Help designing new default roles
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Kelly Linden
Linden Developer
Join date: 29 Mar 2004
Posts: 896
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07-01-2006 18:41
Existing groups will be converted to match what everyone sees in 1.12 preview today. Currently new groups also match the same format with the same 3 roles.
I think it might be desirable to add 1 or 2 more roles to newly created groups. The 3 we already have would be the same, there would just be a couple more default ones. They can be deleted or just not used of course.
What 'roles' are common enough they should be part of the default? Land manager? Recruiter?
Exactly which action powers would the role have?
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Rifkin Habsburg
Registered User
Join date: 17 Nov 2005
Posts: 113
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Host
07-01-2006 20:10
How about a Host role?
Posting events seems broken right now. The behavior of who can post events on what land has always been kind of nebulous.
How about making it nice and clear with a "Host" role: This person can post events that take place on the land owned by this group.
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
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Client
07-03-2006 07:44
I imagine that 90% of existing groups won't have need of what might end up being the most common additional roles, but as you say Kelly, they can be ignored or deleted. That said, "Host" is a good choice as Rifkin mentioned. "Client" might be another. That would cover renters, club attendees, customers, etc.
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Feynt Mistral
Registered User
Join date: 24 Sep 2005
Posts: 551
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07-07-2006 15:29
I think a "Terraformer" role would be a good idea, that way you can give certain people the ability to reshape the land without giving them the power to ban or return stuff. Likewise a "Security" role would be great so people (like me, a guardian at Serenity Woods) can eject/ban trouble makers from their protectorate without having land altering abilities.
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Kathmandu Gilman
Fearful Symmetry Baby!
Join date: 21 May 2004
Posts: 1,418
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07-07-2006 16:06
Well, being large estates like Furnation are huge griefing magnets, I would suggest the role of "Security Officer" with powers of eject, ban etc and also have the ability to see avatar names on their green dots on the map so they can easily find a griefer who has run away to another part of a sim or estate. They must also be able to be ejected by the owner or any other officer to avoid abuse of power
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Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
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07-07-2006 16:38
Land manager Recruiter Security Tenant Customer Agent
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Sunshine Clio
Easily Amused
Join date: 21 Nov 2004
Posts: 160
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07-07-2006 16:44
From: Kelly Linden Existing groups will be converted to match what everyone sees in 1.12 preview today. Currently new groups also match the same format with the same 3 roles. I think it might be desirable to add 1 or 2 more roles to newly created groups. The 3 we already have would be the same, there would just be a couple more default ones. They can be deleted or just not used of course. What 'roles' are common enough they should be part of the default? Land manager? Recruiter? Exactly which action powers would the role have? I would like some type of "executive" type role. Where, I could give a person all the rights over the land EXCEPT the ability to sell the parcel. Additionally, the person holding the executive position would have the ability to eject an officer from the group. (I haven't been to the preview grid, so my apologies if something like this has already been integrated.)  Sun
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Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
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07-11-2006 15:32
Any 'security officer' role should also have the powers to bypass no build, no script, no fly, etc restrictions on a parcel, so that the security officer's weapons can be allowed to work. They might also want to have the power to change the ban list and invite/eject people from the group.
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Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
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07-11-2006 18:02
For anyone who has forgotten, this post has a basic summary of some of the permissions used in the roles system. It's probably not complete or up to date but it might prompt some ideas 
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
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07-12-2006 10:48
Interface idea. It would be better if these "example" roles were not added emtpy to existing groups, only to be deleted by annoyed group owners. Instead, add a pop-up list of "Role Templates" from which these ideas, and many more, can be picked to add to a group, and then populated with group members.
This way, they aren't in the way, you can have many more, you can add more later, and they benefit both existing groups and groups yet to be created.
Better yet would be to make these templates inventory objects. Then both templates in the public Library and templates made and distributed by residents can be chosen from for addition to a given group. This would make more and more sense as the number of permissions available to set increases over time.
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Becky Tardis
Registered User
Join date: 15 Nov 2005
Posts: 98
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07-14-2006 21:00
Clients/Customers is my suggestion
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Hazel Bellow
Proud Bunny Rabbit
Join date: 30 Oct 2005
Posts: 10
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07-15-2006 16:35
I think perhaps you are looking at this the wrong way. What if you had a system in place which would allow each person to be configured individually in the group without applying exact roles to each person.
Example. There could be another panel that pops up for each individual person with checkboxes. These checkboxes say "Add Members" "Eject" "Edit Land" "Set Media" "Ban" "Return Items". I'm sure you can think of additional checkboxes.
Each person can be given a different set of privileges from another person in the group. I often run into the problem of renting on group land and not being able to return people's clutter because I'm not an officer of the group. Group officers could give any member in the group the ability to do things that only officers were allowed to do previous.
What do you think?
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Becky Tardis
Registered User
Join date: 15 Nov 2005
Posts: 98
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07-15-2006 17:18
Hazel, not that is a bad idea, but it is kindof late for that idea since the roles method has been coded already. But I prefer the role method because otherwise I would have to set everyone individually.
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Hazel Bellow
Proud Bunny Rabbit
Join date: 30 Oct 2005
Posts: 10
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07-19-2006 01:24
I understand. Perhaps you could initially have Role Presets for people and then fine tune them as necessary. Say you wanted to make someone group officer but didn't want them to add people to the group. You would give them the preset Officer, but would uncheck their Add Member permissions. As it stands now you're doing the same amount of work with a less specific result. I think making each person more highly configurable will solve a lot of problems.
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Baba Yamamoto
baba@slinked.net
Join date: 26 May 2003
Posts: 1,024
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07-22-2006 16:36
Why not just wait and see... After a month or two you will see what combination of allowed actions come together most often.
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Guy Fuller
Registered User
Join date: 6 Aug 2006
Posts: 13
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Go play on the preview
08-06-2006 22:58
Thoes of you who have please ignore this posting..
Hi, Everybody likes to complain about the updates. I do to. But lately I have come to realize that complaining is not working. Truth of the matter is that the Lindens are going to keep pushing these updates down our throat. Not sure what there plan or goal is with an update every week. I’ve come to the conclusion that if your not apart of the solution you’re a part of the problem. Let me get to the point. We, all of us need to get our collective butts over onto the preview grid and get to testing and complaining about it. Make the Lindens aware of what’s good and what’s bad about the coming update. See part of the problems is they don’t have all the people the need to do a complete test. So what happens is they figure as long as it’s not crashing on the preview, they can go ahead and install it on the main grid. And get the bugs out as we use it on the main grid. Sort of like fixing it on the fly is what they have been doing. So I suggest two things, maybe three. They, the Lindens make it know to us in a more pronounce fashion that the Preview is ready for testing as soon as they install it on the preview grid. We, need to get organize, group leaders, lead /call your member to get over on the grid and start testing it without the Lindens having to beg us to go. Finally make it easier for non technical people to download the preview and get it install, cant tell you how many people ask me how, what , who and where concerning the preview. I’m petty sure this has been talked about. That’s why I used an Alt to post this… no laughing at me…ha ha ah.
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