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Deleting Smoke

Plato Cochrane
Registered User
Join date: 25 Oct 2006
Posts: 234
10-28-2007 15:58
I have a noobish like question. My neighbor had built a home on their lot when the structure became unlinked. He deleted everything prim by prim and rebuilt a home in its place when he realized a plume of smoke from the previous structure remained. Neither he nor I can select the smoke to return it to inventory or delete it. I believe I figured out a way to solve this problem before but I can remember how I did it. Maybe I simply returned everything on the lot, but can't in this case because he spent a lot of time placing his new house. Frustratingly, the plume won't even highlight. Any ideas? Thanks in advance! :)
Markubis Brentano
Hi...YAH!!
Join date: 15 Apr 2006
Posts: 836
10-28-2007 16:06
From: Plato Cochrane
I have a noobish like question. My neighbor had built a home on their lot when the structure became unlinked. He deleted everything prim by prim and rebuilt a home in its place when he realized a plume of smoke from the previous structure remained. Neither he nor I can select the smoke to return it to inventory or delete it. I believe I figured out a way to solve this problem before but I can remember how I did it. Maybe I simply returned everything on the lot, but can't in this case because he spent a lot of time placing his new house. Frustratingly, the plume won't even highlight. Any ideas? Thanks in advance! :)




Turn on View Transparent (control alt T) or find it in the View drop down menu. When you do that, you should be able to locate the hidden prim that the smoke is coming from.
Crunch Underwood
Mr. Grown up, Go away sir
Join date: 25 Sep 2007
Posts: 624
10-28-2007 16:11
just to add to this, i made a small waterfall over the weekend and noticed that if i deleted a particle script from a prim the particle would keep running till i actually deleted the prim, is there anyway of getting the particle to stop without deleting the prim?

-Crunch
Gaybot Blessed
Heavenly Input Collector
Join date: 3 Oct 2007
Posts: 306
10-28-2007 16:17
default
{
state_entry()
{
llParticleSystem([]);
llRemoveInventory(llGetScriptName());
}
}



You can create a script in your inventory by going into the create tab. Select create new script. Copy paste the above script into your new script. Then, drop the script into the contents tab of the offending prim which is emitting particles. The offending prim will have a particle script in it.

This script kills the particles script and then deletes itself.
Sally Silvera
live music maniac
Join date: 17 Feb 2007
Posts: 2,325
10-28-2007 16:21
sometimes i wish the scrubber script came wih the library stuff :o
_____________________
Crunch Underwood
Mr. Grown up, Go away sir
Join date: 25 Sep 2007
Posts: 624
10-28-2007 16:34
excelent :) thanks gaybot

-Crunch
Plato Cochrane
Registered User
Join date: 25 Oct 2006
Posts: 234
10-28-2007 16:48
From: Gaybot Blessed
default
{
state_entry()
{
llParticleSystem([]);
llRemoveInventory(llGetScriptName());
}
}



You can create a script in your inventory by going into the create tab. Select create new script. Copy paste the above script into your new script. Then, drop the script into the contents tab of the offending prim which is emitting particles. The offending prim will have a particle script in it.

This script kills the particles script and then deletes itself.


Thank you but I can't seem to select the prim that is emitting the smoke. When I use the "about land" then "object" menu I can see the hidden prim the smoke seems to be coming from but I cannot select it.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
10-28-2007 16:56
From: Plato Cochrane
Thank you but I can't seem to select the prim that is emitting the smoke. When I use the "about land" then "object" menu I can see the hidden prim the smoke seems to be coming from but I cannot select it.
May want to try selecting it by dragging a selection box around it. Control-3 to open the Editor, then just drag around the thing till it's highlighted (I think this is enabled by default, but there's an option, I think on the Tools menu, if select-by-dragging somehow got turned off). And as suggested, it's best if Control-Alt-T has transparent things highlighted while trying this.
Plato Cochrane
Registered User
Join date: 25 Oct 2006
Posts: 234
10-28-2007 17:13
Thanks Qie, Gaybot, everyone! That did it. :)