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Release Notes for Second Life 1.13.2(2)

Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
12-29-2006 06:58
Release Notes for Second Life 1.13.2(2) December 28, 2006
=====================================
New features:
* Added “Copy SLURL to clipboard” command in World Map

Changes:
* Added “BETA” indicator to languages to reflect the status
* Moved Report Bug command to Tools menu, updated instructions

Bug fixes:
* Searching for people now correctly respects offline/online setting
* Texture and color picker “shadow” only shown when dragging the picker
* Floaters will now dock above any media controls
* Arrow keys will now refresh Search tab contents
* Parcel selection now cleared when closing the Edit Terrain floater
* Gesture steps now save correctly
* Fixed a messaging bug causing scripts to be truncated
* Fixed missing spaces in Korean translations
* Fixed a crash when using Search > All
* Fixed a crash after right-clicking
* Fixed a crash when closing the snapshot window before postcard is sent

Release Notes for Second Life 1.13.2(1) December 27, 2006
=====================================
Changes:
* Sandbox regions now return using normal parcel auto-return
** Non-copyable objects will be returned to inventory
* “Report Bug” command moved to Tools menu

Bug fixes:
* “Xyz is typing…” no longer causes IM tab to flash
* Profiles opened from other UI now select correct tab
* Added more specific messages for cases where llSetPos() fails
* Ctrl+Arrow keys now move insertion point a word at a time in text fields
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From: someone
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-29-2006 09:04
From: someone
Added “Copy SLURL to clipboard” command in World Map
*sigh*

Is this their response to people's frequent requests to be able to make landmarks from the world map and search? *sigh*

At least it could make them secondlife:// URLs so you didn't have to jump through slurl or edit them to use them.

From: someone
Floaters will now dock above any media controls
This is good, but how about stacking the floaters right to left so that they don't *immediately* obscure chat text?
From: someone
Parcel selection now cleared when closing the Edit Terrain floater
Ah, that's a minor nit that's been bugging me for some time.
From: someone
“Xyz is typing…” no longer causes IM tab to flash
Good egg!
Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
12-29-2006 18:03
From: Argent Stonecutter
This is good, but how about stacking the floaters right to left so that they don't *immediately* obscure chat text?


Or moving the chat text up above the floaters?
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
12-30-2006 15:25
That would work, too. Or hide windows altogether and pull down hidden windows from a "Windows" menu.
Ayu Sura
Registered User
Join date: 1 Oct 2006
Posts: 67
12-30-2006 22:05
My gesture still isn't saving.
Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
12-31-2006 16:39
From: Jesse Barnett
...
* Texture and color picker “shadow” only shown when dragging the picker
....


Nice solution! Good Work! It makes it point then fades away.

and now onto other things...

Here is another one that has bugged me forever the save button in the script window on the right and the save button for notecards is on the left. This is a simple fix. Takes no more than 5 mins to fix. Put all save buttons on the right. Lets be consistent people.

Or fix it so minimized windows don't pile on top of each other. Nice that they don't end up behind the music/movie control. Their way of checking which slots are taken is real bad. they just count how many items are there. So if there are 2 items there and you minimized another it put is in the 3 spot. maximized number 2 then minimize it it land on the number 3 spot which is taken. so now you are left with a gap between 1 and 3, and you have two items on slot 3. Can't believe how long this has been around and annoying.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-01-2007 11:30
From: someone
Originally Posted by Jesse Barnett
...
* Texture and color picker “shadow” only shown when dragging the picker
....

From: Gearsawe Stonecutter
Nice solution! Good Work! It makes it point then fades away.
I don't want it to make it's point and fade away, I want to not see it at all.
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Jessica Ingmann
Lv. 23 Batcase
Join date: 8 Oct 2005
Posts: 35
01-06-2007 09:31
From: Jesse Barnett
* Gesture steps now save correctly
Let's hope so, eh? :D
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