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open Havok 1 vs Havok 4

Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
10-12-2007 05:27
I'm trying to see the difference between Havok 4 and Havok1 would be nice to see one empty sim or at least a couple sims set to havok 1. I see one that is still Havok1 but the darn thing is full or you can't build any where.

Dan are you there? have you tested my prim animation? I should not be able to lag out an entire sim with one 25 prim object set to physics off and phanton, yet I can.
Johan Laurasia
Fully Rezzed
Join date: 31 Oct 2006
Posts: 1,394
10-12-2007 10:18
Havok 1 is still running on the main grid, so anywhere an the main grid is a 'good spot' to check out a sim running it. There's not alot of visible difference between the two as most changes are 'under the hood' changes. Most likely you'd have to be checking sim performance during certain types of physics loads to see the difference. Other than that, one visible difference... right now under Havok 1, if you set a physical object on a platform, and delete the platfrom, the physical object 'hangs' in mid air, even though gravity should cause it to fall to the ground. In Havok 4, this has been fixed, and a physical object will now fall when the rug is pulled out from under it.