cannot continue if these disruptions continue to interupt can't blame folks for keeping their wallets closed when inventories are iffy sheesh but LL could smooth some ruffled feathers by some token of reduced fees whle they try to get a true stable environment considering its their released code that aint right.
|
|
2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
|
02-01-2008 02:59
From: FD Spark I never written code but I have asked question of few friends who do it as a job. I can't even imagine how they decipher what it is they are creating personally. What happens with writing code I was told is often when there is a lot of code to be written its easy to miss things. When I was 2 4 years younger I tried to do bit of programing based on something I saw in hobby magazine. It was pages and pages of symbols I didn't entirely understand. I typed each one, copy each symbol only to find something was missing and not working I didn't understand what I had missed. I figure coding is like this except 1000 times more complex. People make mistakes. Smart ones make profit on creating worlds like this with lots of mistakes but enough good stuff to keep us around. Writing your own code isn't quite so bad because you understand it. But when you're trying to fix somebody elses code then it can often be as difficult as copying a program from a magazine for the fist time. This is the situation many programmers at Linden Lab will find themselves in when trying to fix bugs. They didn't write the code and so they have to first try to understand it before they can correct it. Sometimes it's much easier to just rewrite a broken feature from scratch.
|
|
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
|
02-01-2008 03:07
From: FD Spark I never written code but I have asked question of few friends who do it as a job. I can't even imagine how they decipher what it is they are creating personally. What happens with writing code I was told is often when there is a lot of code to be written its easy to miss things. When I was 2 4 years younger I tried to do bit of programing based on something I saw in hobby magazine. It was pages and pages of symbols I didn't entirely understand. I typed each one, copy each symbol only to find something was missing and not working I didn't understand what I had missed. I figure coding is like this except 1000 times more complex. People make mistakes. Smart ones make profit on creating worlds like this with lots of mistakes but enough good stuff to keep us around. Yes and full of fun jobs like add this feature to this block of code XYZLinden wrote in 2005, with mods by ABCLinden 6 months ago. No you havn't got time to understand exactly how it is currently working before modding it................ 
_____________________
Level 38 Builder [Roo Clan]
Free Waterside & Roadside Vehicle Rez Platform, Desire (88, 17, 107)
Avatars & Roadside Seaview shops and vendorspace for rent, $2.00/prim/week, Desire (175,48,107)
|
|
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
|
02-01-2008 03:08
From: Ray Musketeer revert back to the most stable environment, forget features (esp new), Do not be in a rush to add anything till thouroughly ran through a beta test before using residents as Guinnie Pigs. PS I remember LL getting hacked. The rumor was ex-disgruntled employee. At the time they said no worries the financial records were not on the asset server(s) hacked, though we all had to change passwords immediately. Maybe so, but still been many problematic developments since. Some would suggest that once hacked your never truly safe again. Doubt LL would want any info about being hacked known, but this could be one reason SL is so bonked amoung other reasons. That LL doesnt care or is not responsive may not be accurate-especially if they are in a constant state of reacting to intrusions. That being said its is quite disturbing to have someone piss on your back and tell you its raining. Kinda like its always your computer, ISP, vdeo card, equipment but never an unstable environment, or hackers, or open source config issues. Take live help away, remove yourself from the forums make a blog that to me is frustrating, get eggheads to say something like "have you tried rewriting the architexture on the client side?" make the user feel obligated to do everything only to find out later that sl is bonked. I have loved and enjoyed sl and though I would like to stay positive, please.... I hear Active Worlds is really stable and no new features since 2000............ 
_____________________
Level 38 Builder [Roo Clan]
Free Waterside & Roadside Vehicle Rez Platform, Desire (88, 17, 107)
Avatars & Roadside Seaview shops and vendorspace for rent, $2.00/prim/week, Desire (175,48,107)
|
|
Stephen Wisent
Registered User
Join date: 18 Oct 2007
Posts: 95
|
02-01-2008 03:18
I'm in the industry, so this topic is quite interesting.
Basically there is no real excuse for the current state of the product or this web site.
I won't bore everyone with the idiosyncrasies of a systems lifecycle, but in reality the actual production of the code and it's initial unit testing should actually comprise only a relatively small subset of the overall process.
The fact that LL and we are experiencing these problems over a protracted period indicates an organisational problem within LL.
It may be that resources are stretched too thinly as a result of an over ambitious development schedule, or more worryingly a lack of investment.
To be honest, regardless of anything else, the protracted difficulties experiencied by this web site alone indicate some more deep seated issues at LL.
|
|
Markubis Brentano
Hi...YAH!!
Join date: 15 Apr 2006
Posts: 836
|
02-01-2008 03:19
From: 2k Suisei Writing your own code isn't quite so bad because you understand it. But when you're trying to fix somebody elses code then it can often be as difficult as copying a program from a magazine for the fist time.
This is the situation many programmers at Linden Lab will find themselves in when trying to fix bugs. They didn't write the code and so they have to first try to understand it before they can correct it. Sometimes it's much easier to just rewrite a broken feature from scratch. Yes, now add in that each programmmer is writing thier own program to do one certain thing in SL. And then they have to add it together with everyone elses code to make the finished product...and all the programs need to work not only as their own program, but also hava to work in conjunction with the other programs cohesively. It's truly a masterpiece when it all comes together and works fluidly. ...then you have some knucklehead with a self generating script that hacks in and starts making Mario's that rain from the sky just because his mommy didn't get him get Guitar Hero III for Christmas. hehe
|
|
Carolyn Crosley
Born from the Mind
Join date: 19 Oct 2006
Posts: 332
|
02-01-2008 04:47
From: Stephen Wisent I'm in the industry, so this topic is quite interesting.
Basically there is no real excuse for the current state of the product or this web site.
I won't bore everyone with the idiosyncrasies of a systems lifecycle, but in reality the actual production of the code and it's initial unit testing should actually comprise only a relatively small subset of the overall process.
The fact that LL and we are experiencing these problems over a protracted period indicates an organisational problem within LL.
It may be that resources are stretched too thinly as a result of an over ambitious development schedule, or more worryingly a lack of investment.
To be honest, regardless of anything else, the protracted difficulties experiencied by this web site alone indicate some more deep seated issues at LL. Very well stated. Which brings me to another point. One of of compensation. As with any service, when it's subscribers have performance issues, refunds are in order! This should also apply to SL. It's not that we've experienced sporatic outages. We have been dealing with degraded performance almost on a continual basis!!! I really see the end of SL if they can't produce a stable platform soon. Unfortunately,,,,,.
|
|
Cherry Czervik
Came To Her Senses
Join date: 18 Feb 2006
Posts: 3,680
|
02-01-2008 05:01
From: Carolyn Crosley Very well stated. Which brings me to another point. One of of compensation.
As with any service, when it's subscribers have performance issues, refunds are in order! This should also apply to SL. It's not that we've experienced sporatic outages. We have been dealing with degraded performance almost on a continual basis!!! I really see the end of SL if they can't produce a stable platform soon. Unfortunately,,,,,. This sounds familiar from the past ... I have to say, these 503s are pretty worrying really ...
_____________________
To exchange power is sublime. To steal from another ... well, what goes around comes around.
|
|
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
|
02-01-2008 05:12
From: Carolyn Crosley Very well stated. Which brings me to another point. One of of compensation.
As with any service, when it's subscribers have performance issues, refunds are in order! This should also apply to SL. It's not that we've experienced sporatic outages. We have been dealing with degraded performance almost on a continual basis!!! I really see the end of SL if they can't produce a stable platform soon. Unfortunately,,,,,. We could have them refund all the cambots losses too for downtime. But then again it's been stable lately, Nov 06 was the last time it was off line for 2 days.
_____________________
Level 38 Builder [Roo Clan]
Free Waterside & Roadside Vehicle Rez Platform, Desire (88, 17, 107)
Avatars & Roadside Seaview shops and vendorspace for rent, $2.00/prim/week, Desire (175,48,107)
|
|
Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
|
02-01-2008 09:40
its been stable recently? rofl being offline is bad enough but "stable recently" sorry not been my experience at all except for a few all too short moments in between (seems like when they rolll out the old sign in screen, I'm guessing thats their reserve last known good working model lol) is about the only moments of stabilityand thats almost worse, we need continuity of experience not on for a day or two then back to well too much to list , you get my point I think.
|