Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
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11-10-2006 14:36
Reported this as a bug. Text use to be just above an object. As many HUD use this to display info. Depending on your display it will appear few inches above object unlike teh current version on Main Grid. "Fix it fix it fix it fix". in is fine in 1.12 not 1.13. This is not only HUD but onworld objects as well. Buy the time you walk up to the object you can;t find teh text
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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11-10-2006 17:13
Note: THis bug breaks content!!!!!!!!
Templar Crusader HUD. or any HUD that has llSetText to display data over a button. The set text is not going to be in the same place now.
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I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
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11-10-2006 17:17
From: Jesse Barnett or any HUD that has llSetText to display data ...which is an insanely huge number. WTF!?!?! Really, guys, this can't get to the main grid, right?
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Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
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11-10-2006 17:34
Ah no, I have faith it won't make it to main grid. But of course needs people to bug report it. Seems like everytime they pop in a bug like this one towards the end. I think to keep us on our toes.
_____________________
I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime. From: someone I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum
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Gearsawe Stonecutter
Over there
Join date: 14 Sep 2005
Posts: 614
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11-13-2006 19:35
This is still not fixed even though it says it is in the release notes for 1.13.0.2
and Jesse I have lost faith now 3 out of 6 bugs not fixed as stated
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