New parcel access method??
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Mike Westerburg
Who, What, Where?
Join date: 2 May 2004
Posts: 317
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03-08-2007 21:08
Just popped into the newest beta test grid to test out the supposed fixes to vehicle physics. Seems that a new "feature" has been added. TPed to Balance to test the flight of my helis and almost right after taking off, I get ejected and the heli returns to inventory L&F. Turns out there is a small block of land that is owned by a Tester account that has white list access enabled. Looks like the new actions of SL will to not even allow you to just bounce off of ban lines or smooth through them, they kick you out and return your object to you. I did not even get more than 1 minute of testing in before seeing this new "feature".
The cords are : Balance 215,192,22 for this partitioned off space.
Was not auto return as for the plots around it, set to 0 return time.
Feedback and other test points would be appreciated. I need to get more info on other bans such as group restricted land, disabled object entry etc so hopefully a Linden has or could set these types of parcels up in Preview so that they can be tested as well.
If this is the new SL, then I really feel bad for the future of vehicles in SL, the only places they could be used then are in Linden controlled places and private vehicle oriented areas.
Thanks for any input!
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Haravikk Mistral
Registered User
Join date: 8 Oct 2005
Posts: 2,482
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03-09-2007 09:45
They definitely shouldn't be imposing further limits without presenting areas where you are guaranteed free access with your vehicles. For example making water non-blockable along special Linden waterways, creating better road-systems, and having the odd Linden airport to coincide with what seems to be a new 60m minimum flying height.
I don't see a minimum of 60m for flying vehicles as fundamentally bad, in real life it is the case so planes shouldn't really go much lower, you still get a decent view if you look down (unless you have the draw distance way down, I know I do due to the poor performance of the Mac client). But roads and waterways are really hit-or-miss, roads don't load very well so cars are a pain to drive at anything above walking speed (and even then....) while water ways are often people's property and get blocks on them.
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Mike Westerburg
Who, What, Where?
Join date: 2 May 2004
Posts: 317
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03-09-2007 14:31
From: Haravikk Mistral They definitely shouldn't be imposing further limits without presenting areas where you are guaranteed free access with your vehicles. For example making water non-blockable along special Linden waterways, creating better road-systems, and having the odd Linden airport to coincide with what seems to be a new 60m minimum flying height.
I don't see a minimum of 60m for flying vehicles as fundamentally bad, in real life it is the case so planes shouldn't really go much lower, you still get a decent view if you look down (unless you have the draw distance way down, I know I do due to the poor performance of the Mac client). But roads and waterways are really hit-or-miss, roads don't load very well so cars are a pain to drive at anything above walking speed (and even then....) while water ways are often people's property and get blocks on them. True, but my point is that there is a new behavior that has apparently been added in without it being listed as a feature or a change. The way it used to work was that you would "bounce" off of ban lines etc and have at least some chance of recovering the vehicle from disaster. This new feature does not even give you a moment chance to recover from bouncing into at least a white list ban line, instant death to your vehicle.
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"Life throws you a lemon, you make lemonade and then plant the seeds"
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Banking Laws
Realty Serious
Join date: 14 Jun 2006
Posts: 602
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03-09-2007 15:19
From: Haravikk Mistral They definitely shouldn't be imposing further limits without presenting areas where you are guaranteed free access with your vehicles. For example making water non-blockable along special Linden waterways, creating better road-systems, and having the odd Linden airport to coincide with what seems to be a new 60m minimum flying height. I don't see a minimum of 60m for flying vehicles as fundamentally bad, in real life it is the case so planes shouldn't really go much lower, you still get a decent view if you look down (unless you have the draw distance way down, I know I do due to the poor performance of the Mac client). But roads and waterways are really hit-or-miss, roads don't load very well so cars are a pain to drive at anything above walking speed (and even then....) while water ways are often people's property and get blocks on them. If they are people's property, then they aren't special linden waterways..so theres no point in trying to change access. You still have access on Linden waterways.
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Mike Westerburg
Who, What, Where?
Join date: 2 May 2004
Posts: 317
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03-09-2007 16:42
Before this thread spirals off of what I intended, let me rephrase my point.
I am not disputing people's rights to ban or not ban, nor am I disputing their LL given rights to restrict access to their entire parcel even above the 768 meter line even though you cannot manually build there anyway. The point I was making is:
A new "feature" or a change or perhaps a bug is showing up in the beta client. This "thing" causes your vehicle to be instantly removed from the world and returned to your lost and found as opposed to just bouncing off an access restricted parcel's ban lines. I don't really care to hash here and there about who should, could, would , will have rights to fly,drive,sail, drop or push their vehicle anywhere they want. All I want is either a clarification that yes this is a feature/change or a bug. If this is a bug then I wish to have perhaps a Linden setup a few other parcels in beta to test other possibilities out on. This "thing" was for a parcel that had the access limited to a specific avatar. If this is a possible bug, I would like to have other plots setup with other rules as well to test, such as group entry only, full parcels, ban object entry, being specifically banned from a parcel etc.
If this is a change or a feature then I do feel really sadly about the future of vehicles in SL and this will reinforce my belief that vehicles are on their way out as far as LL and SL is concerned. Each new change or feature that promises to make things better by making it more difficult for greifers to do their deeds also makes it more difficult to actually use the physics engine and scripting engine for more than placing bullets and flying wing-wangs out in the world. While I think a well placed flying wing-wang is as funny as the next guy, but on a serious side, I used to really enjoy building and flying aircraft and sadly, that is almost 100% impossible at the current stage. Finding places to fly,drive or whatever is not much of a problem, what is the problem is with this new "thing" even recovering from a lag spike and wailing into a restricted parcel will not be possible.
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"Life throws you a lemon, you make lemonade and then plant the seeds"
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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03-10-2007 11:21
From: Mike Westerburg Just popped into the newest beta test grid to test out the supposed fixes to vehicle physics. Seems that a new "feature" has been added. TPed to Balance to test the flight of my helis and almost right after taking off, I get ejected and the heli returns to inventory L&F. Turns out there is a small block of land that is owned by a Tester account that has white list access enabled. Looks like the new actions of SL will to not even allow you to just bounce off of ban lines or smooth through them, they kick you out and return your object to you. I did not even get more than 1 minute of testing in before seeing this new "feature". This isn't new, this has been happening for several weeks on the main grid: vehicles aren't effected by access restrictions so you can fly into an access-restricted parcel. Whether you follow it in or bounce off and hold the vehicle back seems to be random. When the sim notices you're in a parcel you shouldn't be in, it treats you like someone who was in an area when access restrictions were turned on, and ejects you. BUT, it doesn't unsit you from the vehicle, so the vehicle thinks you're still on it and the client keeps honoring the animation and control restrictions, so you can't move or stand up... but because you're not *really* still sitting on the vehicle you can't stand up with the "stand" button. I did a bunch of testing on this and forwarded the results to Blue Linden and filed a bug report. I suggest everyone else do the same thing, because it's one of the three big problems in flying in SL... the others being the lack of feedback unless you actively steer your vehicle, and the erroneous accounting of vehicles in full parcels (which also leads to the unsit bug).
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Mike Westerburg
Who, What, Where?
Join date: 2 May 2004
Posts: 317
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03-10-2007 18:23
From: Argent Stonecutter This isn't new, this has been happening for several weeks on the main grid: vehicles aren't effected by access restrictions so you can fly into an access-restricted parcel. Whether you follow it in or bounce off and hold the vehicle back seems to be random.
When the sim notices you're in a parcel you shouldn't be in, it treats you like someone who was in an area when access restrictions were turned on, and ejects you. BUT, it doesn't unsit you from the vehicle, so the vehicle thinks you're still on it and the client keeps honoring the animation and control restrictions, so you can't move or stand up... but because you're not *really* still sitting on the vehicle you can't stand up with the "stand" button.
I did a bunch of testing on this and forwarded the results to Blue Linden and filed a bug report. I suggest everyone else do the same thing, because it's one of the three big problems in flying in SL... the others being the lack of feedback unless you actively steer your vehicle, and the erroneous accounting of vehicles in full parcels (which also leads to the unsit bug). What is interesting is that this must be very random. I have not been ejected at all from a parcel I do not have access rights to, I usually just bounce off of the ban lines while flying etc. The blue system messages are a common annoyance but never been booted like this. Usually when I have problems standing etc it is when the bounce pops me across a sim border at the same time then the border crossing kills it for me. But this eject and return vehicle to L&F is 100% new to me, does not even bounce off of the ban line nor gives any chance at all to recover from it.
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"Life throws you a lemon, you make lemonade and then plant the seeds"
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